Move out base sdk folder into public directory.
This commit is contained in:
parent
17683249fd
commit
c497d478ce
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@ -92,7 +92,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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@ -143,7 +143,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
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<StringPooling>true</StringPooling>
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@ -192,8 +192,8 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>4Bytes</StructMemberAlignment>
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@ -243,8 +243,8 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;HAVE_STDINT_H;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -342,7 +342,7 @@
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<ClCompile Include="..\vault.cpp" />
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<ClCompile Include="..\vector.cpp" />
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<ClCompile Include="..\datastructs.cpp" />
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<ClCompile Include="..\sdk\amxxmodule.cpp">
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<ClCompile Include="..\..\public\sdk\amxxmodule.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITDebugBinLog|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITDebug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITReleaseBinLog|Win32'">true</ExcludedFromBuild>
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@ -396,8 +396,8 @@
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<ClInclude Include="..\trie_natives.h" />
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<ClInclude Include="..\zlib\zconf.h" />
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<ClInclude Include="..\zlib\zlib.h" />
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<ClInclude Include="..\sdk\amxxmodule.h" />
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<ClInclude Include="..\sdk\moduleconfig.h" />
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<ClInclude Include="..\..\public\sdk\amxxmodule.h" />
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<ClInclude Include="..\..\public\sdk\moduleconfig.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\version.rc" />
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@ -162,9 +162,6 @@
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<ClCompile Include="..\vector.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\sdk\amxxmodule.cpp">
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<Filter>SDK</Filter>
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</ClCompile>
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<ClCompile Include="..\datastructs.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -183,6 +180,9 @@
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<ClCompile Include="..\textparse.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\public\sdk\amxxmodule.cpp">
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<Filter>SDK</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\amx.h">
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@ -314,12 +314,6 @@
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<ClInclude Include="..\zlib\zlib.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\sdk\amxxmodule.h">
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<Filter>SDK</Filter>
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</ClInclude>
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<ClInclude Include="..\sdk\moduleconfig.h">
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<Filter>SDK</Filter>
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</ClInclude>
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<ClInclude Include="..\CDataPack.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -329,6 +323,12 @@
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<ClInclude Include="..\textparse.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\public\sdk\amxxmodule.h">
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<Filter>SDK</Filter>
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</ClInclude>
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<ClInclude Include="..\..\public\sdk\moduleconfig.h">
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<Filter>SDK</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\version.rc">
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0
amxmodx/sdk/amxxmodule.cpp → public/sdk/amxxmodule.cpp
Executable file → Normal file
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amxmodx/sdk/amxxmodule.cpp → public/sdk/amxxmodule.cpp
Executable file → Normal file
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amxmodx/sdk/amxxmodule.h → public/sdk/amxxmodule.h
Executable file → Normal file
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amxmodx/sdk/amxxmodule.h → public/sdk/amxxmodule.h
Executable file → Normal file
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amxmodx/sdk/howto.txt → public/sdk/howto.txt
Executable file → Normal file
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amxmodx/sdk/howto.txt → public/sdk/howto.txt
Executable file → Normal file
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amxmodx/sdk/moduleconfig.h → public/sdk/moduleconfig.h
Executable file → Normal file
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amxmodx/sdk/moduleconfig.h → public/sdk/moduleconfig.h
Executable file → Normal file
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