fixed custom weapons system

This commit is contained in:
Lukasz Wlasinksi 2004-12-08 23:40:42 +00:00
parent 29a22bb5fd
commit c5b3919122

View File

@ -48,6 +48,8 @@ int gmsgSendAudio;
int gmsgTextMsg;
int gmsgBarTime;
int g_CurrentMsg;
cvar_t init_csstats_maxsize ={"csstats_maxsize","3500", 0 , 3500.0 };
cvar_t init_csstats_reset ={"csstats_reset","0"};
cvar_t init_csstats_rank ={"csstats_rank","0"};
@ -162,7 +164,7 @@ void ServerDeactivate() {
// clear custom weapons info
for ( i=MAX_WEAPONS;i<MAX_WEAPONS+MAX_CWEAPONS;i++)
weaponData[i].ammoSlot = 0;
weaponData[i].used = false;
RETURN_META(MRES_IGNORED);
}
@ -211,11 +213,12 @@ void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t
mPlayerIndex = 0;
mPlayer = 0;
}
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
mState = 0;
g_CurrentMsg = msg_type;
if ( g_CurrentMsg < 0 || g_CurrentMsg >= MAX_REG_MSGS )
g_CurrentMsg = 0;
function=modMsgs[g_CurrentMsg];
endfunction=modMsgsEnd[g_CurrentMsg];
RETURN_META(MRES_IGNORED);
}
@ -332,7 +335,6 @@ void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *
}
void OnMetaAttach() {
CVAR_REGISTER (&init_csstats_maxsize);
CVAR_REGISTER (&init_csstats_reset);
CVAR_REGISTER (&init_csstats_rank);