Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer 2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer 3) New native: copy_infokey_buffer that copies data out of the specified info key buffer 4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked so that they expect pointers to an info key buffer in order to work properly o_O
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@ -9,14 +9,7 @@
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#include <fakemeta_const>
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#if AMXX_VERSION_NUM >= 175
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#pragma reqlib fakemeta
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#if !defined AMXMODX_NOAUTOLOAD
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#pragma loadlib fakemeta
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#endif
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#else
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#pragma library fakemeta
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#endif
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#pragma library fakemeta
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/* Returns entvar data from an entity Use the pev_* enum to specify which form of data you want returned. */
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native pev(_index,_value,{Float,Sql,Result,_}:...);
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@ -124,3 +117,7 @@ native get_pdata_string(entity, offset, dest[], maxlength, byref=1, linux=-5);
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//realloc = 1 - reallocate new string with free+malloc
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//realloc = 2 - reallocate new string with delete[]+new[]
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native set_pdata_string(entity, offset, const source[], realloc=2, linux=-5);
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// Copies the given infoBuffer pointer into out[]
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// An infoBuffer pointer is returned by EngFunc_GetInfoKeyBuffer
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native copy_infokey_buffer(infoBuffer, out[], maxlen);
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@ -20,6 +20,9 @@
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#define FMRES_IGNORED 1
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#define FMRES_OVERRIDE 3
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// Use this with GetInfoKeyBuffer if you want the server's localinfo buffer
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#define FM_NULLENT -1
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/* Used with engfunc()
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*/
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@ -105,7 +108,8 @@ enum {
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EngFunc_InfoKeyValue, // char*) (char *infobuffer, char *key);
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EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
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EngFunc_SetClientKeyValue, // void ) (int clientIndex, char *infobuffer, char *key, char *value);
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EngFunc_CreateInstBaseline // int ) (int classname, struct entity_state_s *baseline);
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EngFunc_CreateInstBaseline, // int ) (int classname, struct entity_state_s *baseline);
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EngFunc_GetInfoKeyBuffer // char*) (edict_t *e);
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};
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/* Used with dllfunc()
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@ -513,14 +517,16 @@ enum {
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FM_ShouldCollide,
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//LATE ADDITIONS (v1.71)
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FM_ClientUserInfoChanged, //passes id only
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FM_ClientUserInfoChanged,
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// LATE ADDITIONS (v1.75)
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FM_UpdateClientData,
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FM_AddToFullPack,
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FM_CmdStart,
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FM_CmdEnd,
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FM_CreateInstBaseline,
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FM_CreateBaseline
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FM_CreateBaseline,
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FM_GetInfoKeyBuffer
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};
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enum TraceResult
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@ -175,16 +175,18 @@ stock EF_WriteCoord(Float:value)
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return engfunc(EngFunc_WriteCoord, value)
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stock EF_WriteAngle(Float:value)
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return engfunc(EngFunc_WriteAngle, value)
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stock EF_InfoKeyValue(const CLIENT, const KEY[], returnValue[], maxLength)
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return engfunc(EngFunc_InfoKeyValue, CLIENT, KEY, returnValue, maxLength)
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stock EF_SetKeyValue(const BUFFER[], const KEY[], const VALUE[])
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return engfunc(EngFunc_SetKeyValue, BUFFER, KEY, VALUE)
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stock EF_InfoKeyValue(const INFOBUFFER, const KEY[], returnValue[], maxLength)
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return engfunc(EngFunc_InfoKeyValue, INFOBUFFER, KEY, returnValue, maxLength)
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stock EF_SetKeyValue(const INFOBUFFER, const KEY[], const VALUE[])
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return engfunc(EngFunc_SetKeyValue, INFOBUFFER, KEY, VALUE)
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stock EF_SetClientKeyValue(const ID, const KEY[], const VALUE[])
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return engfunc(EngFunc_SetClientKeyValue, ID, KEY, VALUE)
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stock EF_SetClientKeyValue(const ID, const INFOBUFFER, const KEY[], const VALUE[])
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return engfunc(EngFunc_SetClientKeyValue, ID, INFOBUFFER, KEY, VALUE)
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stock EF_CreateInstBaseline(CLASSNAME, baseline)
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return engfunc(EngFunc_CreateInstBaseline, CLASSNAME, baseline)
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stock EF_GetInfoKeyBuffer(const ENTITY)
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return engfunc(EngFunc_GetInfoKeyBuffer, ENTITY)
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// DLLFuncs
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stock DF_GameInit()
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