Added request at29487

1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
This commit is contained in:
Scott Ehlert
2006-05-10 11:28:00 +00:00
parent b12025093b
commit c6e8a356ee
3 changed files with 22 additions and 17 deletions

View File

@ -9,14 +9,7 @@
#include <fakemeta_const>
#if AMXX_VERSION_NUM >= 175
#pragma reqlib fakemeta
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib fakemeta
#endif
#else
#pragma library fakemeta
#endif
#pragma library fakemeta
/* Returns entvar data from an entity Use the pev_* enum to specify which form of data you want returned. */
native pev(_index,_value,{Float,Sql,Result,_}:...);
@ -124,3 +117,7 @@ native get_pdata_string(entity, offset, dest[], maxlength, byref=1, linux=-5);
//realloc = 1 - reallocate new string with free+malloc
//realloc = 2 - reallocate new string with delete[]+new[]
native set_pdata_string(entity, offset, const source[], realloc=2, linux=-5);
// Copies the given infoBuffer pointer into out[]
// An infoBuffer pointer is returned by EngFunc_GetInfoKeyBuffer
native copy_infokey_buffer(infoBuffer, out[], maxlen);