removed debug msg

This commit is contained in:
Johnny Bergström 2004-03-11 10:10:49 +00:00
parent 655c5a5db3
commit d65d599b2c

View File

@ -728,7 +728,6 @@ int ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress,
// Find out if user is bot (this doesn't seem to be ever called when bot connects though, but leave it here)
const char* auth = GETPLAYERAUTHID(pPlayer);
LOG_CONSOLE(PLID, "Fun debug: ClientConnect: Player's auth is: %s", auth);
if (strcmp(auth, "BOT") == 0)
g_bot[index] = true;