amxconst: Move SND_* constants where they belong

This commit is contained in:
Valentin Grünbacher 2014-08-05 18:48:37 +02:00
parent 566596f7b4
commit d9b20d7896

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@ -213,6 +213,14 @@ public stock const MaxClients; /* Maximum number of players the server supports
*/
#define VOL_NORM 1.0
/**
* Sound behavior constants
*/
#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients
#define SND_STOP (1<<5) // stop sound
#define SND_CHANGE_VOL (1<<6) // change sound vol
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
/**
* @endsection
*/
@ -400,14 +408,6 @@ enum
#define FP_STRING 2
#define FP_ARRAY 4
/**
* Sound behavior constants
*/
#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients
#define SND_STOP (1<<5) // stop sound
#define SND_CHANGE_VOL (1<<6) // change sound vol
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
/**
* LibType constants
*/