amxconst: Move SND_* constants where they belong
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		| @@ -213,6 +213,14 @@ public stock const MaxClients; /* Maximum number of players the server supports | |||||||
|  */ |  */ | ||||||
| #define VOL_NORM        1.0 | #define VOL_NORM        1.0 | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Sound behavior constants | ||||||
|  |  */ | ||||||
|  | #define SND_SPAWNING        (1<<8)      // we're spawing, used in some cases for ambients | ||||||
|  | #define SND_STOP            (1<<5)      // stop sound | ||||||
|  | #define SND_CHANGE_VOL      (1<<6)      // change sound vol | ||||||
|  | #define SND_CHANGE_PITCH    (1<<7)      // change sound pitch | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * @endsection |  * @endsection | ||||||
|  */ |  */ | ||||||
| @@ -400,14 +408,6 @@ enum | |||||||
| #define FP_STRING       2 | #define FP_STRING       2 | ||||||
| #define FP_ARRAY        4 | #define FP_ARRAY        4 | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Sound behavior constants |  | ||||||
|  */ |  | ||||||
| #define SND_SPAWNING        (1<<8)      // we're spawing, used in some cases for ambients |  | ||||||
| #define SND_STOP            (1<<5)      // stop sound |  | ||||||
| #define SND_CHANGE_VOL      (1<<6)      // change sound vol |  | ||||||
| #define SND_CHANGE_PITCH    (1<<7)      // change sound pitch |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * LibType constants |  * LibType constants | ||||||
|  */ |  */ | ||||||
|   | |||||||
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