New makefiles

This commit is contained in:
David Anderson 2005-08-02 09:30:50 +00:00
parent edd9fa2879
commit de5abef49a
7 changed files with 469 additions and 0 deletions

66
dlls/dod2/dodfun/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../../hlsdk/SourceCode
MM_ROOT = ../../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = dodfun_amxx
OBJECTS = amxxmodule.cpp NBase.cpp CMisc.cpp NPD.cpp Utils.cpp usermsg.cpp moduleconfig.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
$(MAKE) dodfun
amd64:
$(MAKE) all AMD64=true
dodfun: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

66
dlls/dod2/dodx/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../../hlsdk/SourceCode
MM_ROOT = ../../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = dodx_amxx
OBJECTS = amxxmodule.cpp CRank.cpp CMisc.cpp NBase.cpp NRank.cpp usermsg.cpp Utils.cpp moduleconfig.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
$(MAKE) dodx
amd64:
$(MAKE) all AMD64=true
dodx: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

68
dlls/fakemeta/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../hlsdk/SourceCode
MM_ROOT = ../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = fakemeta_amxx
OBJECTS = sdk/amxxmodule.cpp dllfunc.cpp engfunc.cpp fakemeta_amxx.cpp pdata.cpp forward.cpp \
fm_tr.cpp pev.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) fakemeta
amd64:
$(MAKE) all AMD64=true
fakemeta: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

67
dlls/ns/ns/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../../hlsdk/SourceCode
MM_ROOT = ../../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = ns_amxx
OBJECTS = amxxmodule.cpp CPlayer.cpp CSpawn.cpp NMisc.cpp NPData.cpp hookedfunctions.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common -I$(HLSDK)/pm_shared
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) ns
amd64:
$(MAKE) all AMD64=true
ns: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

69
dlls/regex/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../hlsdk/SourceCode
MM_ROOT = ../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = regex_amxx
OBJECTS = amxxmodule.cpp module.cpp CRegEx.cpp
LINK = -lpcre
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
INCLUDE += -Llib_linux64
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
INCLUDE += -Llib_linux
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) regex
amd64:
$(MAKE) all AMD64=true
regex: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

67
dlls/sockets/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../hlsdk/SourceCode
MM_ROOT = ../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = sockets_amxx
OBJECTS = amxxmodule.cpp sockets.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) sockets
amd64:
$(MAKE) all AMD64=true
sockets: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

66
dlls/ts/tsx/Makefile Executable file
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#(C)2004-2005 AMX Mod X Development Team
# Makefile written by David "BAILOPAN" Anderson
HLSDK = ../../../hlsdk/SourceCode
MM_ROOT = ../../../metamod/metamod
### EDIT BELOW FOR OTHER PROJECTS ###
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
CPP = gcc
NAME = tsx_amxx
OBJECTS = amxxmodule.cpp CRank.cpp CMisc.cpp NBase.cpp NRank.cpp usermsg.cpp Utils.cpp moduleconfig.cpp
LINK =
INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
-I$(MM_ROOT) -Lzlib -I$(HLSDK)/common
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -DNDEBUG -fPIC -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H
ifeq "$(AMD64)" "true"
BINARY = $(NAME)_amd64.so
CFLAGS += -DPAWN_CELL_SIZE=64 -DHAVE_I64 -m64
LINK += -lstdc++
else
BINARY = $(NAME)_i386.so
CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
OPT_FLAGS += -march=i686
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
$(MAKE) tsx
amd64:
$(MAKE) all AMD64=true
tsx: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)