Gamedata: Remove any static members

This commit is contained in:
Arkshine
2015-08-07 20:37:39 +02:00
parent 0baa7d47b6
commit e0d80639b3
24 changed files with 0 additions and 378 deletions

View File

@ -19,20 +19,6 @@
{
"Offsets"
{
"ItemInfoArray" // ItemInfo[32]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"AmmoInfoArray" // AmmoInfo[32]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"m_pPlayer" // CBasePlayer*
{
"windows" "164"

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@ -19,48 +19,6 @@
{
"Offsets"
{
"pSoundsWood" // const char*[3]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"pSoundsFlesh" // const char*[6]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"pSoundsGlass" // const char*[3]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"pSoundsMetal" // const char*[3]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"pSoundsConcrete" // const char*[3]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"pSpawnObjects" // const char*[32]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"m_Material" // Materials
{
"windows" "144"

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@ -25,13 +25,6 @@
"linux" "404"
"mac" "404"
}
"m_szPoses" // char*[4]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
}
}
}

View File

@ -19,13 +19,6 @@
{
"Offsets"
{
"m_soundNames" // char*[3]
{
"windows" "-16"
"linux" "0"
"mac" "0"
}
"m_lastSound" // int
{
"windows" "172"