Gamedata: Remove any static members

This commit is contained in:
Arkshine
2015-08-07 20:37:39 +02:00
parent 0baa7d47b6
commit e0d80639b3
24 changed files with 0 additions and 378 deletions

View File

@@ -19,13 +19,6 @@
{
"Offsets"
{
"m_scheduleList" // Schedule_t*[4]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"m_flNextFlinch" // float
{
"windows" "972"
@@ -47,41 +40,6 @@
"mac" "1000"
}
"pAttackSounds" // const char*[3]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"pIdleSounds" // const char*[5]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"pAlertSounds" // const char*[3]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"pPainSounds" // const char*[3]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"pDeathSounds" // const char*[2]
{
"windows" "-20"
"linux" "0"
"mac" "0"
}
"m_pBall" // CSprite*[2]
{
"windows" "984"