minor fix from karlos
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@ -25,7 +25,7 @@ stock fakedamage(idvictim,szClassname[],Float:takedmgdamage,damagetype)
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format(szDamage,15,"%i",damagetype)
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DispatchKeyValue(entity,"damagetype",szDamage)
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DispatchKeyValue(entity,"origin","8192 8192 8192")
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spawn(entity)
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DispatchSpawn(entity)
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entity_set_string(entity, EV_SZ_classname, szClassname)
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fake_touch(entity,idvictim)
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remove_entity(entity)
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