new(old) register forwards system

This commit is contained in:
Lukasz Wlasinksi
2004-06-30 17:37:36 +00:00
parent e0a9c60bf1
commit e4a735d447
8 changed files with 100 additions and 14 deletions

View File

@ -198,3 +198,44 @@ void CPlayer::saveShot(int weapon){
}
// *****************************************************
// class Forward
// *****************************************************
void Forward::put( AMX *a , int i ){
head = new AmxCall( a, i , head );
}
void Forward::clear(){
while ( head ) {
AmxCall* a = head->next;
delete head;
head = a;
}
}
void Forward::exec(int p1,int p2,int p3,int p4,int p5,int p6){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 6,p1, p2, p3, p4, p5, p6);
a = a->next;
}
}
void Forward::exec(int p1,int p2,int p3,int p4,int p5){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 5,p1, p2, p3, p4, p5);
a = a->next;
}
}
void Forward::exec(int p1,int p2){
AmxCall* a = head;
while ( a ){
MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 2,p1, p2);
a = a->next;
}
}