Removed the olddeadflag from CPlayer and moved the spawn forward into the PStatus Client Message
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@ -79,6 +79,7 @@ int gmsgSetFOV;
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int gmsgSetFOV_End;
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int gmsgObject;
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int gmsgObject_End;
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int gmsgPStatus;
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RankSystem g_rank;
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Grenades g_grenades;
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@ -117,6 +118,7 @@ g_user_msg[] =
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{ "SetFOV", &gmsgSetFOV_End, Client_SetFOV_End, true },
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{ "Object", &gmsgObject, Client_Object, false },
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{ "Object", &gmsgObject_End, Client_Object_End, true },
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{ "PStatus", &gmsgPStatus, Client_PStatus, false },
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{ "ScoreShort", &gmsgScoreShort, NULL, false },
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{ "PTeam", &gmsgPTeam, NULL, false },
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{ 0,0,0,false }
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