Cstrike: Fix spaces/tabulations/typo

This commit is contained in:
Arkshine 2015-09-07 11:52:29 +02:00
parent b6910667a8
commit eb0222455a
3 changed files with 48 additions and 47 deletions

View File

@ -107,7 +107,7 @@
}
}
}
"#default"
{
"CommandsAliases"
@ -376,17 +376,17 @@
"BuyEquip"
{
"hegren"
"hegren"
{
"itemid" "4" // CSW/I_HEGRENADE
"classid" "3" // CS_WEAPONCLASS_GRENADE
}
"sgren"
"sgren"
{
"itemid" "9" // CSW/I_SMOKEGRENADE
"classid" "3" // CS_WEAPONCLASS_GRENADE
}
"flash"
"flash"
{
"itemid" "25" // CSW/I_FLASHBANG
"classid" "3" // CS_WEAPONCLASS_GRENADE
@ -394,7 +394,7 @@
"vest"
{
"itemid" "31" // CSW/I_VEST
"classname" "item_kevlar"
"classname" "item_kevlar"
}
"vesthelm"
{
@ -436,7 +436,7 @@
"buyammo2"
{
"itemid" "37" // CSI_SECAMMO
}
}
}
}
}

View File

@ -38,6 +38,7 @@ UTIL_FindEntityByStringFunc CS_UTIL_FindEntityByString;
GetWeaponInfoFunc GetWeaponInfo;
int CurrentItemId;
bool TriggeredFromCommand;
StringHashMap<int> ItemAliasList;
TypeDescription TeamDesc;
@ -127,7 +128,7 @@ DETOUR_DECL_STATIC1(C_ClientCommand, void, edict_t*, pEdict) // void ClientComma
/* Menu_BuyMachineGun */ { 0, CSI_M249, 0, 0, 0, 0, 0, 0, 0 },
/* Menu_BuyShotgun */ { 0, CSI_M3, CSI_XM1014, 0, 0, 0, 0, 0, 0 },
/* Menu_BuySubMachineGun */ { 0, CSI_TMP, CSI_MP5NAVY, CSI_UMP45, CSI_P90, 0, 0, 0, 0 },
/* Menu_BuyItem */ { 0, CSI_VEST, CSI_VESTHELM, CSI_FLASHBANG, CSI_HEGRENADE, CSI_SMOKEGRENADE, CSI_NVGS, CSI_DEFUSER, CSI_SHIELDGUN }
/* Menu_BuyItem */ { 0, CSI_VEST, CSI_VESTHELM, CSI_FLASHBANG, CSI_HEGRENADE, CSI_SMOKEGRENADE, CSI_NVGS, CSI_DEFUSER, CSI_SHIELD }
};
int menuId = get_pdata<int>(pEdict, MenuDesc.fieldOffset);

View File

@ -258,7 +258,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params)
GET_OFFSET("CBasePlayerWeapon", m_flNextPrimaryAttack);
char animExt[12];
float time;
float time = 0.0f;
switch (weaponType)
{
@ -406,7 +406,7 @@ static cell AMX_NATIVE_CALL cs_set_user_armor(AMX *amx, cell *params)
pPlayer->v.armorvalue = armor;
set_pdata<int>(pPlayer, m_iKevlar, type);
if (type == CS_ARMOR_KEVLAR || type == CS_ARMOR_ASSAULTSUIT)
{
MESSAGE_BEGIN(MSG_ONE, MessageIdArmorType, nullptr, pPlayer);
@ -489,7 +489,7 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params)
WRITE_BYTE(index);
WRITE_BYTE(scoreattrib);
MESSAGE_END();
}
}
return 1;
}
@ -501,7 +501,7 @@ static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params)
GET_OFFSET("CBasePlayer", m_iTeam);
int index = params[1];
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
@ -538,7 +538,7 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params)
{
Players[index].ResetModel(pPlayer);
}
bool sendTeamInfo = true;
if (*params / sizeof(cell) >= 4)
@ -579,7 +579,7 @@ static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
if (get_pdata<CUnifiedSignals>(pPlayer, m_signals).GetState() & SIGNAL_BUY)
{
return 1;
@ -635,7 +635,7 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params)
if (plant)
{
if (icon)
if (icon)
{
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
WRITE_BYTE(1);
@ -646,7 +646,7 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params)
MESSAGE_END();
}
}
else
else
{
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
WRITE_BYTE(0);
@ -685,14 +685,14 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
set_pdata<bool>(pPlayer, m_bHasDefuser, kit);
pPlayer->v.body = kit ? 1 : 0;
if (kit)
{
int colour[3] = {DEFUSER_COLOUR_R, DEFUSER_COLOUR_G, DEFUSER_COLOUR_B};
for (int i = 0; i < 3; i++)
{
if (params[i + 3] != -1)
@ -708,7 +708,7 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params)
int length;
icon = MF_GetAmxString(amx, params[6], 1, &length);
}
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
WRITE_BYTE(params[7] == 1 ? 2 : 1);
WRITE_STRING(icon);
@ -717,7 +717,7 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params)
WRITE_BYTE(colour[2]);
MESSAGE_END();
}
else
else
{
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
WRITE_BYTE(0);
@ -763,7 +763,7 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params)
pItem = get_pdata<uintptr_t*>(pItem, m_pNext);
}
}
return 0;
}
@ -804,7 +804,7 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params)
pItem = get_pdata<uintptr_t*>(pItem, m_pNext);
}
}
return 0;
}
@ -869,7 +869,7 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
if (model == -1)
if (model == -1)
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid model %d", params[2]);
return 0;
@ -1101,7 +1101,7 @@ static cell AMX_NATIVE_CALL cs_set_no_knives(AMX *amx, cell *params)
// native cs_get_user_tked(index);
static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params)
{
{
GET_OFFSET("CBasePlayer", m_bJustKilledTeammate);
int index = params[1];
@ -1119,7 +1119,7 @@ static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params)
// native cs_set_user_tked(index, tk = 1, subtract = 1);
static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params)
{
{
GET_OFFSET("CBasePlayer", m_bJustKilledTeammate);
GET_OFFSET("CBasePlayer", m_iTeam);
GET_OFFSET("CBasePlayer", m_iDeaths);
@ -1134,7 +1134,7 @@ static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params)
set_pdata<bool>(pPlayer, m_bJustKilledTeammate, tk != 0);
if (subtract > 0)
{
{
pPlayer->v.frags -= subtract;
MESSAGE_BEGIN(MSG_ALL, MessageIdScoreInfo);
@ -1143,15 +1143,15 @@ static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params)
WRITE_SHORT(get_pdata<int>(pPlayer, m_iDeaths));
WRITE_SHORT(0);
WRITE_SHORT(get_pdata<int>(pPlayer, m_iTeam));
MESSAGE_END();
}
MESSAGE_END();
}
return 1;
return 1;
}
// native cs_get_user_driving(index);
static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params)
{
{
GET_OFFSET("CBasePlayer", m_iTrain);
int index = params[1];
@ -1163,8 +1163,8 @@ static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params)
}
// native cs_get_user_stationary(index);
static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params)
{
static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params)
{
GET_OFFSET("CBasePlayer", m_iClientHideHUD);
int index = params[1];
@ -1184,13 +1184,13 @@ static cell AMX_NATIVE_CALL cs_get_user_shield(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
if (get_pdata<bool>(pPlayer, m_bOwnsShield))
{
return 1;
}
return 0;
return 0;
}
// native cs_user_spawn(player);
@ -1204,7 +1204,7 @@ static cell AMX_NATIVE_CALL cs_user_spawn(AMX *amx, cell *params)
pPlayer->v.deadflag = DEAD_RESPAWNABLE;
MDLL_Think(pPlayer);
if (MF_IsPlayerBot(index) && pPlayer->v.deadflag == DEAD_RESPAWNABLE)
if (MF_IsPlayerBot(index) && pPlayer->v.deadflag == DEAD_RESPAWNABLE)
{
MDLL_Spawn(pPlayer);
}
@ -1222,7 +1222,7 @@ static cell AMX_NATIVE_CALL cs_get_armoury_type(AMX *amx, cell *params)
CHECK_NONPLAYER(index);
edict_t *pArmoury = INDEXENT(index);
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Not an armoury_entity! (%d)", index);
return 0;
@ -1231,7 +1231,7 @@ static cell AMX_NATIVE_CALL cs_get_armoury_type(AMX *amx, cell *params)
int weapontype = get_pdata<int>(pArmoury, m_iItem);;
int weapontype_out = 0;
switch (weapontype)
switch (weapontype)
{
case CSA_MP5NAVY: weapontype_out = CSW_MP5NAVY; break;
case CSA_TMP: weapontype_out = CSW_TMP; break;
@ -1266,7 +1266,7 @@ static cell AMX_NATIVE_CALL cs_get_armoury_type(AMX *amx, cell *params)
*MF_GetAmxAddr(amx, params[2]) = get_pdata<int>(pArmoury, m_iCount);
}
return weapontype_out;
return weapontype_out;
}
// native cs_set_armoury_type(index, type, count = -1);
@ -1357,7 +1357,7 @@ static cell AMX_NATIVE_CALL cs_set_user_zoom(AMX *amx, cell *params)
int type = params[2];
int mode = params[3];
int weapon = *static_cast<int *>(MF_PlayerPropAddr(index, Player_CurrentWeapon));
Players[index].ResetZoom();
if (type == CS_RESET_ZOOM)
@ -1482,7 +1482,7 @@ static cell AMX_NATIVE_CALL cs_get_user_lastactivity(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
return amx_ftoc(get_pdata<float>(pPlayer, m_fLastMovement));
}
@ -1495,7 +1495,7 @@ static cell AMX_NATIVE_CALL cs_set_user_lastactivity(AMX *amx, cell *params)
CHECK_PLAYER(index);
edict_t *pPlayer = MF_GetPlayerEdict(index);
set_pdata<float>(pPlayer, m_fLastMovement, amx_ctof(params[2]));
return 1;
@ -1536,12 +1536,12 @@ static cell AMX_NATIVE_CALL cs_get_hostage_lastuse(AMX *amx, cell *params)
GET_OFFSET("CHostage", m_improv);
int index = params[1];
CHECK_NONPLAYER(index);
edict_t *pHostage = INDEXENT(index);
CHECK_HOSTAGE(pHostage);
void *pImprov = get_pdata<void*>(pHostage, m_improv);
if (pImprov) // Specific to CZ
@ -1567,7 +1567,7 @@ static cell AMX_NATIVE_CALL cs_set_hostage_lastuse(AMX *amx, cell *params)
edict_t *pHostage = INDEXENT(index);
CHECK_HOSTAGE(pHostage);
void *pImprov = get_pdata<void*>(pHostage, m_improv);
if (pImprov) // Specific to CZ
@ -1594,7 +1594,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_nextuse(AMX* amx, cell* params)
edict_t *pHostage = INDEXENT(index);
CHECK_HOSTAGE(pHostage);
return amx_ftoc(get_pdata<float>(pHostage, m_flNextChange));
}
@ -1755,7 +1755,7 @@ static cell AMX_NATIVE_CALL cs_find_ent_by_owner(AMX* amx, cell* params)
int length;
void* pEntity = G_HL_TypeConversion.id_to_cbase(params[1]);
const char* value = MF_GetAmxString(amx, params[2], 0, &length);
edict_t *pOwner = GETEDICT(owner);
while ((pEntity = CS_UTIL_FindEntityByString(pEntity, "classname", value)))
@ -1769,7 +1769,7 @@ static cell AMX_NATIVE_CALL cs_find_ent_by_owner(AMX* amx, cell* params)
if (index != -1)
{
return index;
};
}
}
}
@ -1898,7 +1898,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_info(AMX* amx, cell* params)
}
AMX_NATIVE_INFO CstrikeNatives[] =
AMX_NATIVE_INFO CstrikeNatives[] =
{
{"cs_set_user_money", cs_set_user_money},
{"cs_get_user_money", cs_get_user_money},