Fixed menu not displaying on/off status for scout, mp5, ak47.
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054b1f8868
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@ -159,20 +159,20 @@ new g_MenuItem[MAXMENUPOS][] = {
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"\yShotguns^n\w^n%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w^n",
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"\ySub-Machine Guns^n\w^n%d. %s\y\R%s^n\w",
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"\ySub-Machine Guns^n\w^n%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w^n",
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"\yAssault Rifles^n\w^n%d. %s\y\R%s^n\w",
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"\yAssault Rifles^n\w^n%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w^n",
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"\ySniper Rifles^n\w^n%d. %s\y\R%s^n\w",
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"\ySniper Rifles^n\w^n%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w",
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"%d. %s\y\R%L^n\w^n",
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@ -438,13 +438,16 @@ displayMenu(id,pos) {
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if (pos < 0) return
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new menubody[512], start = pos * 7
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if (start >= MAXMENUPOS) start = pos = g_Position[id] = 0
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new len = format(menubody,511,"\y%L\R%d/5^n\w^n",id,"REST_WEAP",pos+1)
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new len = format(menubody,511,"\y%L\R%d/5^n^n\w",id,"REST_WEAP",pos+1)
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new end = start + 7, keys = MENU_KEY_0|MENU_KEY_8, k = 0
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if (end > MAXMENUPOS) end = MAXMENUPOS
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for (new a = start; a < end; ++a) {
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keys |= (1<<k)
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len += format(menubody[len],511-len,g_MenuItem[a],++k,g_WeaponNames[a],
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id, positionBlocked(a) ? "ON" : "OFF" )
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len += format(menubody[len],511-len,g_MenuItem[a],++k,g_WeaponNames[a], id, positionBlocked(a) ? "ON" : "OFF")
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server_print(menubody)
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}
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len += format(menubody[len],511-len,"^n8. %L \y\R%s^n\w",id,"SAVE_SET",g_Modified?"*":"")
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if (end != MAXMENUPOS) {
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