Err, gah... native one being changed didn't really matter
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@ -150,11 +150,8 @@ native remove_entity(iIndex);
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/* Return current number of entities in the map */
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native entity_count();
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/* Simulate two entities colliding/touching.
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* ptr - touched entity
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* ptd - toucher entity
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*/
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native fake_touch(ptr, ptd);
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/* Simulate two entities colliding/touching. */
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native fake_touch(entTouched, entToucher);
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/* 2 formats.
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Format: DispatchKeyValue("KeyName","Value") - sets keyvalues for the entity specified in the keyvalue() forward.
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