Engine: Clarify difference between the engine module trace handle and the "real" global trace
This commit is contained in:
parent
ebdd015aae
commit
ee0bcc39f1
@ -25,7 +25,7 @@
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Retrieves a result from the global trace handle.
|
||||
* Retrieves a result from the global engine module trace handle.
|
||||
*
|
||||
* @note For a list of trace results available see the TR_* constants in
|
||||
* engine_const.inc.
|
||||
@ -964,8 +964,8 @@ native is_visible(entity, target);
|
||||
* Fires a trace line between two origins, retrieving the end point and entity
|
||||
* hit.
|
||||
*
|
||||
* @note This native writes to the global trace handle. Additional trace results
|
||||
* can be retrieved using traceresult().
|
||||
* @note This native writes to the global engine module trace handle. Additional
|
||||
* trace results can be retrieved using traceresult().
|
||||
* @note This native returns 0 if the trace did not hit anything. As 0 is an
|
||||
* entity index that is considered to be a valid value for a trace hit
|
||||
* ("worldspawn"), this native can potentially return a misleading value.
|
||||
@ -984,8 +984,8 @@ native trace_line(iIgnoreEnt, const Float:fStart[3], const Float:fEnd[3], Float:
|
||||
/**
|
||||
* Fires a trace line between two origins, retrieving the trace normal.
|
||||
*
|
||||
* @note This native writes to the global trace handle. Additional trace results
|
||||
* can be retrieved using traceresult().
|
||||
* @note This native writes to the global engine module trace handle. Additional
|
||||
* trace results can be retrieved using traceresult().
|
||||
*
|
||||
* @param iIgnoreEnt Entity index that trace will ignore, -1 if trace should
|
||||
* not ignore any entities
|
||||
@ -1001,8 +1001,8 @@ native trace_normal(iIgnoreEnt, const Float:fStart[3], const Float:fEnd[3], Floa
|
||||
/**
|
||||
* Fires a trace hull on a specified origin or between two origins.
|
||||
*
|
||||
* @note This native writes to the global trace handle. Additional trace results
|
||||
* can be retrieved using traceresult().
|
||||
* @note This native writes to the global engine module trace handle. Additional
|
||||
* trace results can be retrieved using traceresult().
|
||||
* @note For a list of valid hull types see the HULL_* constants in
|
||||
* hlsdk_const.inc
|
||||
* @note For a list of valid ignore types see the *IGNORE_* constants in
|
||||
@ -1024,7 +1024,8 @@ native trace_hull(const Float:origin[3], hull, ignoredent = 0, ignoremonsters =
|
||||
* direction, offset on the z-axis around an origin.
|
||||
*
|
||||
* @note The functionality of this native can mostly be replaced by a single
|
||||
* hull trace. This native does not write to the global trace handle.
|
||||
* hull trace. This native does not write to the global engine module
|
||||
* trace handle.
|
||||
* @note This native is intended to examine an obstacle in front of a standing
|
||||
* player. Start should usually be the origin of a client while angle
|
||||
* should be its forward angle vector. 73 traces are fired, each offset by
|
||||
|
Loading…
Reference in New Issue
Block a user