Updated SDK
Fixed client_built forward...
This commit is contained in:
parent
b569ea3c3f
commit
f14808e009
@ -45,6 +45,16 @@
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enginefuncs_t g_engfuncs;
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globalvars_t *gpGlobals;
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DLL_FUNCTIONS *g_pFunctionTable;
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DLL_FUNCTIONS *g_pFunctionTable_Post;
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enginefuncs_t *g_pengfuncsTable;
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enginefuncs_t *g_pengfuncsTable_Post;
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NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
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NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
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// GetEntityAPI2 functions
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static DLL_FUNCTIONS g_EntityAPI_Table =
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{
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@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
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return(FALSE);
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}
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memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
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g_pFunctionTable=pFunctionTable;
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return(TRUE);
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}
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@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
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return(FALSE);
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}
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memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
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g_pFunctionTable_Post=pFunctionTable;
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return(TRUE);
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}
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@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
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return(FALSE);
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}
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memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
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g_pengfuncsTable=pengfuncsFromEngine;
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return TRUE;
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}
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@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
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return(FALSE);
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}
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memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
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g_pengfuncsTable_Post=pengfuncsFromEngine;
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return TRUE;
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}
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@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
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return(FALSE);
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}
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memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
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g_pNewFunctionsTable=pNewFunctionTable;
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return TRUE;
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}
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@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
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return(FALSE);
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}
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memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
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g_pNewFunctionsTable_Post=pNewFunctionTable;
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return TRUE;
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}
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@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
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PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
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PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
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PFN_LOG g_fn_Log;
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PFN_LOG_ERROR g_fn_LogErrorFunc;
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PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
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PFN_REGISTER_FORWARD g_fn_RegisterForward;
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PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
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PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
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PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
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PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
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PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
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PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
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PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
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PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
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@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
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PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
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PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
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PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
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PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
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PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
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PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
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@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
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REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
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REQFUNC("Log", g_fn_Log, PFN_LOG);
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REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
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REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
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REQFUNC("Format", g_fn_Format, PFN_FORMAT);
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@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
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REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
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REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
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REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
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REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
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// Player
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REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
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REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
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@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
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REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
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REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
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REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
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REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
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REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
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REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
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@ -2629,6 +2651,18 @@ void MF_Log(const char *fmt, ...)
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g_fn_Log("[%s] %s", MODULE_NAME, msg);
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}
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void MF_LogError(AMX *amx, int err, const char *fmt, ...)
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{
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// :TODO: Overflow possible here
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char msg[3072];
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va_list arglst;
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va_start(arglst, fmt);
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vsprintf(msg, fmt, arglst);
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va_end(arglst);
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g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_NAME, msg);
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}
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#ifdef _DEBUG
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// validate macros
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@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_GetAmxStringLen(NULL);
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MF_CopyAmxMemory(NULL, NULL, 0);
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MF_Log("str", "str", 0);
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MF_LogError(NULL, 0, NULL);
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MF_RaiseAmxError(NULL, 0);
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MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
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MF_ExecuteForward(0, 0, 0);
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MF_PrepareCellArray(NULL, 0);
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MF_PrepareCharArray(NULL, 0);
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MF_PrepareCellArrayA(NULL, 0, true);
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MF_PrepareCharArrayA(NULL, 0, true);
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MF_IsPlayerValid(0);
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MF_GetPlayerName(0);
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MF_GetPlayerIP(0);
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@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_GetPlayerPlayTime(0);
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MF_GetPlayerCurweapon(0);
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MF_GetPlayerTeamID(0);
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MF_GetPlayerTeam(0);
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MF_GetPlayerDeaths(0);
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MF_GetPlayerMenu(0);
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MF_GetPlayerKeys(0);
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@ -55,7 +55,7 @@ struct amxx_module_info_s
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2004
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#if defined __LCC__ || defined __DMC__ || defined __linux__
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#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
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#include <stdint.h>
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#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
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/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
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@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
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#endif // FN_EngineFprintf
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#ifdef FN_PvAllocEntPrivateData
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
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#endif // FN_PvAllocEntPrivateData
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#ifdef FN_PvEntPrivateData
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@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
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typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
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typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
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typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
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typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
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typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
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typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
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typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
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typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
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@ -1932,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
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typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
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@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
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extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
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extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
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extern PFN_LOG g_fn_Log;
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extern PFN_LOG_ERROR g_fn_LogErrorFunc;
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extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
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extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
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extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
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extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
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extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
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extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
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extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
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extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
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extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
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extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
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@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
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extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
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extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
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extern PFN_FORMAT g_fn_Format;
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extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
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char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
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void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
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void MF_Log (const char * fmt, ...) { }
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void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
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int MF_RaiseAmxError (AMX * amx, int error) { }
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int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
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int MF_ExecuteForward (int id, ...) { }
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cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
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cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
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cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
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cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
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int MF_IsPlayerValid (int id) { }
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const char * MF_GetPlayerName (int id) { }
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const char * MF_GetPlayerIP (int id) { }
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@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
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float MF_GetPlayerTime (int id) { }
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float MF_GetPlayerPlayTime (int id) { }
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int MF_GetPlayerCurweapon (int id) { }
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const char * MF_GetPlayerTeam (int id) { }
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int MF_GetPlayerTeamID (int id) { }
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int MF_GetPlayerDeaths (int id) { }
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int MF_GetPlayerMenu (int id) { }
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@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
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#define MF_GetAmxStringLen g_fn_GetAmxStringLen
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#define MF_CopyAmxMemory g_fn_CopyAmxMemory
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void MF_Log(const char *fmt, ...);
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void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_RaiseAmxError g_fn_RaiseAmxError
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#define MF_RegisterForward g_fn_RegisterForward
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#define MF_ExecuteForward g_fn_ExecuteForward
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#define MF_PrepareCellArray g_fn_PrepareCellArray
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#define MF_PrepareCharArray g_fn_PrepareCharArray
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#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
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#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
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#define MF_IsPlayerValid g_fn_IsPlayerValid
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#define MF_GetPlayerName g_fn_GetPlayerName
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#define MF_GetPlayerIP g_fn_GetPlayerIP
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@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
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#define MF_GetPlayerTime g_fn_GetPlayerTime
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#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
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#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
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#define MF_GetPlayerTeam g_fn_GetPlayerTeam
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#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
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#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
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#define MF_GetPlayerMenu g_fn_GetPlayerMenu
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@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
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#define MF_UnregisterSPForward g_fn_UnregisterSPForward
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#define MF_GetPlayerFlags g_fn_GetPlayerFlags
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#define MF_GetPlayerEdict g_fn_GetPlayerEdict
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#define MF_Format g_fn_Format;
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#define MF_Format g_fn_Format
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/*** Memory ***/
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void *operator new(size_t reportedSize);
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@ -9,6 +9,8 @@ CSpawn ns_spawnpoints;
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CPlayer g_player[33];
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edict_t *player_edicts[33];
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BOOL CheckForPublic(const char *publicname);
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int gmsgHudText2=0;
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int ChangeclassForward = -1;
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int BuiltForward = -1;
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@ -35,13 +37,25 @@ void OnPluginsLoaded()
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iscombat=FALSE;
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char mapname[255];
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strcpy(mapname,STRING(gpGlobals->mapname));
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if ((mapname[0]=='c' || mapname[0]=='C') && (mapname[1]=='o' || mapname[0]=='O') && mapname[2]=='_')
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if ((mapname[0]=='c' || mapname[0]=='C') && (mapname[1]=='o' || mapname[1]=='O') && mapname[2]=='_')
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iscombat=TRUE;
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ChangeclassForward = MF_RegisterForward("client_changeclass", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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// No sense in this if it's combat..
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if (!iscombat)
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BuiltForward = MF_RegisterForward("client_built", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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if (!iscombat) {
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if (CheckForPublic("client_built")) {
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BuiltForward = MF_RegisterForward("client_built", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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g_pengfuncsTable_Post->pfnAlertMessage=AlertMessage_Post;
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g_pengfuncsTable->pfnCreateNamedEntity=CreateNamedEntity;
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} else {
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g_pengfuncsTable_Post->pfnAlertMessage=NULL;
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g_pengfuncsTable->pfnCreateNamedEntity=NULL;
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}
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} else {
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// no need for these hooks in co
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g_pengfuncsTable_Post->pfnAlertMessage=NULL;
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g_pengfuncsTable->pfnCreateNamedEntity=NULL;
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}
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SpawnForward = MF_RegisterForward("client_spawn",ET_IGNORE,FP_CELL/*id*/,FP_DONE);
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TeamForward = MF_RegisterForward("client_changeteam",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*new team*/,FP_CELL/*old team*/,FP_DONE);
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}
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@ -120,7 +134,7 @@ void PlayerPostThink_Post(edict_t *pEntity)
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// name<CID><AUTHID><TEAM> changed role to "class" -- client_changeclass
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void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
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{
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if (atype != at_logged || iscombat)
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if (atype != at_logged)
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RETURN_META(MRES_IGNORED);
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va_list LogArg;
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char *sz, *message;
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@ -275,8 +289,9 @@ void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
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iForward = 1;
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}
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// ns2amx_built.execute(index,iCreateEntityIndex,iForward,iType);
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if (BuiltForward != -1)
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MF_ExecuteForward(BuiltForward, index, iCreateEntityIndex, iForward, iType);
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if (BuiltForward != -1) {
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MF_ExecuteForward(BuiltForward, index, FStrEq((const char *)szParm[3],"type \"weapon_mine\"") ? 0 : iCreateEntityIndex, iForward, iType);
|
||||
}
|
||||
iCreateEntityIndex=0;
|
||||
}
|
||||
}
|
||||
@ -450,3 +465,24 @@ edict_t *UTIL_FindEntityByString(edict_t *pentStart, const char *szKeyword, cons
|
||||
return pentEntity;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
BOOL CheckForPublic(const char *publicname)
|
||||
{
|
||||
AMX* amx;
|
||||
char blah[64];
|
||||
strncpy(blah,publicname,63);
|
||||
int iFunctionIndex;
|
||||
int i=0;
|
||||
// Loop through all running scripts
|
||||
while((amx=MF_GetScriptAmx(i++))!=NULL)
|
||||
{
|
||||
// Scan for public
|
||||
if (MF_AmxFindPublic(amx, blah, &iFunctionIndex) == AMX_ERR_NONE)
|
||||
{
|
||||
// Public was found.
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE; // no public found in any loaded script
|
||||
}
|
@ -179,7 +179,7 @@
|
||||
// #define FN_AngleVectors AngleVectors
|
||||
// #define FN_CreateEntity CreateEntity
|
||||
// #define FN_RemoveEntity RemoveEntity
|
||||
// #define FN_CreateNamedEntity CreateNamedEntity
|
||||
#define FN_CreateNamedEntity CreateNamedEntity
|
||||
// #define FN_MakeStatic MakeStatic
|
||||
// #define FN_EntIsOnFloor EntIsOnFloor
|
||||
// #define FN_DropToFloor DropToFloor
|
||||
|
@ -10,6 +10,14 @@
|
||||
#include "CSpawn.h"
|
||||
#include "utilfunctions.h"
|
||||
|
||||
extern DLL_FUNCTIONS *g_pFunctionTable;
|
||||
extern DLL_FUNCTIONS *g_pFunctionTable_Post;
|
||||
extern enginefuncs_t *g_pengfuncsTable;
|
||||
extern enginefuncs_t *g_pengfuncsTable_Post;
|
||||
extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
|
||||
extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
|
||||
|
||||
|
||||
extern CSpawn ns_spawnpoints;
|
||||
|
||||
|
||||
|
Binary file not shown.
@ -149,6 +149,9 @@
|
||||
<File
|
||||
RelativePath=".\amxxmodule.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CMenu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CPlayer.cpp">
|
||||
</File>
|
||||
|
Loading…
Reference in New Issue
Block a user