Updated SDK

Fixed client_built forward...
This commit is contained in:
Steve Dudenhoeffer 2004-10-20 14:24:03 +00:00
parent b569ea3c3f
commit f14808e009
7 changed files with 114 additions and 13 deletions

View File

@ -45,6 +45,16 @@
enginefuncs_t g_engfuncs; enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals; globalvars_t *gpGlobals;
DLL_FUNCTIONS *g_pFunctionTable;
DLL_FUNCTIONS *g_pFunctionTable_Post;
enginefuncs_t *g_pengfuncsTable;
enginefuncs_t *g_pengfuncsTable_Post;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
// GetEntityAPI2 functions // GetEntityAPI2 functions
static DLL_FUNCTIONS g_EntityAPI_Table = static DLL_FUNCTIONS g_EntityAPI_Table =
{ {
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
return(FALSE); return(FALSE);
} }
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS)); memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
g_pFunctionTable=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
return(FALSE); return(FALSE);
} }
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) ); memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
g_pFunctionTable_Post=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
g_pengfuncsTable=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
g_pengfuncsTable_Post=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable_Post=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log; PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogErrorFunc;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError; PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward; PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward; PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName; PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP; PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime; PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime; PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon; PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID; PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths; PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu; PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE); REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT); REQFUNC("Format", g_fn_Format, PFN_FORMAT);
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD); REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY); REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY); REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player // Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID); REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME); REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME); REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON); REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID); REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS); REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU); REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS); REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2629,6 +2651,18 @@ void MF_Log(const char *fmt, ...)
g_fn_Log("[%s] %s", MODULE_NAME, msg); g_fn_Log("[%s] %s", MODULE_NAME, msg);
} }
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
{
// :TODO: Overflow possible here
char msg[3072];
va_list arglst;
va_start(arglst, fmt);
vsprintf(msg, fmt, arglst);
va_end(arglst);
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_NAME, msg);
}
#ifdef _DEBUG #ifdef _DEBUG
// validate macros // validate macros
@ -2649,11 +2683,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetAmxStringLen(NULL); MF_GetAmxStringLen(NULL);
MF_CopyAmxMemory(NULL, NULL, 0); MF_CopyAmxMemory(NULL, NULL, 0);
MF_Log("str", "str", 0); MF_Log("str", "str", 0);
MF_LogError(NULL, 0, NULL);
MF_RaiseAmxError(NULL, 0); MF_RaiseAmxError(NULL, 0);
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0); MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
MF_ExecuteForward(0, 0, 0); MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0); MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0); MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0); MF_IsPlayerValid(0);
MF_GetPlayerName(0); MF_GetPlayerName(0);
MF_GetPlayerIP(0); MF_GetPlayerIP(0);
@ -2664,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0); MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0); MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0); MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0); MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0); MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0); MF_GetPlayerKeys(0);

View File

@ -55,7 +55,7 @@ struct amxx_module_info_s
// The next section is copied from the amx.h file // The next section is copied from the amx.h file
// Copyright (c) ITB CompuPhase, 1997-2004 // Copyright (c) ITB CompuPhase, 1997-2004
#if defined __LCC__ || defined __DMC__ || defined __linux__ #if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
#include <stdint.h> #include <stdint.h>
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L #elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got /* The ISO C99 defines the int16_t and int_32t types. If the compiler got
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
#endif // FN_EngineFprintf #endif // FN_EngineFprintf
#ifdef FN_PvAllocEntPrivateData #ifdef FN_PvAllocEntPrivateData
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb); void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
#endif // FN_PvAllocEntPrivateData #endif // FN_PvAllocEntPrivateData
#ifdef FN_PvEntPrivateData #ifdef FN_PvEntPrivateData
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/); typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/); typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
typedef void (*PFN_LOG) (const char * /*fmt*/, ...); typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/); typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/); typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/); typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/); typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
@ -1932,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/); typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
extern PFN_LOG g_fn_Log; extern PFN_LOG g_fn_Log;
extern PFN_LOG_ERROR g_fn_LogErrorFunc;
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError; extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
extern PFN_REGISTER_FORWARD g_fn_RegisterForward; extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward; extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName; extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP; extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict; extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format; extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { } char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { } void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
void MF_Log (const char * fmt, ...) { } void MF_Log (const char * fmt, ...) { }
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
int MF_RaiseAmxError (AMX * amx, int error) { } int MF_RaiseAmxError (AMX * amx, int error) { }
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { } int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
int MF_ExecuteForward (int id, ...) { } int MF_ExecuteForward (int id, ...) { }
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { } cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
cell MF_PrepareCharArray (char * ptr, unsigned int size) { } cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
int MF_IsPlayerValid (int id) { } int MF_IsPlayerValid (int id) { }
const char * MF_GetPlayerName (int id) { } const char * MF_GetPlayerName (int id) { }
const char * MF_GetPlayerIP (int id) { } const char * MF_GetPlayerIP (int id) { }
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
float MF_GetPlayerTime (int id) { } float MF_GetPlayerTime (int id) { }
float MF_GetPlayerPlayTime (int id) { } float MF_GetPlayerPlayTime (int id) { }
int MF_GetPlayerCurweapon (int id) { } int MF_GetPlayerCurweapon (int id) { }
const char * MF_GetPlayerTeam (int id) { }
int MF_GetPlayerTeamID (int id) { } int MF_GetPlayerTeamID (int id) { }
int MF_GetPlayerDeaths (int id) { } int MF_GetPlayerDeaths (int id) { }
int MF_GetPlayerMenu (int id) { } int MF_GetPlayerMenu (int id) { }
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
#define MF_GetAmxStringLen g_fn_GetAmxStringLen #define MF_GetAmxStringLen g_fn_GetAmxStringLen
#define MF_CopyAmxMemory g_fn_CopyAmxMemory #define MF_CopyAmxMemory g_fn_CopyAmxMemory
void MF_Log(const char *fmt, ...); void MF_Log(const char *fmt, ...);
void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_RaiseAmxError g_fn_RaiseAmxError #define MF_RaiseAmxError g_fn_RaiseAmxError
#define MF_RegisterForward g_fn_RegisterForward #define MF_RegisterForward g_fn_RegisterForward
#define MF_ExecuteForward g_fn_ExecuteForward #define MF_ExecuteForward g_fn_ExecuteForward
#define MF_PrepareCellArray g_fn_PrepareCellArray #define MF_PrepareCellArray g_fn_PrepareCellArray
#define MF_PrepareCharArray g_fn_PrepareCharArray #define MF_PrepareCharArray g_fn_PrepareCharArray
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
#define MF_IsPlayerValid g_fn_IsPlayerValid #define MF_IsPlayerValid g_fn_IsPlayerValid
#define MF_GetPlayerName g_fn_GetPlayerName #define MF_GetPlayerName g_fn_GetPlayerName
#define MF_GetPlayerIP g_fn_GetPlayerIP #define MF_GetPlayerIP g_fn_GetPlayerIP
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
#define MF_GetPlayerTime g_fn_GetPlayerTime #define MF_GetPlayerTime g_fn_GetPlayerTime
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime #define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon #define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID #define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths #define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
#define MF_GetPlayerMenu g_fn_GetPlayerMenu #define MF_GetPlayerMenu g_fn_GetPlayerMenu
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags #define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format; #define MF_Format g_fn_Format
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);

View File

@ -9,6 +9,8 @@ CSpawn ns_spawnpoints;
CPlayer g_player[33]; CPlayer g_player[33];
edict_t *player_edicts[33]; edict_t *player_edicts[33];
BOOL CheckForPublic(const char *publicname);
int gmsgHudText2=0; int gmsgHudText2=0;
int ChangeclassForward = -1; int ChangeclassForward = -1;
int BuiltForward = -1; int BuiltForward = -1;
@ -35,13 +37,25 @@ void OnPluginsLoaded()
iscombat=FALSE; iscombat=FALSE;
char mapname[255]; char mapname[255];
strcpy(mapname,STRING(gpGlobals->mapname)); strcpy(mapname,STRING(gpGlobals->mapname));
if ((mapname[0]=='c' || mapname[0]=='C') && (mapname[1]=='o' || mapname[0]=='O') && mapname[2]=='_') if ((mapname[0]=='c' || mapname[0]=='C') && (mapname[1]=='o' || mapname[1]=='O') && mapname[2]=='_')
iscombat=TRUE; iscombat=TRUE;
ChangeclassForward = MF_RegisterForward("client_changeclass", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); ChangeclassForward = MF_RegisterForward("client_changeclass", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
// No sense in this if it's combat.. // No sense in this if it's combat..
if (!iscombat) if (!iscombat) {
BuiltForward = MF_RegisterForward("client_built", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE); if (CheckForPublic("client_built")) {
BuiltForward = MF_RegisterForward("client_built", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
g_pengfuncsTable_Post->pfnAlertMessage=AlertMessage_Post;
g_pengfuncsTable->pfnCreateNamedEntity=CreateNamedEntity;
} else {
g_pengfuncsTable_Post->pfnAlertMessage=NULL;
g_pengfuncsTable->pfnCreateNamedEntity=NULL;
}
} else {
// no need for these hooks in co
g_pengfuncsTable_Post->pfnAlertMessage=NULL;
g_pengfuncsTable->pfnCreateNamedEntity=NULL;
}
SpawnForward = MF_RegisterForward("client_spawn",ET_IGNORE,FP_CELL/*id*/,FP_DONE); SpawnForward = MF_RegisterForward("client_spawn",ET_IGNORE,FP_CELL/*id*/,FP_DONE);
TeamForward = MF_RegisterForward("client_changeteam",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*new team*/,FP_CELL/*old team*/,FP_DONE); TeamForward = MF_RegisterForward("client_changeteam",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*new team*/,FP_CELL/*old team*/,FP_DONE);
} }
@ -120,7 +134,7 @@ void PlayerPostThink_Post(edict_t *pEntity)
// name<CID><AUTHID><TEAM> changed role to "class" -- client_changeclass // name<CID><AUTHID><TEAM> changed role to "class" -- client_changeclass
void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...) void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
{ {
if (atype != at_logged || iscombat) if (atype != at_logged)
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
va_list LogArg; va_list LogArg;
char *sz, *message; char *sz, *message;
@ -275,8 +289,9 @@ void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...)
iForward = 1; iForward = 1;
} }
// ns2amx_built.execute(index,iCreateEntityIndex,iForward,iType); // ns2amx_built.execute(index,iCreateEntityIndex,iForward,iType);
if (BuiltForward != -1) if (BuiltForward != -1) {
MF_ExecuteForward(BuiltForward, index, iCreateEntityIndex, iForward, iType); MF_ExecuteForward(BuiltForward, index, FStrEq((const char *)szParm[3],"type \"weapon_mine\"") ? 0 : iCreateEntityIndex, iForward, iType);
}
iCreateEntityIndex=0; iCreateEntityIndex=0;
} }
} }
@ -450,3 +465,24 @@ edict_t *UTIL_FindEntityByString(edict_t *pentStart, const char *szKeyword, cons
return pentEntity; return pentEntity;
return NULL; return NULL;
} }
BOOL CheckForPublic(const char *publicname)
{
AMX* amx;
char blah[64];
strncpy(blah,publicname,63);
int iFunctionIndex;
int i=0;
// Loop through all running scripts
while((amx=MF_GetScriptAmx(i++))!=NULL)
{
// Scan for public
if (MF_AmxFindPublic(amx, blah, &iFunctionIndex) == AMX_ERR_NONE)
{
// Public was found.
return TRUE;
}
}
return FALSE; // no public found in any loaded script
}

View File

@ -179,7 +179,7 @@
// #define FN_AngleVectors AngleVectors // #define FN_AngleVectors AngleVectors
// #define FN_CreateEntity CreateEntity // #define FN_CreateEntity CreateEntity
// #define FN_RemoveEntity RemoveEntity // #define FN_RemoveEntity RemoveEntity
// #define FN_CreateNamedEntity CreateNamedEntity #define FN_CreateNamedEntity CreateNamedEntity
// #define FN_MakeStatic MakeStatic // #define FN_MakeStatic MakeStatic
// #define FN_EntIsOnFloor EntIsOnFloor // #define FN_EntIsOnFloor EntIsOnFloor
// #define FN_DropToFloor DropToFloor // #define FN_DropToFloor DropToFloor

View File

@ -10,6 +10,14 @@
#include "CSpawn.h" #include "CSpawn.h"
#include "utilfunctions.h" #include "utilfunctions.h"
extern DLL_FUNCTIONS *g_pFunctionTable;
extern DLL_FUNCTIONS *g_pFunctionTable_Post;
extern enginefuncs_t *g_pengfuncsTable;
extern enginefuncs_t *g_pengfuncsTable_Post;
extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
extern CSpawn ns_spawnpoints; extern CSpawn ns_spawnpoints;

Binary file not shown.

View File

@ -149,6 +149,9 @@
<File <File
RelativePath=".\amxxmodule.cpp"> RelativePath=".\amxxmodule.cpp">
</File> </File>
<File
RelativePath=".\CMenu.cpp">
</File>
<File <File
RelativePath=".\CPlayer.cpp"> RelativePath=".\CPlayer.cpp">
</File> </File>