Updated to remove unnessasary stocks

This commit is contained in:
Twilight Suzuka 2006-02-08 02:17:45 +00:00
parent 60586fdda4
commit fb0febb50e

View File

@ -30,24 +30,4 @@ native sc_get_weapon_ammo(id, type)
// Sets the amount of ammo an ent has.
// Use the SVEN_WEP_* defines for type
native sc_set_weapon_ammo(id, amount, type)
//Stocks for 9mm ammo (mp5, uzi(akimbo))
stock sc_get_bpammo_9mm(id) { return sc_get_weapon_ammo(id,SVEN_WEP_9MM; }
stock sc_set_bpammo_9mm(id, amount) { return sc_set_weapon_ammo(id, amount, SVEN_WEP_9MM; }
//Stocks for RPG ammo (RPG launcher)
stock sc_get_bpammo_rpg(id) { return sc_get_weapon_ammo(id,SVEN_WEP_RPG; }
stock sc_set_bpammo_rpg(id, amount) { return sc_set_weapon_ammo(id, amount, SVEN_WEP_RPG; }
//Stocks for radioactive ammo (gauss, egon)
stock sc_get_bpammo_radio(id) { return sc_get_weapon_ammo(id,SVEN_WEP_RADIO; }
stock sc_set_bpammo_radio(id, amount) { return sc_set_weapon_ammo(id, amount, SVEN_WEP_RADIO; }
//Stocks for snark ammo
stock sc_get_bpammo_snark(id) { return sc_get_weapon_ammo(id,SVEN_WEP_SNARK; }
stock sc_set_bpammo_snark(id, amount) { return sc_set_weapon_ammo(id, amount, SVEN_WEP_SNARK; }
//Stocks for shotgun ammo
stock sc_get_bpammo_shot(id) { return sc_get_weapon_ammo(id,SVEN_WEP_SHOTGUN; }
stock sc_set_bpammo_shot(id, amount) { return sc_set_weapon_ammo(id, amount, SVEN_WEP_SHOTGUN; }
native sc_set_weapon_ammo(id, amount, type)