Added some description for require_module etc
This commit is contained in:
parent
11fa330f10
commit
fb29cbff16
@ -37,7 +37,7 @@ forward plugin_cfg();
|
|||||||
forward plugin_end();
|
forward plugin_end();
|
||||||
|
|
||||||
/* Function called to handle changelevel */
|
/* Function called to handle changelevel */
|
||||||
forward server_changelevel(MapName[]);
|
forward server_changelevel(map[]);
|
||||||
|
|
||||||
/* Called on log message. */
|
/* Called on log message. */
|
||||||
forward plugin_log();
|
forward plugin_log();
|
||||||
@ -91,16 +91,16 @@ native get_localinfo(const info[],output[],len);
|
|||||||
native show_motd(player,const message[],const header[]="");
|
native show_motd(player,const message[],const header[]="");
|
||||||
|
|
||||||
/* Sends message to player. Set index to 0 to send text globaly. */
|
/* Sends message to player. Set index to 0 to send text globaly. */
|
||||||
native client_print(index,type,const message[],{Float,Sql,Result,Regex,_}:...);
|
native client_print(index,type,const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sends message to player by engine. Set index to 0 to send text globaly. */
|
/* Sends message to player by engine. Set index to 0 to send text globaly. */
|
||||||
native engclient_print(player,type,const message[],{Float,Sql,Result,Regex,_}:...);
|
native engclient_print(player,type,const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sends message to console. */
|
/* Sends message to console. */
|
||||||
native console_print(id,const message[],{Float,Sql,Result,Regex,_}:...);
|
native console_print(id,const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sends command to console. */
|
/* Sends command to console. */
|
||||||
native console_cmd(id,const cmd[],{Float,Sql,Result,Regex,_}:...);
|
native console_cmd(id,const cmd[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Registers event on which a given function will be called
|
/* Registers event on which a given function will be called
|
||||||
* Flags:
|
* Flags:
|
||||||
@ -131,7 +131,7 @@ native register_logevent(const function[], argsnum, ... );
|
|||||||
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=4);
|
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=4);
|
||||||
|
|
||||||
/* Displays HUD message to given player. */
|
/* Displays HUD message to given player. */
|
||||||
native show_hudmessage(index,const message[],{Float,Sql,Result,Regex,_}:...);
|
native show_hudmessage(index,const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Displays menu. Keys have bit values (key 1 is (1<<0), key 5 is (1<<4) etc.). */
|
/* Displays menu. Keys have bit values (key 1 is (1<<0), key 5 is (1<<4) etc.). */
|
||||||
native show_menu(index,keys,const menu[], time = -1, title[] = "");
|
native show_menu(index,keys,const menu[], time = -1, title[] = "");
|
||||||
@ -140,7 +140,7 @@ native show_menu(index,keys,const menu[], time = -1, title[] = "");
|
|||||||
* When you are asking for string the array and length is needed (read_data(2,name,len)).
|
* When you are asking for string the array and length is needed (read_data(2,name,len)).
|
||||||
* Integer is returned by function (new me = read_data(3)).
|
* Integer is returned by function (new me = read_data(3)).
|
||||||
* Float is set in second parameter (read_data(3,value)). */
|
* Float is set in second parameter (read_data(3,value)). */
|
||||||
native read_data(value, {Float,Sql,Result,Regex,_}:... );
|
native read_data(value, {Float,Sql,Result,_}:... );
|
||||||
|
|
||||||
/* Returns number of values in client message. */
|
/* Returns number of values in client message. */
|
||||||
native read_datanum();
|
native read_datanum();
|
||||||
@ -161,7 +161,7 @@ native parse_loguser(const text[], name[], nlen, &userid = -2, authid[] = "", al
|
|||||||
|
|
||||||
/* Prints message to server console.
|
/* Prints message to server console.
|
||||||
* You may use text formating (f.e. server_print("%-32s %.2f!","hello",7.345)) */
|
* You may use text formating (f.e. server_print("%-32s %.2f!","hello",7.345)) */
|
||||||
native server_print(const message[], {Float,Sql,Result,Regex,_}:...);
|
native server_print(const message[], {Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Returns 1 or 0. */
|
/* Returns 1 or 0. */
|
||||||
native is_map_valid(const mapname[]);
|
native is_map_valid(const mapname[]);
|
||||||
@ -187,9 +187,6 @@ native is_dedicated_server();
|
|||||||
/* Returns 1 or 0. */
|
/* Returns 1 or 0. */
|
||||||
native is_linux_server();
|
native is_linux_server();
|
||||||
|
|
||||||
/* Returns 1 or 0. */
|
|
||||||
native is_amd64_server();
|
|
||||||
|
|
||||||
/* Returns 1 or 0. */
|
/* Returns 1 or 0. */
|
||||||
native is_jit_enabled();
|
native is_jit_enabled();
|
||||||
|
|
||||||
@ -289,13 +286,13 @@ native user_kill(index,flag=0);
|
|||||||
* ... - optional parameters
|
* ... - optional parameters
|
||||||
* Return value:
|
* Return value:
|
||||||
* always 0 */
|
* always 0 */
|
||||||
native log_amx(const string[], {Float,Sql,Result,Regex,_}:...);
|
native log_amx(const string[], {Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sends message to standard HL logs. */
|
/* Sends message to standard HL logs. */
|
||||||
native log_message(const message[],{Float,Sql,Result,Regex,_}:...);
|
native log_message(const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sends log message to specified file. */
|
/* Sends log message to specified file. */
|
||||||
native log_to_file(const file[],const message[],{Float,Sql,Result,Regex,_}:...);
|
native log_to_file(const file[],const message[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Returns number of players put in server.
|
/* Returns number of players put in server.
|
||||||
* If flag is set then also connecting are counted. */
|
* If flag is set then also connecting are counted. */
|
||||||
@ -350,7 +347,7 @@ native find_player(const flags[], ... );
|
|||||||
native remove_quotes(text[]);
|
native remove_quotes(text[]);
|
||||||
|
|
||||||
/* Executes command on player. */
|
/* Executes command on player. */
|
||||||
native client_cmd(index,const command[],{Float,Sql,Result,Regex,_}:...);
|
native client_cmd(index,const command[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* This is an emulation of a client command (commands aren't send to client!).
|
/* This is an emulation of a client command (commands aren't send to client!).
|
||||||
* It allows to execute some commands on players and bots.
|
* It allows to execute some commands on players and bots.
|
||||||
@ -359,7 +356,7 @@ native client_cmd(index,const command[],{Float,Sql,Result,Regex,_}:...);
|
|||||||
native engclient_cmd(index,const command[],arg1[]="",arg2[]="");
|
native engclient_cmd(index,const command[],arg1[]="",arg2[]="");
|
||||||
|
|
||||||
/* Executes command on a server console. */
|
/* Executes command on a server console. */
|
||||||
native server_cmd(const command[],{Float,Sql,Result,Regex,_}:...);
|
native server_cmd(const command[],{Float,Sql,Result,_}:...);
|
||||||
|
|
||||||
/* Sets a cvar to given value. */
|
/* Sets a cvar to given value. */
|
||||||
native set_cvar_string(const cvar[],const value[]);
|
native set_cvar_string(const cvar[],const value[]);
|
||||||
@ -623,26 +620,11 @@ native unpause(flag[], const param1[]="",const param2[]="");
|
|||||||
* func - function name
|
* func - function name
|
||||||
* Return value:
|
* Return value:
|
||||||
* 1 - Success
|
* 1 - Success
|
||||||
|
* 0 - Runtime error
|
||||||
* -1 - Plugin not found
|
* -1 - Plugin not found
|
||||||
* -2 - Function not found */
|
* -2 - Function not found */
|
||||||
native callfunc_begin(const func[], const plugin[]="");
|
native callfunc_begin(const func[], const plugin[]="");
|
||||||
|
|
||||||
/* Call a function in this / an another plugin by id.
|
|
||||||
* Parameters:
|
|
||||||
* plugin - plugin id; the id you would pass to get_plugin
|
|
||||||
* If < 0, the current plugin is taken
|
|
||||||
* func - function id
|
|
||||||
* Return value:
|
|
||||||
* 1 - Success
|
|
||||||
* -1 - Plugin not found
|
|
||||||
* -2 - Function not executable */
|
|
||||||
native callfunc_begin_i(func, plugin = -1);
|
|
||||||
|
|
||||||
/* Get a function id (for callfunc_begin_i)
|
|
||||||
To get the plugin id, use the find_plugin stock
|
|
||||||
*/
|
|
||||||
native get_func_id(const funcName[], pluginId = -1);
|
|
||||||
|
|
||||||
/* Push a parameter (integer, string, float) */
|
/* Push a parameter (integer, string, float) */
|
||||||
native callfunc_push_int(value);
|
native callfunc_push_int(value);
|
||||||
native callfunc_push_str(const VALUE[]);
|
native callfunc_push_str(const VALUE[]);
|
||||||
@ -671,8 +653,10 @@ native md5_file(const file[], md5buffer[34]);
|
|||||||
/* Returns the internal flags set on the called bytecode structure - Do not use */
|
/* Returns the internal flags set on the called bytecode structure - Do not use */
|
||||||
native plugin_flags();
|
native plugin_flags();
|
||||||
|
|
||||||
|
/* When using modules that aren't part of AMX Mod X base package, do
|
||||||
|
* a require_module("modulename") for each of them within the plugin_modules()
|
||||||
|
* forward. Module name is the one listed when doing "amxx modules" in server
|
||||||
|
* console. */
|
||||||
forward plugin_modules();
|
forward plugin_modules();
|
||||||
|
|
||||||
native require_module(const module[]);
|
native require_module(const module[]);
|
||||||
|
|
||||||
native lang_phrase(lang_mode, const phrase[], buffer[], maxLen);
|
|
Loading…
Reference in New Issue
Block a user