Revert RETURN_META(MRES_HANDLED); (#662)
#554 (Revert "Fun: Make TraceLine a post forward") did not fully revert back TraceLine. RETURN_META(MRES_HANDLED); was added by #421 (Update Fun module) but still remains there.
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@ -495,7 +495,6 @@ void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *shoot
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if (!(Players[shooterIndex].GetBodyHits(targetIndex) & (1 << ptr->iHitgroup)))
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{
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ptr->flFraction = 1.0;
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RETURN_META(MRES_HANDLED);
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}
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}
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