Fixed amb116 - DispatchKeyValue didn't work with worldspawn (entity 0)
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@ -130,29 +130,38 @@ static cell AMX_NATIVE_CALL is_valid_ent(AMX *amx, cell *params)
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//uses mahnsawce's version now
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static cell AMX_NATIVE_CALL DispatchKeyValue(AMX *amx, cell *params)
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{
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int count = *params/sizeof(cell);
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if (count == 3) {
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int count = *params / sizeof(cell);
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if (count == 3)
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{
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cell *cVal = MF_GetAmxAddr(amx, params[1]);
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int iValue = *cVal;
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CHECK_ENTITY(iValue);
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if (iValue != 0 && (FNullEnt(INDEXENT2(iValue)) || iValue < 0 || iValue > gpGlobals->maxEntities))
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", iValue);
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return 0;
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}
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edict_t *pEntity = INDEXENT2(iValue);
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KeyValueData kvd;
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int iLength=0;
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char *char1 = MF_GetAmxString(amx, params[2], 0, &iLength);
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char *char2 = MF_GetAmxString(amx, params[3], 1, &iLength);
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kvd.szClassName = (char*)STRING(pEntity->v.classname);
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kvd.szKeyName = char1;
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kvd.szValue = char2;
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kvd.fHandled = 0;
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MDLL_KeyValue(pEntity, &kvd);
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}
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else
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{
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} else {
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int iLength;
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char *char1 = MF_GetAmxString(amx, params[1], 0, &iLength);
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char *char2 = MF_GetAmxString(amx, params[2], 1, &iLength);
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const char *charA = STRING(ALLOC_STRING(char1));
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const char *charB = STRING(ALLOC_STRING(char2));
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g_pkvd->szKeyName = const_cast<char *>(charA);
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g_pkvd->szValue = const_cast<char *>(charB);
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}
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