Commit Graph

12 Commits

Author SHA1 Message Date
Vincent Herbet
115916d753 Add basic ReHLDS and ReGameDLL support (#417)
* Add ReHLDS API files and its dependencies

Note: This has been stolen from ReAPI AMXX module and modified/adjusted to match AMXX existing includes and to provide as less dependencies as possible as well

* Add the necessary files to get ReHLDS interface

* Split SV_DropClient into pre/post code

* Init ReHLDS API and add SV_DropClient hook

* Add Cvar_DirectSet hook and adjust code with helpers

Note: we don't need to split code here. This is pretty much the naive and straight way, but fairly enough for our case. If it happens we got a lot more hooks, we may consider to use some class to manage better the things.

* Move platform and interface stuff in their own files in public directory

* Make sure to init cvar stuff after ReHLDS

* Add ReGameDLL API files and its dependencies in cstrike module

* Init ReHLDS in cstrike module and adjust code

Note: About cs_uset_set_model(). ReHLDS API doesn't offer a way to know directly the precached models, so instead of looping through all the ressources, the models list is saved one time at map change into a hashmap.

* Init ReGameDLL and adjust code

* Fix linux compilation

* Init ReGameDLL in fakemeta module and adjust code

* Rename /reapi directory to /resdk to avoid confusion

* Retrieve gamerules pointer through InstallGameRules in fakemeta module

* Retrieve gamerules pointer through InstallGameRules in cstrike module

Note: actually gamerules is not used if regamedll is enabled, but it could be used in future natives.

* Fix a typo when ReGameDLL is not enabled

* Fix missing interface check for ReHLDS.

I'm pretty sure I was checking at the very first since I worked first on vanilla version of engine, looks like change has been lost.
2017-03-09 19:59:38 +01:00
Karol Szuster
0e8d876c5d Move Cvar_DirectSet to gamedata 2016-01-21 23:50:07 +01:00
Arkshine
2d910838a2 Fix AMTL internal paths 2015-10-02 23:22:21 +02:00
Arkshine
f22185d646 AutoExecConfig: Enable the configs 2015-08-14 16:38:27 +02:00
Arkshine
80b01d3505 Fix issue where at mapchange a cvar current value is overwritten by defined bounds where it should not 2015-02-19 16:05:49 +01:00
Arkshine
f8baef15ca Cvars: Adjust more things
- Moved some functions in CvarManager
- Fixed detour enabled all the time
- Fixed bounds not properly handled
- Refreshed data of regisetered cvars at map change
2015-01-28 23:51:43 +01:00
Arkshine
1a5e1928ec Cvars: Fix field orders and linux compilation 2015-01-27 16:27:26 +01:00
Arkshine
d75b14d4af Cvars: Extend "amxx cvars" command output 2015-01-27 15:07:17 +01:00
Arkshine
cb0b9da51f Cvars: Add bind_pcvar_num/float/string 2015-01-24 21:31:00 +01:00
Arkshine
8ebb7be36d Cvars: Add get|set_pcvar_bounds natives 2015-01-24 15:04:49 +01:00
Arkshine
a05d0df50e Cvars: Add create_cvar native with more options (description, bounds) 2015-01-23 19:05:34 +01:00
Arkshine
15ad1d2247 Cvars: Moving cvars stuffs in its own files
cvars.cpp renamed to CvarManager.cpp
all cvars natives moved to a new cvars.cpp file
Pawn include is updated as wall.
2015-01-23 19:05:34 +01:00