Fixes an index out of bounds error when refreshMenus() and subsequently findAdminsWithMenu() is called when there is 32 players in the server. Indexing the playersList array in the for loop condition causes it to try to index with a value of 32 on the very last condition check which is not valid for this array.
* Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 1
- Removed any useless code which won't be needed anymore with forward. A lot!
* Restmenu: Use CS_OnBuyAttempt forward to detect any buy attempt - part 2
- Added the actual forward
- Because of forward passing a CSI_* constant, it's needed to refactor how is saved a blocked item. Not fully implemented everywhere because menu is going to be refactored later as well.
* Restmenu: Replace findAliasId() by cs_get_item_id()
* Restmenu: Use cvar pointers
* Restmenu: Refactor menu - part 1
Purpose:
- Convert old menus to new menus.
- Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination.
- Move hardcoded strings to ML
* Restmenu: Refactor menu - part 2
Purpose:
- Convert old menus to new menus.
- Instead of having one menu with several pages, having one main menu (item types) and sub-menus (items list). More readable, more easy to naviguate and no pagination.
- Move hardcoded strings to ML
- Minor visual improvements
* Restmenu: Refactor podbot stuff
- Factorized code
- Used a more direct way to set restrictions
* Restmenu: Refactor load/save config file
- Used new file natives
- Moved harcoded message header to ML
- QoL: saved restricted items will be grouped per type
- Cleaned up few things
* Restmenu: Refactor amx_restrict command
- Minor improvements on how are retrieved/handled arguments from command.
- Same as menu, it displays first classes list, then it lists associated items. No more pagination.
- Minor visual changes.
* Restmenu: Remove unused stuffs
* Restmenu: Move more harcoded messages to ML
* Restmenu: Move MAPSETTINGS define to cvar
- Don't forget me in changelog
- There is room for improvements but for now keep the same behavior
* Restmenu: Add some consistency, no code change
- Renamed some variables
- Changed functions order
- Removed extra spaces
- Fixed leading tabs
* Restmenu: Use inline formatting at various places
* Restmenu: Make command descriptions multilingual for player
* Restmenu: Refresh opened menus if the command is used to save/load/set.
Also, I've removed the renaming of "exit" item because it was misleading as it returns MENU_EXIT when it's named with "back" and handling the action wiht that doesn't make much sense.
* Restmenu: Adjust minor things (consistency, readability, safety)
* Restmenu: Show the current category when items are listed through the command
* Restmenu: Display admin activity on loading/saving
+ load: reset blocked items only if file has been loaded
+ load: ignored if no arguments
+ save: added a silly fix because of the cvars