Arkshine
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c29eabec50
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Fix max length inconsistencies + typo
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2015-10-05 19:12:30 +02:00 |
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Arkshine
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138b9e1510
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Remove UTIL_Format() and UTIL_VarArgs()
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2015-10-05 19:12:08 +02:00 |
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Arkshine
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f976861e21
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Fix AMBuild and VS projects files
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2015-10-02 23:22:22 +02:00 |
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Arkshine
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2d910838a2
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Fix AMTL internal paths
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2015-10-02 23:22:21 +02:00 |
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Vincent Herbet
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ac2bcb2d19
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Merge pull request #282 from Arkshine/gamedata-type-desc
Modify game config parser to support more offset data and reflect changes
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2015-09-07 09:10:28 +02:00 |
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Iván Lo Giudice
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e4b635f5be
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Update CstrikeNatives.cpp
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2015-08-22 17:54:00 -03:00 |
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Arkshine
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f4f4d966f3
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Reflect changes where game config functions are used
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2015-08-10 18:05:59 +02:00 |
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Arkshine
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662fa61fc7
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Cstrike: Fix typos and improve things
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2015-07-15 16:40:07 +02:00 |
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Arkshine
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86e33d0cb1
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Cstrike: cs_set_user_model - Add a param to choose whether modelindex should be updated
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2015-07-14 19:44:10 +02:00 |
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Arkshine
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5d6f829624
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Cstrike: Rename file for consistency
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2015-07-14 19:44:09 +02:00 |
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Arkshine
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1ed354890b
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Cstrike: Add CSI_SHIELD for convenience and fix typos
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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939aad5cb9
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Cstrike: cs_set_user_team - Add a param to choose whether TeamInfo message should be sent
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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8be119aa6a
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Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
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2015-07-14 19:44:08 +02:00 |
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Arkshine
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aedde87f42
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Cstrike: cs_set_user_zoom - Use a more event-based approach when mode is 0
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2015-07-14 19:44:07 +02:00 |
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Arkshine
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63a0910f5b
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Cstrike: cs_get/set_armoury_type - Add a param to get/set the number of weapons inside an armoury
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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7842d0160b
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Cstrike: cs_set_weapon_silen - Add a new value for draw_animation to follow game behavior
- Player's model sequence will be properly played
- Disallow firing while animation is playing
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2015-07-14 19:44:06 +02:00 |
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Arkshine
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87d740b92a
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Cstrike: Add CZ support for some hostage natives
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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d9a9b7a74e
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Cstrike: Add support for monster_scientist entity (alias of hostage_entity)
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2015-07-14 19:44:05 +02:00 |
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Arkshine
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27d6a0cc08
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Cstrike: cs_get_hostage_id - Fix error check, an hostage can't be a player
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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b82588f081
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Cstrike: cs_set_user_deaths - Add a param to choose whether scoreboard should be updated
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2015-07-14 19:44:04 +02:00 |
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Arkshine
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71c6ac8c2e
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Cstrike: cs_set_no_knives - pfnCreateNamedEntity is now hooked only when needed
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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2de1f9a33b
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Cstrike: Do some more cleanup
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2015-07-14 19:44:03 +02:00 |
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Arkshine
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f13461caee
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Cstrike: Cache GET_USER_MSG_ID calls
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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84c320d539
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Cstrike: Do some cleanup for the sake of consistency and readability
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2015-07-14 19:44:02 +02:00 |
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Arkshine
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864e0b88eb
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Cstrike: Move all hardcoded datas to its own gamedata files
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2015-07-14 19:44:01 +02:00 |
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Iván Lo Giudice
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f3df286985
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Fix CS_OnBuyAttempt
If i dont have CS_OnBuy on my plugin, CS_OnBuyAttempt doen't work
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2015-07-14 10:40:16 -03:00 |
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Arkshine
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c0b9b91a06
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Remove MakeFile
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2015-07-14 00:13:24 +02:00 |
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Shooting King
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4a58365b2c
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Correcting SolutionFileFormat version as well
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2015-05-19 18:31:19 +05:30 |
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Shooting King
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ad23638913
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Correcting years in MSVS project solutions.
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2015-05-18 21:54:06 +05:30 |
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Ni3znajomy
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92c2c84617
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Update copyright year
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2015-03-29 20:01:25 +02:00 |
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xPaw
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e09f434ed8
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Move dlls/ to modules/
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2015-03-13 15:18:47 +02:00 |
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