amxmodx/dlls/engine
Scott Ehlert 5a2e35c1bf Fixed is_in_viewcone always returning 0
Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
..
msvc8 MSVC8 Project File + SDK Update 2006-04-06 13:58:06 +00:00
amxxapi.cpp fixed bug at21983 2005-11-26 20:38:58 +00:00
amxxmodule.cpp MSVC8 Project File + SDK Update 2006-04-06 13:58:06 +00:00
amxxmodule.h MSVC8 Project File + SDK Update 2006-04-06 13:58:06 +00:00
CString.h synced CString.h 2006-02-05 19:16:16 +00:00
CVector.h CVector fix - corrupt memory on size change 2005-07-23 16:58:10 +00:00
engine.cpp Fixed is_in_viewcone always returning 0 2006-04-28 19:19:24 +00:00
engine.dsp New version of Engine. 2004-05-26 05:15:40 +00:00
engine.dsw new file names+headers 2004-03-24 02:10:20 +00:00
engine.h MSVC8 Project File + SDK Update 2006-04-06 13:58:06 +00:00
engine.vcproj added 4byte struct alignment (fsfod) 2004-08-28 03:57:29 +00:00
entity.cpp Fixed bug at18250 2005-09-02 03:44:15 +00:00
entity.h newlines fixed 2004-08-24 05:44:31 +00:00
forwards.cpp fixed forwards passing floats as cells to the core 2006-02-13 20:03:39 +00:00
globals.cpp added some debug msgs 2006-04-12 01:51:23 +00:00
gpglobals.h newlines fixed 2004-08-24 05:44:31 +00:00
Makefile Makefile changes to fix the clean option 2006-04-12 16:55:09 +00:00
messages.cpp added some debug msgs 2006-04-12 01:51:23 +00:00
messages.h Added request at16475 2005-07-29 20:15:08 +00:00
moduleconfig.h MSVC8 Project File + SDK Update 2006-04-06 13:58:06 +00:00