9a95fd9886
* Add cs_get_wpnbox_weapon native * Rename native + fix strcmp check
2104 lines
50 KiB
C++
2104 lines
50 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Counter-Strike Module
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//
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#include "CstrikeDatas.h"
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#include "CstrikePlayer.h"
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#include "CstrikeUtils.h"
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#include "CstrikeHacks.h"
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#include "CstrikeUserMessages.h"
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#include "CstrikeItemsInfos.h"
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#include <CDetour/detours.h>
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#include <amtl/am-string.h>
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#include <resdk/mod_regamedll_api.h>
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bool NoKnivesMode = false;
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StringHashMap<int> ModelsList;
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// native cs_set_user_money(index, money, flash = 1);
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static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iAccount);
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int index = params[1];
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int money = params[2];
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int flash = static_cast<int>(params[3] != 0);
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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set_pdata<int>(pPlayer, m_iAccount, money);
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MESSAGE_BEGIN(MSG_ONE, MessageIdMoney, nullptr, pPlayer);
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WRITE_LONG(money);
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WRITE_BYTE(flash);
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MESSAGE_END();
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return 1;
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}
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// native cs_get_user_money(index);
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static cell AMX_NATIVE_CALL cs_get_user_money(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iAccount);
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int index = params[1];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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return get_pdata<int>(pPlayer, m_iAccount);
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}
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// native cs_get_user_deaths(index);
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static cell AMX_NATIVE_CALL cs_get_user_deaths(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iDeaths);
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int index = params[1];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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return get_pdata<int>(pPlayer, m_iDeaths);
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}
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// native cs_set_user_deaths(index, newdeaths, bool:scoreboard = true);
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static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iDeaths);
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GET_OFFSET("CBasePlayer", m_iTeam );
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int index = params[1];
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int deaths = params[2];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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set_pdata<int>(pPlayer, m_iDeaths, deaths);
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bool updateScoreboard = true;
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if (*params / sizeof(cell) >= 3)
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{
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updateScoreboard = params[3] != 0;
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}
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if (updateScoreboard)
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{
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MESSAGE_BEGIN(MSG_ALL, MessageIdScoreInfo);
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WRITE_BYTE(index);
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WRITE_SHORT(static_cast<int>(pPlayer->v.frags));
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WRITE_SHORT(deaths);
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WRITE_SHORT(0);
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WRITE_SHORT(get_pdata<int>(pPlayer, m_iTeam));
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MESSAGE_END();
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}
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*static_cast<int *>(MF_PlayerPropAddr(index, Player_Deaths)) = deaths;
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return 1;
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}
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// native cs_get_hostage_id(index);
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static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params)
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{
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GET_OFFSET("CHostage", m_iHostageIndex);
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int index = params[1];
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CHECK_NONPLAYER(index);
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edict_t *pHostage = TypeConversion.id_to_edict(index);
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CHECK_HOSTAGE(pHostage);
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return get_pdata<int>(pHostage, m_iHostageIndex);
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}
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// native cs_get_weapon_silen(index);
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static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayerItem" , m_iId);
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GET_OFFSET("CBasePlayerWeapon", m_iWeaponState);
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int index = params[1];
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CHECK_NONPLAYER(index);
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edict_t *pWeapon = TypeConversion.id_to_edict(index);
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switch (get_pdata<int>(pWeapon, m_iId))
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{
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case CSW_M4A1:
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{
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if (get_pdata<int>(pWeapon, m_iWeaponState) & WPNSTATE_M4A1_SILENCED)
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{
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return 1;
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}
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}
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case CSW_USP:
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{
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if (get_pdata<int>(pWeapon, m_iWeaponState) & WPNSTATE_USP_SILENCED)
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{
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return 1;
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}
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}
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}
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return 0;
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}
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// native cs_get_weapon_id(index);
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static cell AMX_NATIVE_CALL cs_get_weapon_id(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayerItem", m_iId);
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int index = params[1];
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CHECK_NONPLAYER(index);
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edict_t *pWeapon = TypeConversion.id_to_edict(index);
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return get_pdata<int>(pWeapon, m_iId);
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}
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// native cs_set_weapon_silen(index, silence = 1, draw_animation = 1);
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static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayerItem" , m_iId);
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GET_OFFSET("CBasePlayerWeapon", m_iWeaponState);
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int index = params[1];
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int silence = params[2];
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CHECK_NONPLAYER(index);
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edict_t *pWeapon = TypeConversion.id_to_edict(index);
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int draw_animation = 1;
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if ((params[0] / sizeof(cell)) >= 3)
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{
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draw_animation = params[3];
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}
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int weaponType = get_pdata<int>(pWeapon, m_iId);
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int weaponState = get_pdata<int>(pWeapon, m_iWeaponState);
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int weaponNewState = weaponState;
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int animation = 0;
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switch (weaponType)
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{
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case CSW_M4A1:
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{
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if (silence)
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{
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weaponNewState |= WPNSTATE_M4A1_SILENCED;
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animation = M4A1_ATTACH_SILENCER;
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}
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else
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{
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weaponNewState &= ~WPNSTATE_M4A1_SILENCED;
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animation = M4A1_DETACH_SILENCER;
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}
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break;
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}
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case CSW_USP:
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{
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if (silence)
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{
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weaponNewState |= WPNSTATE_USP_SILENCED;
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animation = USP_ATTACH_SILENCER;
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}
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else
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{
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weaponNewState &= ~WPNSTATE_USP_SILENCED;
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animation = USP_DETACH_SILENCER;
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}
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break;
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}
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}
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if (weaponState != weaponNewState)
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{
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set_pdata<int>(pWeapon, m_iWeaponState, weaponNewState);
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edict_t *pPlayer = pWeapon->v.owner;
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if (draw_animation > 0 && UTIL_IsPlayer(pPlayer))
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{
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int currentWeapon = *static_cast<int *>(MF_PlayerPropAddr(TypeConversion.edict_to_id(pPlayer), Player_CurrentWeapon));
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if (currentWeapon != weaponType)
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{
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return 1;
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}
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pPlayer->v.weaponanim = animation;
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if (draw_animation >= 2)
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{
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// Skip if cl_lw client cvar (client-side weapon firing prediction) is set.
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// Technically, this should be associated to UseDecrement(), but it's true by default in game at compilation.
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if (!ENGINE_CANSKIP(pPlayer))
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{
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MESSAGE_BEGIN(MSG_ONE, SVC_WEAPONANIM, nullptr, pPlayer);
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WRITE_BYTE(animation);
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WRITE_BYTE(pWeapon->v.body);
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MESSAGE_END();
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}
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GET_OFFSET("CBasePlayer", m_szAnimExtention);
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GET_OFFSET("CBasePlayerWeapon", m_flTimeWeaponIdle);
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GET_OFFSET("CBasePlayerWeapon", m_flNextSecondaryAttack);
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GET_OFFSET("CBasePlayerWeapon", m_flNextPrimaryAttack);
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char animExt[12];
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float time = 0.0f;
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switch (weaponType)
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{
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case CSW_M4A1:
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{
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strcpy(animExt, "rifle");
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time = 2.0f;
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break;
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}
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case CSW_USP:
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{
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strcpy(animExt, "onehanded");
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time = 3.0f;
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break;
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}
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}
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set_pdata<const char*>(pPlayer, m_szAnimExtention, STRING(MAKE_STRING(animExt)));
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set_pdata<float>(pWeapon, m_flTimeWeaponIdle, time);
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set_pdata<float>(pWeapon, m_flNextSecondaryAttack, time);
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set_pdata<float>(pWeapon, m_flNextPrimaryAttack, time);
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}
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}
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return 1;
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}
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return 0;
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}
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// native cs_get_weapon_burst(index);
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static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayerItem" , m_iId);
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GET_OFFSET("CBasePlayerWeapon", m_iWeaponState);
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int index = params[1];
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CHECK_NONPLAYER(index);
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edict_t *pWeapon = TypeConversion.id_to_edict(index);
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int flag = 0;
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switch (get_pdata<int>(pWeapon, m_iId))
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{
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case CSW_GLOCK18: flag = WPNSTATE_GLOCK18_BURST_MODE; break;
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case CSW_FAMAS: flag = WPNSTATE_FAMAS_BURST_MODE; break;
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}
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if (flag && get_pdata<int>(pWeapon, m_iWeaponState) & flag)
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{
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return 1;
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}
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return 0;
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}
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// native cs_set_weapon_burst(index, burstmode = 1);
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static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayerItem" , m_iId);
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GET_OFFSET("CBasePlayerWeapon", m_iWeaponState);
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int index = params[1];
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int burst = params[2];
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CHECK_NONPLAYER(index);
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edict_t *pWeapon = TypeConversion.id_to_edict(index);
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int weaponState = get_pdata<int>(pWeapon, m_iWeaponState);
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int weaponNewState = weaponState;
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switch (get_pdata<int>(pWeapon, m_iId))
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{
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case CSW_GLOCK18:
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{
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if (burst)
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{
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weaponNewState |= WPNSTATE_GLOCK18_BURST_MODE;
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}
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else
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{
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weaponNewState &= ~WPNSTATE_GLOCK18_BURST_MODE;
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}
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break;
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}
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case CSW_FAMAS:
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{
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if (burst)
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{
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weaponNewState |= WPNSTATE_FAMAS_BURST_MODE;
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}
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else
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{
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weaponNewState &= ~WPNSTATE_FAMAS_BURST_MODE;
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}
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break;
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}
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}
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if (weaponState != weaponNewState)
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{
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set_pdata<int>(pWeapon, m_iWeaponState, weaponNewState);
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if (UTIL_IsPlayer(pWeapon->v.owner))
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{
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UTIL_TextMsg_Generic(pWeapon->v.owner, burst ? "#Switch_To_BurstFire" : "#Switch_To_FullAuto");
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}
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return 1;
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}
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return 0;
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}
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// native cs_get_user_armor(index, &CsArmorType:armortype);
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static cell AMX_NATIVE_CALL cs_get_user_armor(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iKevlar);
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int index = params[1];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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cell *armorByRef = MF_GetAmxAddr(amx, params[2]);
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*armorByRef = get_pdata<int>(pPlayer, m_iKevlar);
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return static_cast<cell>(pPlayer->v.armorvalue);
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}
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// native cs_set_user_armor(index, armorvalue, CsArmorType:armortype);
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static cell AMX_NATIVE_CALL cs_set_user_armor(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iKevlar);
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int index = params[1];
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int armor = params[2];
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int type = params[3];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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pPlayer->v.armorvalue = armor;
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set_pdata<int>(pPlayer, m_iKevlar, type);
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if (type == CS_ARMOR_KEVLAR || type == CS_ARMOR_ASSAULTSUIT)
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{
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MESSAGE_BEGIN(MSG_ONE, MessageIdArmorType, nullptr, pPlayer);
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WRITE_BYTE(type == CS_ARMOR_ASSAULTSUIT ? 1 : 0);
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MESSAGE_END();
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}
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return 1;
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}
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// native cs_get_user_vip(index);
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static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_bIsVIP);
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int index = params[1];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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if (get_pdata<bool>(pPlayer, m_bIsVIP))
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{
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return 1;
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}
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return 0;
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}
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// native cs_set_user_vip(index, vip = 1, model = 1, scoreboard = 1);
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static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_bIsVIP);
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GET_OFFSET("CBasePlayer", m_iModelName);
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int index = params[1];
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bool vip = params[2] != 0;
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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bool updateModel, updateScoreboard;
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if (params[0] / sizeof(cell) == 2)
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{
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updateModel = true;
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updateScoreboard = true;
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}
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else
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{
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updateModel = (params[3] == 1);
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updateScoreboard = (params[4] == 1);
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}
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set_pdata<bool>(pPlayer, m_bIsVIP, vip);
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if (updateModel)
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{
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CS_Internal_Models modelName = CS_CT_VIP;
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if (!vip)
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{
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CS_Internal_Models CTmodels[5] = { CS_CT_URBAN, CS_CT_GSG9, CS_CT_GIGN, CS_CT_SAS, CZ_CT_SPETSNAZ };
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modelName = CTmodels[RANDOM_LONG(0, 4)];
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}
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set_pdata<int>(pPlayer, m_iModelName, modelName);
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Players[index].ResetModel(pPlayer);
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}
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if (updateScoreboard)
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{
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int scoreattrib = SCOREATTRIB_VIP;
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if (!vip)
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{
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scoreattrib = (pPlayer->v.deadflag == DEAD_NO && pPlayer->v.health > 0) ? SCOREATTRIB_NOTHING : SCOREATTRIB_DEAD;
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}
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MESSAGE_BEGIN(MSG_ALL, MessageIdScoreAttrib);
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WRITE_BYTE(index);
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WRITE_BYTE(scoreattrib);
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MESSAGE_END();
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}
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return 1;
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}
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// native CsTeams:cs_get_user_team(index, &any:model = CS_DONTCHANGE);
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static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iModelName);
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GET_OFFSET("CBasePlayer", m_iTeam);
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int index = params[1];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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if ((params[0] / sizeof(cell)) >= 2)
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{
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cell *modelByRef = MF_GetAmxAddr(amx, params[2]);
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*modelByRef = get_pdata<int>(pPlayer, m_iModelName);
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}
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return get_pdata<int>(pPlayer, m_iTeam);
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}
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// native cs_set_user_team(index, any:team, any:model = CS_DONTCHANGE, bool:send_teaminfo = true);
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static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params)
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{
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GET_OFFSET("CBasePlayer", m_iModelName);
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GET_OFFSET("CBasePlayer", m_iTeam);
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int index = params[1];
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int team = params[2];
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int model = params[3];
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CHECK_PLAYER(index);
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edict_t *pPlayer = MF_GetPlayerEdict(index);
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|
|
set_pdata<int>(pPlayer, m_iTeam, team);
|
|
|
|
if (model > 0)
|
|
{
|
|
set_pdata<int>(pPlayer, m_iModelName, model);
|
|
}
|
|
|
|
if (model >= 0)
|
|
{
|
|
Players[index].ResetModel(pPlayer);
|
|
}
|
|
|
|
bool sendTeamInfo = true;
|
|
|
|
if (*params / sizeof(cell) >= 4)
|
|
{
|
|
sendTeamInfo = params[4] != 0;
|
|
}
|
|
|
|
char teaminfo[32];
|
|
|
|
switch (team)
|
|
{
|
|
case TEAM_UNASSIGNED: strcpy(teaminfo, "UNASSIGNED"); break;
|
|
case TEAM_T: strcpy(teaminfo, "TERRORIST"); break;
|
|
case TEAM_CT: strcpy(teaminfo, "CT"); break;
|
|
case TEAM_SPECTATOR: strcpy(teaminfo, "SPECTATOR"); break;
|
|
default: sprintf(teaminfo, "TEAM_%i", team);
|
|
}
|
|
|
|
if (sendTeamInfo)
|
|
{
|
|
MESSAGE_BEGIN(MSG_ALL, MessageIdTeamInfo);
|
|
WRITE_BYTE(index);
|
|
WRITE_STRING(teaminfo);
|
|
MESSAGE_END();
|
|
}
|
|
|
|
MF_SetPlayerTeamInfo(index, team, team <= TEAM_SPECTATOR ? teaminfo : nullptr);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_buyzone(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_signals);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<CUnifiedSignals>(pPlayer, m_signals).GetState() & SIGNAL_BUY)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_get_user_mapzones(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_mapzones(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_signals);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return get_pdata<CUnifiedSignals>(pPlayer, m_signals).GetSignal();
|
|
}
|
|
|
|
// native cs_get_user_plant(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_plant(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasC4);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bHasC4))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_set_user_plant(index, plant = 1, showbombicon = 1);
|
|
static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasC4);
|
|
|
|
int index = params[1];
|
|
bool plant = params[2] != 0;
|
|
bool icon = params[3] != 0;
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
set_pdata<bool>(pPlayer, m_bHasC4, plant);
|
|
|
|
if (plant)
|
|
{
|
|
if (icon)
|
|
{
|
|
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
|
|
WRITE_BYTE(1);
|
|
WRITE_STRING("c4");
|
|
WRITE_BYTE(DEFUSER_COLOUR_R);
|
|
WRITE_BYTE(DEFUSER_COLOUR_G);
|
|
WRITE_BYTE(DEFUSER_COLOUR_B);
|
|
MESSAGE_END();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
|
|
WRITE_BYTE(0);
|
|
WRITE_STRING("c4");
|
|
MESSAGE_END();
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_defuse(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_defusekit(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasDefuser);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bHasDefuser))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_set_user_defuse(index, defusekit = 1, r = 0, g = 160, b = 0, icon[] = "defuser", flash = 0);
|
|
static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasDefuser);
|
|
|
|
int index = params[1];
|
|
bool kit = params[2] != 0;
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
set_pdata<bool>(pPlayer, m_bHasDefuser, kit);
|
|
pPlayer->v.body = kit ? 1 : 0;
|
|
|
|
if (kit)
|
|
{
|
|
int colour[3] = {DEFUSER_COLOUR_R, DEFUSER_COLOUR_G, DEFUSER_COLOUR_B};
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (params[i + 3] != -1)
|
|
{
|
|
colour[i] = params[i + 3];
|
|
}
|
|
}
|
|
|
|
const char* icon = "defuser";
|
|
|
|
if (params[6] != -1)
|
|
{
|
|
int length;
|
|
icon = MF_GetAmxString(amx, params[6], 1, &length);
|
|
}
|
|
|
|
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
|
|
WRITE_BYTE(params[7] == 1 ? 2 : 1);
|
|
WRITE_STRING(icon);
|
|
WRITE_BYTE(colour[0]);
|
|
WRITE_BYTE(colour[1]);
|
|
WRITE_BYTE(colour[2]);
|
|
MESSAGE_END();
|
|
}
|
|
else
|
|
{
|
|
MESSAGE_BEGIN(MSG_ONE, MessageIdStatusIcon, nullptr, pPlayer);
|
|
WRITE_BYTE(0);
|
|
WRITE_STRING("defuser");
|
|
MESSAGE_END();
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_bpammo(index, weapon);
|
|
static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_rgAmmo);
|
|
|
|
int index = params[1];
|
|
int weaponId = params[2];
|
|
|
|
CHECK_PLAYER(index);
|
|
|
|
int ammoIndex;
|
|
|
|
if (weaponId <= CSW_NONE || weaponId >= MAX_WEAPONS || (ammoIndex = WeaponsList[weaponId].ammoIndex1) < 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weaponId);
|
|
return 0;
|
|
}
|
|
|
|
return get_pdata<int>(MF_GetPlayerEdict(index), m_rgAmmo, ammoIndex);
|
|
}
|
|
|
|
// native cs_set_user_bpammo(index, weapon, amount);
|
|
static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_rgAmmo);
|
|
|
|
int index = params[1];
|
|
int weaponId = params[2];
|
|
int amount = params[3];
|
|
|
|
CHECK_PLAYER(index);
|
|
|
|
int ammoIndex;
|
|
|
|
if (weaponId <= CSW_NONE || weaponId >= MAX_WEAPONS || (ammoIndex = WeaponsList[weaponId].ammoIndex1) < 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weaponId);
|
|
return 0;
|
|
}
|
|
|
|
set_pdata<int>(MF_GetPlayerEdict(index), m_rgAmmo, amount, ammoIndex);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_nvg(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_nvg(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasNightVision);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bHasNightVision))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_set_user_nvg(index, nvgoggles = 1);
|
|
static cell AMX_NATIVE_CALL cs_set_user_nvg(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasNightVision);
|
|
|
|
int index = params[1];
|
|
bool nvg = params[2] != 0;
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (nvg && get_pdata<bool>(pPlayer, m_bHasNightVision))
|
|
{
|
|
UTIL_TextMsg_Generic(pPlayer, "#Already_Have_One");
|
|
}
|
|
else
|
|
{
|
|
set_pdata<bool>(pPlayer, m_bHasNightVision, nvg);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_model(index, model[], len);
|
|
static cell AMX_NATIVE_CALL cs_get_user_model(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return MF_SetAmxString(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]);
|
|
}
|
|
|
|
// native cs_set_user_model(index, const model[], bool:update_index = false);
|
|
static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
int model = params[2];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (model == -1)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid model %d", params[2]);
|
|
return 0;
|
|
}
|
|
|
|
int length;
|
|
const char *newModel = MF_GetAmxString(amx, params[2], 0, &length);
|
|
|
|
if (!*newModel)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Model can not be empty");
|
|
return 0;
|
|
}
|
|
|
|
Players[index].SetModel(newModel);
|
|
Players[index].UpdateModel(pPlayer);
|
|
|
|
if (*params / sizeof(cell) >= 3 && params[3] != 0)
|
|
{
|
|
if (!HasReHlds && !Server)
|
|
{
|
|
MF_Log("cs_set_user_model is disabled with update_index parameter set");
|
|
return 0;
|
|
}
|
|
|
|
if (!ModelsList.elements())
|
|
{
|
|
auto numResources = HasReHlds ? RehldsData->GetResourcesNum() : Server->num_resources;
|
|
|
|
if (numResources)
|
|
{
|
|
for (auto i = 0; i < numResources; ++i) // Saves all the precached models into a list.
|
|
{
|
|
auto resource = HasReHlds ? RehldsData->GetResource(i) : &Server->resourcelist[i];
|
|
|
|
if (resource->type == t_model)
|
|
{
|
|
ModelsList.insert(resource->szFileName, resource->nIndex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GET_OFFSET("CBasePlayer", m_modelIndexPlayer);
|
|
|
|
char modelpath[PLATFORM_MAX_PATH];
|
|
ke::SafeSprintf(modelpath, sizeof(modelpath), "models/player/%s/%s.mdl", newModel, newModel);
|
|
|
|
auto modelIndex = 0;
|
|
|
|
if (ModelsList.retrieve(modelpath, &modelIndex))
|
|
{
|
|
if (pPlayer->v.modelindex != modelIndex)
|
|
{
|
|
SET_MODEL(pPlayer, STRING(ALLOC_STRING(modelpath)));
|
|
}
|
|
|
|
set_pdata<int>(pPlayer, m_modelIndexPlayer, modelIndex);
|
|
return 1;
|
|
}
|
|
|
|
MF_Log("Model must be precached using cs_set_user_model with update_index parameter set");
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_reset_user_model(index);
|
|
static cell AMX_NATIVE_CALL cs_reset_user_model(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
Players[index].ResetModel(pPlayer);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_hostage_foll(index);
|
|
static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBaseMonster", m_hTargetEnt);
|
|
GET_OFFSET("CHostage" , m_improv );
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t* pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
void *pImprov = get_pdata<void*>(pHostage, m_improv);
|
|
edict_t *pEntity = nullptr;
|
|
|
|
if (pImprov) // Specific to CZ
|
|
{
|
|
GET_OFFSET("CHostageImprov", m_behavior);
|
|
GET_OFFSET("CHostageImprov", m_followState);
|
|
GET_OFFSET("SimpleStateMachine", m_state); // +4 for virtual table pointer of IImprovEvent.
|
|
GET_OFFSET("HostageFollowState", m_leader);
|
|
|
|
if (get_pdata<void*>(pImprov, m_behavior + 4 + m_state) == reinterpret_cast<int8*>(pImprov) + m_followState)
|
|
{
|
|
pEntity = get_pdata<EHANDLE>(pImprov, m_followState + m_leader).Get();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pEntity = get_pdata<EHANDLE>(pHostage, m_hTargetEnt).Get();
|
|
}
|
|
|
|
return pEntity ? TypeConversion.edict_to_id(pEntity) : 0;
|
|
}
|
|
|
|
// native cs_set_hostage_foll(index, followedindex = 0);
|
|
static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBaseMonster", m_hTargetEnt);
|
|
GET_OFFSET("CHostage" , m_improv );
|
|
|
|
int index = params[1];
|
|
int target = params[2];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t* pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
if (target != 0)
|
|
{
|
|
CHECK_ENTITY(target);
|
|
}
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
void *pImprov = get_pdata<void*>(pHostage, m_improv);
|
|
|
|
if (pImprov) // Specific to CZ
|
|
{
|
|
GET_OFFSET("CHostageImprov", m_behavior);
|
|
GET_OFFSET("CHostageImprov", m_followState);
|
|
GET_OFFSET("CHostageImprov", m_idleState);
|
|
GET_OFFSET("HostageFollowState", m_leader);
|
|
GET_OFFSET("SimpleStateMachine", m_state); // +4 for virtual table pointer of IImprovEvent.
|
|
GET_OFFSET("SimpleStateMachine", m_stateTimer); //
|
|
|
|
if (target)
|
|
{
|
|
set_pdata<void*>(pImprov, m_behavior + 4 + m_state, reinterpret_cast<int8*>(pImprov) + m_followState);
|
|
set_pdata<float>(pImprov, m_behavior + 4 + m_stateTimer, gpGlobals->time);
|
|
|
|
get_pdata<EHANDLE>(pImprov, m_followState + m_leader).Set(TypeConversion.id_to_edict(target));
|
|
}
|
|
else
|
|
{
|
|
set_pdata<void*>(pImprov, m_behavior + 4 + m_state, reinterpret_cast<int8*>(pImprov) + m_idleState);
|
|
set_pdata<float>(pImprov, m_behavior + 4 + m_stateTimer, gpGlobals->time);
|
|
|
|
get_pdata<EHANDLE>(pImprov, m_followState + m_leader).Set(nullptr);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
get_pdata<EHANDLE>(pHostage, m_hTargetEnt).Set(target ? TypeConversion.id_to_edict(target) : nullptr);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_weapon_ammo(index);
|
|
static cell AMX_NATIVE_CALL cs_get_weapon_ammo(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayerWeapon", m_iClip);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pWeapon = TypeConversion.id_to_edict(index);
|
|
|
|
return get_pdata<int>(pWeapon, m_iClip);
|
|
}
|
|
|
|
// native cs_set_weapon_ammo(index, newammo);
|
|
static cell AMX_NATIVE_CALL cs_set_weapon_ammo(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayerWeapon", m_iClip);
|
|
|
|
int index = params[1];
|
|
int ammo = params[2];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pWeapon = TypeConversion.id_to_edict(index);
|
|
|
|
set_pdata<int>(pWeapon, m_iClip, ammo);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_hasprim(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_hasprimary(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bHasPrimary);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bHasPrimary))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_get_no_knives();
|
|
static cell AMX_NATIVE_CALL cs_get_no_knives(AMX *amx, cell *params)
|
|
{
|
|
return NoKnivesMode ? 1 : 0;
|
|
}
|
|
|
|
// native cs_set_no_knives(noknives = 0);
|
|
static cell AMX_NATIVE_CALL cs_set_no_knives(AMX *amx, cell *params)
|
|
{
|
|
if (!HasReGameDll && !GiveDefaultItemsDetour)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_set_no_knives() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
NoKnivesMode = params[1] != 0;
|
|
|
|
ToggleHook_GiveDefaultItems(NoKnivesMode);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_tked(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bJustKilledTeammate);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bJustKilledTeammate))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_set_user_tked(index, tk = 1, subtract = 1);
|
|
static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bJustKilledTeammate);
|
|
GET_OFFSET("CBasePlayer", m_iTeam);
|
|
GET_OFFSET("CBasePlayer", m_iDeaths);
|
|
|
|
int index = params[1];
|
|
int tk = params[2];
|
|
int subtract = params[3];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
set_pdata<bool>(pPlayer, m_bJustKilledTeammate, tk != 0);
|
|
|
|
if (subtract > 0)
|
|
{
|
|
pPlayer->v.frags -= subtract;
|
|
|
|
MESSAGE_BEGIN(MSG_ALL, MessageIdScoreInfo);
|
|
WRITE_BYTE(index);
|
|
WRITE_SHORT(static_cast<int>(pPlayer->v.frags));
|
|
WRITE_SHORT(get_pdata<int>(pPlayer, m_iDeaths));
|
|
WRITE_SHORT(0);
|
|
WRITE_SHORT(get_pdata<int>(pPlayer, m_iTeam));
|
|
MESSAGE_END();
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_driving(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iTrain);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return get_pdata<int>(pPlayer, m_iTrain);
|
|
}
|
|
|
|
// native cs_get_user_stationary(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iClientHideHUD);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return get_pdata<int>(pPlayer, m_iClientHideHUD);
|
|
}
|
|
|
|
// native cs_get_user_shield(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_shield(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_bOwnsShield);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
if (get_pdata<bool>(pPlayer, m_bOwnsShield))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_user_spawn(player);
|
|
static cell AMX_NATIVE_CALL cs_user_spawn(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
pPlayer->v.deadflag = DEAD_RESPAWNABLE;
|
|
MDLL_Think(pPlayer);
|
|
|
|
if (MF_IsPlayerBot(index) && pPlayer->v.deadflag == DEAD_RESPAWNABLE)
|
|
{
|
|
MDLL_Spawn(pPlayer);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_armoury_type(index, &count = 1);
|
|
static cell AMX_NATIVE_CALL cs_get_armoury_type(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CArmoury", m_iItem);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pArmoury = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Not an armoury_entity! (%d)", index);
|
|
return 0;
|
|
}
|
|
|
|
int weapontype = get_pdata<int>(pArmoury, m_iItem);;
|
|
int weapontype_out = 0;
|
|
|
|
switch (weapontype)
|
|
{
|
|
case CSA_MP5NAVY: weapontype_out = CSW_MP5NAVY; break;
|
|
case CSA_TMP: weapontype_out = CSW_TMP; break;
|
|
case CSA_P90: weapontype_out = CSW_P90; break;
|
|
case CSA_MAC10: weapontype_out = CSW_MAC10; break;
|
|
case CSA_AK47: weapontype_out = CSW_AK47; break;
|
|
case CSA_SG552: weapontype_out = CSW_SG552; break;
|
|
case CSA_M4A1: weapontype_out = CSW_M4A1; break;
|
|
case CSA_AUG: weapontype_out = CSW_AUG; break;
|
|
case CSA_SCOUT: weapontype_out = CSW_SCOUT; break;
|
|
case CSA_G3SG1: weapontype_out = CSW_G3SG1; break;
|
|
case CSA_AWP: weapontype_out = CSW_AWP; break;
|
|
case CSA_M3: weapontype_out = CSW_M3; break;
|
|
case CSA_XM1014: weapontype_out = CSW_XM1014; break;
|
|
case CSA_M249: weapontype_out = CSW_M249; break;
|
|
case CSA_FLASHBANG: weapontype_out = CSW_FLASHBANG; break;
|
|
case CSA_HEGRENADE: weapontype_out = CSW_HEGRENADE; break;
|
|
case CSA_VEST: weapontype_out = CSW_VEST; break;
|
|
case CSA_VESTHELM: weapontype_out = CSW_VESTHELM; break;
|
|
case CSA_SMOKEGRENADE: weapontype_out = CSW_SMOKEGRENADE; break;
|
|
default:
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Unexpected weapon type of %d!", index);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (*params / sizeof(cell) >= 2)
|
|
{
|
|
GET_OFFSET("CArmoury", m_iCount);
|
|
|
|
*MF_GetAmxAddr(amx, params[2]) = get_pdata<int>(pArmoury, m_iCount);
|
|
}
|
|
|
|
return weapontype_out;
|
|
}
|
|
|
|
// native cs_set_armoury_type(index, type, count = -1);
|
|
static cell AMX_NATIVE_CALL cs_set_armoury_type(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CArmoury", m_iItem);
|
|
|
|
int index = params[1];
|
|
int type = params[2];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pArmoury = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pArmoury->v.classname), "armoury_entity"))
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Not an armoury_entity! (%d)", index);
|
|
return 0;
|
|
}
|
|
|
|
int weapontype;
|
|
|
|
switch (type)
|
|
{
|
|
case CSW_MP5NAVY: weapontype = CSA_MP5NAVY; break;
|
|
case CSW_TMP: weapontype = CSA_TMP; break;
|
|
case CSW_P90: weapontype = CSA_P90; break;
|
|
case CSW_MAC10: weapontype = CSA_MAC10; break;
|
|
case CSW_AK47: weapontype = CSA_AK47; break;
|
|
case CSW_SG552: weapontype = CSA_SG552; break;
|
|
case CSW_M4A1: weapontype = CSA_M4A1; break;
|
|
case CSW_AUG: weapontype = CSA_AUG; break;
|
|
case CSW_SCOUT: weapontype = CSA_SCOUT; break;
|
|
case CSW_G3SG1: weapontype = CSA_G3SG1; break;
|
|
case CSW_AWP: weapontype = CSA_AWP; break;
|
|
case CSW_M3: weapontype = CSA_M3; break;
|
|
case CSW_XM1014: weapontype = CSA_XM1014; break;
|
|
case CSW_M249: weapontype = CSA_M249; break;
|
|
case CSW_FLASHBANG: weapontype = CSA_FLASHBANG; break;
|
|
case CSW_HEGRENADE: weapontype = CSA_HEGRENADE; break;
|
|
case CSW_VEST: weapontype = CSA_VEST; break;
|
|
case CSW_VESTHELM: weapontype = CSA_VESTHELM; break;
|
|
case CSW_SMOKEGRENADE: weapontype = CSA_SMOKEGRENADE; break;
|
|
default:
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Unsupported weapon type! (%d)", type);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
set_pdata<int>(pArmoury, m_iItem, weapontype);
|
|
|
|
if (*params / sizeof(cell) >= 3)
|
|
{
|
|
GET_OFFSET("CArmoury", m_iCount);
|
|
GET_OFFSET("CArmoury", m_iInitialCount);
|
|
|
|
int count = params[3];
|
|
|
|
if (count >= 0)
|
|
{
|
|
if (!count)
|
|
{
|
|
pArmoury->v.effects |= EF_NODRAW;
|
|
}
|
|
else
|
|
{
|
|
pArmoury->v.effects &= ~EF_NODRAW;
|
|
}
|
|
|
|
set_pdata<int>(pArmoury, m_iCount, count);
|
|
set_pdata<int>(pArmoury, m_iInitialCount, count);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_set_user_zoom(index, type, mode);
|
|
static cell AMX_NATIVE_CALL cs_set_user_zoom(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iFOV);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
int type = params[2];
|
|
int mode = params[3];
|
|
int weapon = *static_cast<int *>(MF_PlayerPropAddr(index, Player_CurrentWeapon));
|
|
|
|
CPlayer& player = Players[index];
|
|
|
|
if (player.GetZoom())
|
|
{
|
|
DisableMessageHooks();
|
|
player.ResetZoom();
|
|
}
|
|
|
|
if (type == CS_RESET_ZOOM)
|
|
{
|
|
set_pdata<int>(pPlayer, m_iFOV, CS_NO_ZOOM);
|
|
return 1;
|
|
}
|
|
|
|
int value;
|
|
|
|
switch (type)
|
|
{
|
|
case CS_SET_NO_ZOOM:
|
|
{
|
|
value = CS_NO_ZOOM;
|
|
break;
|
|
}
|
|
case CS_SET_FIRST_ZOOM:
|
|
{
|
|
value = CS_FIRST_ZOOM;
|
|
break;
|
|
}
|
|
case CS_SET_SECOND_ZOOM:
|
|
{
|
|
if (weapon == CSW_G3SG1 || weapon == CSW_SG550 || weapon == CSW_SCOUT)
|
|
{
|
|
value = CS_SECOND_NONAWP_ZOOM;
|
|
}
|
|
else
|
|
{
|
|
value = CS_SECOND_AWP_ZOOM;
|
|
}
|
|
break;
|
|
}
|
|
case CS_SET_AUGSG552_ZOOM:
|
|
{
|
|
value = CS_AUGSG552_ZOOM;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid zoom type %d", type);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!mode)
|
|
{
|
|
player.SetZoom(value);
|
|
EnableMessageHooks();
|
|
}
|
|
|
|
set_pdata<int>(pPlayer, m_iFOV, value);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_zoom(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_zoom(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iFOV);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
switch (get_pdata<int>(pPlayer, m_iFOV))
|
|
{
|
|
case CS_NO_ZOOM:
|
|
{
|
|
return CS_SET_NO_ZOOM;
|
|
}
|
|
case CS_FIRST_ZOOM:
|
|
{
|
|
return CS_SET_FIRST_ZOOM;
|
|
}
|
|
case CS_SECOND_AWP_ZOOM:
|
|
case CS_SECOND_NONAWP_ZOOM:
|
|
{
|
|
return CS_SET_SECOND_ZOOM;
|
|
}
|
|
case CS_AUGSG552_ZOOM:
|
|
{
|
|
return CS_SET_AUGSG552_ZOOM;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_get_user_submodel(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_submodel(AMX* amx, cell* params)
|
|
{
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return pPlayer->v.body;
|
|
}
|
|
|
|
// native cs_set_user_submodel(index, value);
|
|
static cell AMX_NATIVE_CALL cs_set_user_submodel(AMX* amx, cell* params)
|
|
{
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
pPlayer->v.body = params[2];
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native Float:cs_get_user_lastactivity(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_lastactivity(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_fLastMovement);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return amx_ftoc(get_pdata<float>(pPlayer, m_fLastMovement));
|
|
}
|
|
|
|
// native cs_set_user_lastactivity(index, Float:value);
|
|
static cell AMX_NATIVE_CALL cs_set_user_lastactivity(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_fLastMovement);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
set_pdata<float>(pPlayer, m_fLastMovement, amx_ctof(params[2]));
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native cs_get_user_hostagekills(index);
|
|
static cell AMX_NATIVE_CALL cs_get_user_hostagekills(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iHostagesKilled);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
return get_pdata<int>(pPlayer, m_iHostagesKilled);
|
|
}
|
|
|
|
// native cs_set_user_hostagekills(index, value);
|
|
static cell AMX_NATIVE_CALL cs_set_user_hostagekills(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_iHostagesKilled);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_PLAYER(index);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(index);
|
|
|
|
set_pdata<int>(pPlayer, m_iHostagesKilled, params[2]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native Float:cs_get_hostage_lastuse(index);
|
|
static cell AMX_NATIVE_CALL cs_get_hostage_lastuse(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CHostage", m_flPathAcquired);
|
|
GET_OFFSET("CHostage", m_improv);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
void *pImprov = get_pdata<void*>(pHostage, m_improv);
|
|
|
|
if (pImprov) // Specific to CZ
|
|
{
|
|
GET_OFFSET("CHostageImprov", m_behavior);
|
|
GET_OFFSET("SimpleStateMachine", m_stateTimer); // +4 for virtual table pointer of IImprovEvent.
|
|
|
|
return amx_ftoc(get_pdata<float>(pImprov, m_behavior + 4 + m_stateTimer + 0)); // m_timestamp
|
|
}
|
|
|
|
return amx_ftoc(get_pdata<float>(pHostage, m_flPathAcquired));
|
|
}
|
|
|
|
// native cs_set_hostage_lastuse(index, Float:value);
|
|
static cell AMX_NATIVE_CALL cs_set_hostage_lastuse(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CHostage", m_flPathAcquired);
|
|
GET_OFFSET("CHostage", m_improv);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
void *pImprov = get_pdata<void*>(pHostage, m_improv);
|
|
|
|
if (pImprov) // Specific to CZ
|
|
{
|
|
GET_OFFSET("CHostageImprov", m_behavior);
|
|
GET_OFFSET("SimpleStateMachine", m_stateTimer); // +4 for virtual table pointer of IImprovEvent.
|
|
|
|
return amx_ftoc(get_pdata<float>(pImprov, m_behavior + 4 + m_stateTimer + 0)); // m_timestamp
|
|
|
|
}
|
|
set_pdata<float>(pHostage, m_flPathAcquired, amx_ctof(params[2]));
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native Float:cs_get_hostage_nextuse(index);
|
|
static cell AMX_NATIVE_CALL cs_get_hostage_nextuse(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CHostage", m_flNextChange);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
return amx_ftoc(get_pdata<float>(pHostage, m_flNextChange));
|
|
}
|
|
|
|
// native cs_set_hostage_nextuse(index, Float:value);
|
|
static cell AMX_NATIVE_CALL cs_set_hostage_nextuse(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CHostage", m_flNextChange);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pHostage = TypeConversion.id_to_edict(index);
|
|
|
|
CHECK_HOSTAGE(pHostage);
|
|
|
|
set_pdata<float>(pHostage, m_flNextChange, amx_ctof(params[2]));
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native Float:cs_get_c4_explode_time(index);
|
|
static cell AMX_NATIVE_CALL cs_get_c4_explode_time(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CGrenade", m_flC4Blow);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pC4 = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not C4!", index, STRING(pC4->v.classname));
|
|
return 0;
|
|
}
|
|
|
|
return amx_ftoc(get_pdata<float>(pC4, m_flC4Blow));
|
|
}
|
|
|
|
// native cs_set_c4_explode_time(index, Float:value);
|
|
static cell AMX_NATIVE_CALL cs_set_c4_explode_time(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CGrenade", m_flC4Blow);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pC4 = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not C4!", index, STRING(pC4->v.classname));
|
|
return 0;
|
|
}
|
|
|
|
set_pdata<float>(pC4, m_flC4Blow, amx_ctof(params[2]));
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native bool:cs_get_c4_defusing(c4index);
|
|
static cell AMX_NATIVE_CALL cs_get_c4_defusing(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CGrenade", m_bStartDefuse);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pC4 = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not C4!", index, STRING(pC4->v.classname));
|
|
return 0;
|
|
}
|
|
|
|
return get_pdata<bool>(pC4, m_bStartDefuse) ? 1 : 0;
|
|
}
|
|
|
|
// native cs_set_c4_defusing(c4index, bool:defusing);
|
|
static cell AMX_NATIVE_CALL cs_set_c4_defusing(AMX* amx, cell* params)
|
|
{
|
|
GET_OFFSET("CGrenade", m_bStartDefuse);
|
|
|
|
int index = params[1];
|
|
|
|
CHECK_NONPLAYER(index);
|
|
edict_t *pC4 = TypeConversion.id_to_edict(index);
|
|
|
|
if (strcmp(STRING(pC4->v.classname), "grenade") != 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not C4!", index, STRING(pC4->v.classname));
|
|
return 0;
|
|
}
|
|
|
|
set_pdata<bool>(pC4, m_bStartDefuse, params[2] != 0);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// cs_create_entity(const classname[])
|
|
static cell AMX_NATIVE_CALL cs_create_entity(AMX* amx, cell* params)
|
|
{
|
|
if (!CS_CreateNamedEntity)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_create_entity() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
int len;
|
|
int iszClass = ALLOC_STRING(MF_GetAmxString(amx, params[1], 0, &len));
|
|
|
|
edict_t *pEnt = CS_CreateNamedEntity(iszClass);
|
|
|
|
if (!FNullEnt(pEnt))
|
|
{
|
|
return TypeConversion.edict_to_id(pEnt);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// cs_find_ent_by_class(start_index, const classname[])
|
|
static cell AMX_NATIVE_CALL cs_find_ent_by_class(AMX* amx, cell* params)
|
|
{
|
|
if (!CS_UTIL_FindEntityByString)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_class() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
int len;
|
|
auto pEntity = (CBaseEntity*)TypeConversion.id_to_cbase(params[1]);
|
|
const char* value = MF_GetAmxString(amx, params[2], 0, &len);
|
|
|
|
int index = TypeConversion.cbase_to_id(CS_UTIL_FindEntityByString(pEntity, "classname", value));
|
|
|
|
if (index != -1)
|
|
{
|
|
return index;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// cs_find_ent_by_owner(start_index, const classname[], owner)
|
|
static cell AMX_NATIVE_CALL cs_find_ent_by_owner(AMX* amx, cell* params)
|
|
{
|
|
if (!CS_UTIL_FindEntityByString)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_find_ent_by_owner() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
int owner = params[3];
|
|
CHECK_ENTITY_SIMPLE(owner);
|
|
|
|
int length;
|
|
auto pEntity = (CBaseEntity*)TypeConversion.id_to_cbase(params[1]);
|
|
const char* value = MF_GetAmxString(amx, params[2], 0, &length);
|
|
|
|
edict_t *pOwner = TypeConversion.id_to_edict(owner);
|
|
|
|
while ((pEntity = CS_UTIL_FindEntityByString(pEntity, "classname", value)))
|
|
{
|
|
edict_t *pev = TypeConversion.cbase_to_edict(pEntity);
|
|
|
|
if (!FNullEnt(pev) && pev->v.owner == pOwner)
|
|
{
|
|
int index = TypeConversion.edict_to_id(pev);
|
|
|
|
if (index != -1)
|
|
{
|
|
return index;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// cs_set_ent_class(index, const classname[])
|
|
static cell AMX_NATIVE_CALL cs_set_ent_class(AMX* amx, cell* params)
|
|
{
|
|
if (!AddEntityHashValue || !RemoveEntityHashValue)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_set_ent_class() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
auto entity = params[1];
|
|
CHECK_ENTITY_SIMPLE(entity);
|
|
|
|
auto pev = TypeConversion.id_to_entvars(entity);
|
|
|
|
if (pev->classname)
|
|
{
|
|
RemoveEntityHashValue(pev, STRING(pev->classname), CLASSNAME);
|
|
}
|
|
|
|
int length;
|
|
auto new_classname = MF_GetAmxString(amx, params[2], 0, &length);
|
|
|
|
pev->classname = ALLOC_STRING(new_classname);
|
|
AddEntityHashValue(pev, STRING(pev->classname), CLASSNAME);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// native any:cs_get_item_id(const name[], &CsWeaponClassType:classid = CS_WEAPONCLASS_NONE);
|
|
static cell AMX_NATIVE_CALL cs_get_item_id(AMX* amx, cell* params)
|
|
{
|
|
if (ItemsManager.HasConfigError())
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_item_id() is disabled because of corrupted or missing gamedata");
|
|
return 0;
|
|
}
|
|
|
|
int length;
|
|
char *name = MF_GetAmxString(amx, params[1], 0, &length);
|
|
cell *classid = MF_GetAmxAddr(amx, params[2]);
|
|
|
|
if (length)
|
|
{
|
|
AliasInfo info;
|
|
|
|
if (ItemsManager.GetAliasInfosFromName(name, &info))
|
|
{
|
|
*classid = info.classid;
|
|
return info.itemid;
|
|
}
|
|
}
|
|
|
|
return CSI_NONE;
|
|
}
|
|
|
|
// native bool:cs_get_item_alias(itemid, name[], name_maxlen, altname[] = "", altname_maxlen = 0);
|
|
static cell AMX_NATIVE_CALL cs_get_item_alias(AMX* amx, cell* params)
|
|
{
|
|
if (ItemsManager.HasConfigError())
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_item_alias() is disabled because of corrupted or missing gamedata");
|
|
return 0;
|
|
}
|
|
|
|
auto itemid = params[1];
|
|
|
|
if (itemid == CSI_SHIELDGUN)
|
|
{
|
|
itemid = CSI_SHIELD;
|
|
}
|
|
else if (itemid == CSI_GLOCK)
|
|
{
|
|
itemid = CSI_GLOCK18;
|
|
}
|
|
else if (itemid <= CSI_NONE || itemid >= CSI_MAX_COUNT)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid item id: %d", itemid);
|
|
return FALSE;
|
|
}
|
|
|
|
ke::AString name, altname;
|
|
auto result = ItemsManager.GetAliasFromId(itemid, name, altname);
|
|
|
|
MF_SetAmxString(amx, params[2], name.chars(), params[3]);
|
|
MF_SetAmxString(amx, params[4], altname.chars(), params[5]);
|
|
|
|
return result ? TRUE : FALSE;
|
|
}
|
|
|
|
// native bool:cs_get_translated_item_alias(const alias[], itemname[], maxlength);
|
|
static cell AMX_NATIVE_CALL cs_get_translated_item_alias(AMX* amx, cell* params)
|
|
{
|
|
if (ItemsManager.HasConfigError())
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_translated_item_alias() is disabled because of corrupted or missing gamedata");
|
|
return 0;
|
|
}
|
|
|
|
int length;
|
|
const char *alias = MF_GetAmxString(amx, params[1], 0, &length);
|
|
const char *name = alias;
|
|
AliasInfo info;
|
|
|
|
if (length && ItemsManager.GetAliasInfos(alias, &info) && info.itemid != CSI_NONE)
|
|
{
|
|
switch (info.itemid)
|
|
{
|
|
case CSI_VEST:
|
|
case CSI_VESTHELM:
|
|
case CSI_DEFUSER:
|
|
case CSI_SHIELD:
|
|
{
|
|
// Special item_* defined in gamdata file as game
|
|
// doesn't give us really a way to know about their classname
|
|
// and I don't want to hard code them in module.
|
|
name = info.classname.chars();
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
// weapon_* retrieved from WeaponList messages at map change.
|
|
name = WeaponsList[info.itemid].name.chars();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
MF_SetAmxString(amx, params[2], name, params[3]);
|
|
|
|
return info.itemid != CSI_NONE;
|
|
}
|
|
|
|
// native cs_get_weapon_info(weapon_id, CsWeaponInfo:type);
|
|
static cell AMX_NATIVE_CALL cs_get_weapon_info(AMX* amx, cell* params)
|
|
{
|
|
if (!HasReGameDll && !GetWeaponInfo)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Native cs_get_weapon_info() is disabled. Check your amxx logs.");
|
|
return 0;
|
|
}
|
|
|
|
int weapon_id = params[1];
|
|
int info_type = params[2];
|
|
|
|
WeaponInfoStruct *info;
|
|
|
|
if (weapon_id <= CSW_NONE || weapon_id > CSW_LAST_WEAPON || !(info = HasReGameDll ? ReGameApi->GetWeaponInfo(weapon_id) : GetWeaponInfo(weapon_id)))
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id: %d", weapon_id);
|
|
return 0;
|
|
}
|
|
|
|
switch (info_type)
|
|
{
|
|
case CS_WEAPONINFO_COST:
|
|
{
|
|
return info->cost;
|
|
}
|
|
case CS_WEAPONINFO_CLIP_COST:
|
|
{
|
|
return info->clipCost;
|
|
}
|
|
case CS_WEAPONINFO_BUY_CLIP_SIZE:
|
|
{
|
|
return info->buyClipSize;
|
|
}
|
|
case CS_WEAPONINFO_GUN_CLIP_SIZE:
|
|
{
|
|
return info->gunClipSize;
|
|
}
|
|
case CS_WEAPONINFO_MAX_ROUNDS:
|
|
{
|
|
return info->maxRounds;
|
|
}
|
|
case CS_WEAPONINFO_AMMO_TYPE:
|
|
{
|
|
return info->ammoType;
|
|
}
|
|
// TODO: Ammo name (custom)
|
|
}
|
|
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid info type: %d", info_type);
|
|
return 0;
|
|
}
|
|
|
|
// native cs_get_user_weapon_entity(playerIndex);
|
|
static cell AMX_NATIVE_CALL cs_get_user_weapon_entity(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_pActiveItem);
|
|
|
|
int playerIndex = params[1];
|
|
|
|
CHECK_PLAYER(playerIndex);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(playerIndex);
|
|
|
|
int weaponEntIndex = TypeConversion.cbase_to_id(get_pdata<void *>(pPlayer, m_pActiveItem));
|
|
|
|
return (weaponEntIndex != -1) ? weaponEntIndex : 0;
|
|
}
|
|
|
|
// native cs_get_user_weapon(playerIndex, &clip = 0, &ammo = 0);
|
|
static cell AMX_NATIVE_CALL cs_get_user_weapon(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CBasePlayer", m_pActiveItem);
|
|
GET_OFFSET("CBasePlayer", m_rgAmmo);
|
|
GET_OFFSET("CBasePlayerItem", m_iId);
|
|
GET_OFFSET("CBasePlayerWeapon", m_iClip);
|
|
GET_OFFSET("CBasePlayerWeapon", m_iPrimaryAmmoType);
|
|
|
|
int playerIndex = params[1];
|
|
|
|
CHECK_PLAYER(playerIndex);
|
|
edict_t *pPlayer = MF_GetPlayerEdict(playerIndex);
|
|
|
|
edict_t *pWeapon = TypeConversion.cbase_to_edict(get_pdata<void *>(pPlayer, m_pActiveItem));
|
|
|
|
if (!FNullEnt(pWeapon))
|
|
{
|
|
cell *cpTemp = MF_GetAmxAddr(amx, params[2]);
|
|
*cpTemp = get_pdata<int>(pWeapon, m_iClip);
|
|
|
|
cpTemp = MF_GetAmxAddr(amx, params[3]);
|
|
int iAmmoType = get_pdata<int>(pWeapon, m_iPrimaryAmmoType);
|
|
|
|
if(iAmmoType <= 0)
|
|
{
|
|
*cpTemp = 0;
|
|
}
|
|
else
|
|
{
|
|
*cpTemp = get_pdata<int>(pPlayer, m_rgAmmo, iAmmoType);
|
|
}
|
|
|
|
return get_pdata<int>(pWeapon, m_iId);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// native cs_get_weaponbox_item(weaponboxIndex);
|
|
static cell AMX_NATIVE_CALL cs_get_weaponbox_item(AMX *amx, cell *params)
|
|
{
|
|
GET_OFFSET("CWeaponBox", m_rgpPlayerItems);
|
|
|
|
int weaponboxIndex = params[1];
|
|
CHECK_NONPLAYER(weaponboxIndex);
|
|
edict_t *pWeaponBox = TypeConversion.id_to_edict(weaponboxIndex);
|
|
|
|
if (strcmp(STRING(pWeaponBox->v.classname), "weaponbox") != 0)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Not a weaponbox entity! (%d)", weaponboxIndex);
|
|
return 0;
|
|
}
|
|
|
|
edict_t *pWeapon;
|
|
for (int i = 1; i < MAX_ITEM_TYPES; i++)
|
|
{
|
|
pWeapon = TypeConversion.cbase_to_edict(get_pdata<void *>(pWeaponBox, m_rgpPlayerItems, i));
|
|
if (!FNullEnt(pWeapon))
|
|
{
|
|
return TypeConversion.edict_to_id(pWeapon);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
AMX_NATIVE_INFO CstrikeNatives[] =
|
|
{
|
|
{"cs_set_user_money", cs_set_user_money},
|
|
{"cs_get_user_money", cs_get_user_money},
|
|
{"cs_get_user_deaths", cs_get_user_deaths},
|
|
{"cs_set_user_deaths", cs_set_user_deaths},
|
|
{"cs_get_hostage_id", cs_get_hostage_id},
|
|
{"cs_get_weapon_silen", cs_get_weapon_silenced},
|
|
{"cs_set_weapon_silen", cs_set_weapon_silenced},
|
|
{"cs_get_weapon_burst", cs_get_weapon_burstmode},
|
|
{"cs_set_weapon_burst", cs_set_weapon_burstmode},
|
|
{"cs_get_user_vip", cs_get_user_vip},
|
|
{"cs_set_user_vip", cs_set_user_vip},
|
|
{"cs_get_user_team", cs_get_user_team},
|
|
{"cs_set_user_team", cs_set_user_team},
|
|
{"cs_get_user_buyzone", cs_get_user_inside_buyzone},
|
|
{"cs_get_user_mapzones", cs_get_user_mapzones},
|
|
{"cs_get_user_plant", cs_get_user_plant},
|
|
{"cs_set_user_plant", cs_set_user_plant},
|
|
{"cs_get_user_defuse", cs_get_user_defusekit},
|
|
{"cs_set_user_defuse", cs_set_user_defusekit},
|
|
{"cs_get_user_bpammo", cs_get_user_backpackammo},
|
|
{"cs_set_user_bpammo", cs_set_user_backpackammo},
|
|
{"cs_get_user_nvg", cs_get_user_nvg},
|
|
{"cs_set_user_nvg", cs_set_user_nvg},
|
|
{"cs_get_hostage_foll", cs_get_hostage_follow},
|
|
{"cs_set_hostage_foll", cs_set_hostage_follow},
|
|
{"cs_get_user_model", cs_get_user_model},
|
|
{"cs_set_user_model", cs_set_user_model},
|
|
{"cs_reset_user_model", cs_reset_user_model},
|
|
{"cs_set_weapon_ammo", cs_set_weapon_ammo},
|
|
{"cs_get_weapon_ammo", cs_get_weapon_ammo},
|
|
{"cs_get_user_hasprim", cs_get_user_hasprimary},
|
|
{"cs_get_no_knives", cs_get_no_knives},
|
|
{"cs_set_no_knives", cs_set_no_knives},
|
|
{"cs_get_weapon_id", cs_get_weapon_id},
|
|
{"cs_get_user_tked", cs_get_user_tked},
|
|
{"cs_set_user_tked", cs_set_user_tked},
|
|
{"cs_get_user_driving", cs_get_user_driving},
|
|
{"cs_get_user_stationary", cs_get_user_stationary},
|
|
{"cs_get_user_armor", cs_get_user_armor},
|
|
{"cs_set_user_armor", cs_set_user_armor},
|
|
{"cs_get_user_shield", cs_get_user_shield},
|
|
{"cs_user_spawn", cs_user_spawn},
|
|
{"cs_get_armoury_type", cs_get_armoury_type},
|
|
{"cs_set_armoury_type", cs_set_armoury_type},
|
|
{"cs_get_user_zoom", cs_get_user_zoom},
|
|
{"cs_set_user_zoom", cs_set_user_zoom},
|
|
{"cs_get_user_submodel", cs_get_user_submodel},
|
|
{"cs_set_user_submodel", cs_set_user_submodel},
|
|
{"cs_get_user_lastactivity", cs_get_user_lastactivity},
|
|
{"cs_set_user_lastactivity", cs_set_user_lastactivity},
|
|
{"cs_get_user_hostagekills", cs_get_user_hostagekills},
|
|
{"cs_set_user_hostagekills", cs_set_user_hostagekills},
|
|
{"cs_get_hostage_lastuse", cs_get_hostage_lastuse},
|
|
{"cs_set_hostage_lastuse", cs_set_hostage_lastuse},
|
|
{"cs_get_hostage_nextuse", cs_get_hostage_nextuse},
|
|
{"cs_set_hostage_nextuse", cs_set_hostage_nextuse},
|
|
{"cs_get_c4_explode_time", cs_get_c4_explode_time},
|
|
{"cs_set_c4_explode_time", cs_set_c4_explode_time},
|
|
{"cs_get_c4_defusing", cs_get_c4_defusing},
|
|
{"cs_set_c4_defusing", cs_set_c4_defusing},
|
|
{"cs_create_entity", cs_create_entity },
|
|
{"cs_find_ent_by_class", cs_find_ent_by_class},
|
|
{"cs_find_ent_by_owner", cs_find_ent_by_owner},
|
|
{"cs_set_ent_class", cs_set_ent_class },
|
|
{"cs_get_item_id", cs_get_item_id},
|
|
{"cs_get_item_alias", cs_get_item_alias},
|
|
{"cs_get_translated_item_alias",cs_get_translated_item_alias},
|
|
{"cs_get_weapon_info", cs_get_weapon_info},
|
|
{"cs_get_user_weapon_entity", cs_get_user_weapon_entity},
|
|
{"cs_get_user_weapon", cs_get_user_weapon},
|
|
{"cs_get_weaponbox_item", cs_get_weaponbox_item},
|
|
{nullptr, nullptr}
|
|
};
|