The api says that the user_silentkill() "Kills a user without a message.", that means it is just user_kill() without sending deathmsg. But user_silentkill() automatically kills player without affecting the client's score (and that is not mentioned in api), so i'll add a second parameter to user_silnetkill() to let user to decide if he want to kill a player without or not affecting the table. New parameter has the default value 1, so it won't break the compatibility.
AMX Mod X
AMX Mod X - Half-Life 1 Scripting and Server Administration
General
- AMXX website
- Forum: Discussion forum including plugin/extension development
- General documentation: Miscellaneous information about AMXX
- Latest release: The latest stable AMXX release
- Build snapshots: Builds of recent development versions
Development
- Issue tracker: Issues that require back and forth communication
- Building AMXX: Instructions on how to build AMXX itself using AMBuild
- AMXX scripting: Pawn examples and introduction to the language
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