48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
class IObjectContainer {
|
|
public:
|
|
virtual ~IObjectContainer() {}
|
|
|
|
virtual void Init() = 0;
|
|
|
|
virtual bool Add(void *newObject) = 0;
|
|
virtual bool Remove(void *object) = 0;
|
|
virtual void Clear(bool freeElementsMemory) = 0;
|
|
|
|
virtual void *GetFirst() = 0;
|
|
virtual void *GetNext() = 0;
|
|
|
|
virtual int CountElements() = 0;
|
|
virtual bool Contains(void *object) = 0;
|
|
virtual bool IsEmpty() = 0;
|
|
};
|