362 lines
9.4 KiB
C++
Executable File
362 lines
9.4 KiB
C++
Executable File
/*
|
|
* Copyright (c) 2003-2004 Lukasz Wlasinski
|
|
*
|
|
* This file is part of TS XMod.
|
|
*
|
|
* TS XMod is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* TS XMod is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with TS XMod; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*
|
|
*/
|
|
|
|
#include "amxxmodule.h"
|
|
#include "tsx.h"
|
|
|
|
static cell AMX_NATIVE_CALL get_weapon_name(AMX *amx, cell *params){ // from id to name 3 params id, name, len
|
|
int id = params[1];
|
|
if (id<0 || id>=TSMAX_WEAPONS){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL wpnlog_to_name(AMX *amx, cell *params){ // from log to name
|
|
int iLen;
|
|
char *log = MF_GetAmxString(amx,params[1],0,&iLen);
|
|
int i;
|
|
for ( i=1; i<TSMAX_WEAPONS; i++ ){
|
|
if ( strcmp(log,weaponData[i].logname ) == 0 )
|
|
return MF_SetAmxString(amx,params[2],weaponData[i].name,params[3]);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL wpnlog_to_id(AMX *amx, cell *params){ // from log to id
|
|
int iLen;
|
|
char *log = MF_GetAmxString(amx,params[1],0,&iLen);
|
|
|
|
int i;
|
|
for ( i=1; i<TSMAX_WEAPONS; i++ ){
|
|
if ( strcmp(log,weaponData[i].logname) == 0 )
|
|
return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_weapon_logname(AMX *amx, cell *params){ // from id to log
|
|
int id = params[1];
|
|
if (id<0 || id>=TSMAX_WEAPONS){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if (id<1 || id>=TSMAX_WEAPONS){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
if ( weaponData[id].melee )
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
int wpn = pPlayer->current;
|
|
cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
|
|
*cpTemp = pPlayer->weapons[wpn].clip;
|
|
cpTemp = MF_GetAmxAddr(amx,params[3]);
|
|
*cpTemp = pPlayer->weapons[wpn].ammo;
|
|
cpTemp = MF_GetAmxAddr(amx,params[4]);
|
|
*cpTemp = pPlayer->weapons[wpn].mode;
|
|
cpTemp = MF_GetAmxAddr(amx,params[5]);
|
|
*cpTemp = pPlayer->weapons[wpn].attach;
|
|
return wpn;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->money;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->space;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
|
|
*cpTemp = pPlayer->PwUpValue;
|
|
return pPlayer->PwUp;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_items(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->items;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_killingStreak(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->killingSpree;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_lastFrag(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->lastFrag;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL give_weapon(AMX *amx, cell *params){ // index,weapon,clips,extra
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( !pPlayer->ingame || !pPlayer->IsAlive() ){
|
|
return 0;
|
|
}
|
|
|
|
// can he carry this weapon check ?
|
|
|
|
string_t item = MAKE_STRING("ts_groundweapon");
|
|
edict_t *pent = CREATE_NAMED_ENTITY( item );
|
|
if ( FNullEnt( pent ) ){
|
|
return 0;
|
|
}
|
|
|
|
KeyValueData pkvd;
|
|
char szTemp[16];
|
|
|
|
sprintf(szTemp,"%d",(int)params[2]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "tsweaponid"; // weapon
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "wduration"; // duration
|
|
pkvd.szValue = "180";
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
sprintf(szTemp,"%d",(int)params[3]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "wextraclip"; // clips
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
sprintf(szTemp,"%d",(int)params[4]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "spawnflags"; // attachements :flashlight,lasersight,scope..
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
/*
|
|
pkvd.szClassName = "ts_groundweapon";
|
|
pkvd.szKeyName = "message";
|
|
pkvd.szValue = "";
|
|
pMDLL_KeyValue(pEntity, &pkvd);
|
|
*/
|
|
|
|
MDLL_Spawn(pent);
|
|
|
|
pent->v.origin = pPlayer->pEdict->v.origin;
|
|
|
|
MDLL_Use(pent, pPlayer->pEdict);
|
|
|
|
REMOVE_ENTITY(pent);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL create_pwup(AMX *amx, cell *params){ // pwup ,origin[3]
|
|
|
|
string_t item = MAKE_STRING("ts_powerup");
|
|
edict_t *pent = CREATE_NAMED_ENTITY( item );
|
|
if ( FNullEnt( pent ) ){
|
|
return 0;
|
|
}
|
|
|
|
KeyValueData pkvd;
|
|
char szTemp[16];
|
|
|
|
sprintf(szTemp,"%d",(int)params[1]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "pwuptype"; // type
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "pwupduration"; // duration
|
|
pkvd.szValue = "60";
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
/*
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "message";
|
|
pkvd.szValue = "";
|
|
pMDLL_KeyValue(pEntity, &pkvd);
|
|
*/
|
|
cell *vInput = MF_GetAmxAddr(amx,params[2]);
|
|
|
|
float fNewX = *(float *)((void *)&vInput[0]);
|
|
float fNewY = *(float *)((void *)&vInput[1]);
|
|
float fNewZ = *(float *)((void *)&vInput[2]);
|
|
|
|
vec3_t vNewValue = vec3_t(fNewX, fNewY, fNewZ);
|
|
|
|
MDLL_Spawn(pent);
|
|
pent->v.origin = vNewValue;
|
|
|
|
return ENTINDEX(pent);
|
|
}
|
|
|
|
// create_pwup -> !wait! -> give_pwup
|
|
static cell AMX_NATIVE_CALL give_pwup(AMX *amx, cell *params){ // index,pwupentindex
|
|
|
|
edict_t* pent = INDEXENT(params[2]);
|
|
if ( FNullEnt( pent ) || strcmp("ts_powerup",STRING(pent->v.classname))!=0 ){
|
|
return 0;
|
|
}
|
|
|
|
int id = params[1];
|
|
if ( id<1 || id>gpGlobals->maxClients ){
|
|
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( !pPlayer->ingame || !pPlayer->IsAlive() ){
|
|
REMOVE_ENTITY(pent);
|
|
return 0;
|
|
}
|
|
|
|
pent->v.origin = pPlayer->pEdict->v.origin;
|
|
|
|
MDLL_Touch(pent, pPlayer->pEdict);
|
|
|
|
REMOVE_ENTITY(pent);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL ts_setup(AMX *amx, cell *params){ // index,pwupentindex
|
|
gKnifeOffset = params[1];
|
|
return 1;
|
|
|
|
}
|
|
|
|
AMX_NATIVE_INFO base_Natives[] = {
|
|
{ "TS_GetWpnName", get_weapon_name },
|
|
{ "TS_GetWpnLogName", get_weapon_logname },
|
|
{ "TS_WpnLogToName", wpnlog_to_name },
|
|
{ "TS_WpnLogToId", wpnlog_to_id },
|
|
{ "TS_IsMelee", is_melee },
|
|
{ "TS_GetUserWpn", get_user_weapon },
|
|
{ "TS_GetUserCash", get_user_cash },
|
|
{ "TS_GetUserSpace", get_user_space },
|
|
{ "TS_GetUserPwUp",get_user_pwup },
|
|
{ "TS_GetUserItems",get_user_items },
|
|
{ "TS_GetKillingStreak",get_killingStreak },
|
|
{ "TS_GetUserLastFrag",get_lastFrag },
|
|
|
|
{ "TS_GiveWeapon",give_weapon },
|
|
{ "TS_CreatePwUp",create_pwup },
|
|
{ "TS_GivePwUp",give_pwup },
|
|
|
|
{ "TS_SetPDdata",ts_setup },
|
|
|
|
//"*******************"
|
|
{ NULL, NULL }
|
|
}; |