amxmodx/dlls/cstrike/cstrike
Steve Dudenhoeffer 240c92e20f Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
2008-04-29 06:53:55 +00:00
..
msvc7 Implemented request amb242: added cs_get/set_user_hostagekills() natives 2007-05-01 21:38:39 +00:00
msvc8 Fixed Windows builds of all modules - they were broken as a result of all the moves of svn_version.h *sigh* 2007-04-24 18:50:16 +00:00
sdk Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h 2008-04-29 06:53:55 +00:00
cstrike.cpp Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load. 2008-04-27 00:07:06 +00:00
cstrike.h now for the one byte fix... 2007-10-03 00:51:25 +00:00
CstrikeHacks.cpp workaround for msvc optimizing away stack usage on detour 2007-08-16 16:30:16 +00:00
CstrikePlayer.cpp Massive reorganization attempt - part 1.75 2007-03-13 18:44:23 +00:00
CstrikePlayer.h Massive reorganization attempt - part 1.75 2007-03-13 18:44:23 +00:00
Makefile added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
svn_version.h finalized build numbers and all that other release crap 2007-10-26 02:23:21 +00:00
svn_version.tpl Moved svn_version.h and svn_version.tpl out of SDK directories... 2007-03-27 16:07:28 +00:00