Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
This commit is contained in:
parent
f410ea743d
commit
240c92e20f
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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@ -294,6 +294,13 @@ void SetModel_Post(edict_t *e, const char *m)
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RETURN_META(MRES_IGNORED);
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}
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int AmxxCheckGame(const char *game)
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{
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if (strcasecmp(game, "dod") == 0)
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return AMXX_GAME_OK;
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return AMXX_GAME_BAD;
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}
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void OnAmxxAttach()
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{
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MF_AddNatives( base_Natives );
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@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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@ -55,6 +56,9 @@ struct amxx_module_info_s
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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@ -46,6 +46,13 @@
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/** AMXX query */
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//#define FN_AMXX_QUERY OnAmxxQuery
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/** AMXX Check Game - module API is NOT available here.
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* Return AMXX_GAME_OK if this module can load on the game, AMXX_GAME_BAD if it cannot.
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* syntax: int AmxxCheckGame(const char *game)
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*/
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#define FN_AMXX_CHECKGAME AmxxCheckGame
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/** AMXX attach
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* Do native functions init here (MF_AddNatives)
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*/
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@ -471,6 +471,13 @@ void OnMetaAttach()
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dodstats_pause = CVAR_GET_POINTER(init_dodstats_pause.name);
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}
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int AmxxCheckGame(const char *game)
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{
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if (strcasecmp(game, "dod") == 0)
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return AMXX_GAME_OK;
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return AMXX_GAME_BAD;
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}
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void OnAmxxAttach()
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{
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MF_AddNatives( stats_Natives );
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@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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/** AMXX query */
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//#define FN_AMXX_QUERY OnAmxxQuery
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/** AMXX Check Game - module API is NOT available here.
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* Return AMXX_GAME_OK if this module can load on the game, AMXX_GAME_BAD if it cannot.
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* syntax: int AmxxCheckGame(const char *game)
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*/
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#define FN_AMXX_CHECKGAME AmxxCheckGame
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/** AMXX attach
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* Do native functions init here (MF_AddNatives)
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*/
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
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#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
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// *** Small stuff ***
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2005
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@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
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void FN_AMXX_QUERY(void);
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#endif // FN_AMXX_QUERY
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#ifdef FN_AMXX_CHECKGAME
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int FN_AMXX_CHECKGAME(const char *);
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#endif // FN_AMXX_CHECKGAME
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#ifdef FN_AMXX_ATTACH
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void FN_AMXX_ATTACH(void);
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#endif // FN_AMXX_ATTACH
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
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// request optional function
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#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
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C_DLLEXPORT int AMXX_CheckGame(const char *game)
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{
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#ifdef FN_AMXX_CHECKGAME
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return FN_AMXX_CHECKGAME(game);
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#else
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return AMXX_GAME_OK;
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#endif
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}
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C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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{
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// Check pointer
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@ -10,6 +10,7 @@
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// config
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#include "moduleconfig.h"
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#include <stddef.h> // size_t
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// metamod include files
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#ifdef USE_METAMOD
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#include <extdll.h>
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#define AMXX_PARAM 2 /* Invalid parameter */
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#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
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#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
|
@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
|
|||
// request optional function
|
||||
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
||||
|
||||
C_DLLEXPORT int AMXX_CheckGame(const char *game)
|
||||
{
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
return FN_AMXX_CHECKGAME(game);
|
||||
#else
|
||||
return AMXX_GAME_OK;
|
||||
#endif
|
||||
}
|
||||
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
{
|
||||
// Check pointer
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
// config
|
||||
#include "moduleconfig.h"
|
||||
|
||||
#include <stddef.h> // size_t
|
||||
// metamod include files
|
||||
#ifdef USE_METAMOD
|
||||
#include <extdll.h>
|
||||
|
@ -55,6 +56,9 @@ struct amxx_module_info_s
|
|||
#define AMXX_PARAM 2 /* Invalid parameter */
|
||||
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
|
||||
|
||||
#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
|
@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
|
|||
// request optional function
|
||||
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
||||
|
||||
C_DLLEXPORT int AMXX_CheckGame(const char *game)
|
||||
{
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
return FN_AMXX_CHECKGAME(game);
|
||||
#else
|
||||
return AMXX_GAME_OK;
|
||||
#endif
|
||||
}
|
||||
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
{
|
||||
// Check pointer
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
// config
|
||||
#include "moduleconfig.h"
|
||||
|
||||
#include <stddef.h> // size_t
|
||||
// metamod include files
|
||||
#ifdef USE_METAMOD
|
||||
#include <extdll.h>
|
||||
|
@ -55,6 +56,9 @@ struct amxx_module_info_s
|
|||
#define AMXX_PARAM 2 /* Invalid parameter */
|
||||
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
|
||||
|
||||
#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
|
@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
|
|||
// request optional function
|
||||
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
||||
|
||||
C_DLLEXPORT int AMXX_CheckGame(const char *game)
|
||||
{
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
return FN_AMXX_CHECKGAME(game);
|
||||
#else
|
||||
return AMXX_GAME_OK;
|
||||
#endif
|
||||
}
|
||||
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
{
|
||||
// Check pointer
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
// config
|
||||
#include "moduleconfig.h"
|
||||
|
||||
#include <stddef.h> // size_t
|
||||
// metamod include files
|
||||
#ifdef USE_METAMOD
|
||||
#include <extdll.h>
|
||||
|
@ -55,6 +56,9 @@ struct amxx_module_info_s
|
|||
#define AMXX_PARAM 2 /* Invalid parameter */
|
||||
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
|
||||
|
||||
#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -331,6 +331,13 @@ void OnMetaAttach() {
|
|||
|
||||
}
|
||||
|
||||
int AmxxCheckGame(const char *game)
|
||||
{
|
||||
if (strcasecmp(game, "tfc") == 0)
|
||||
return AMXX_GAME_OK;
|
||||
|
||||
return AMXX_GAME_BAD;
|
||||
}
|
||||
void OnAmxxAttach() {
|
||||
|
||||
MF_AddNatives( stats_Natives );
|
||||
|
|
|
@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
|
|||
// request optional function
|
||||
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
||||
|
||||
C_DLLEXPORT int AMXX_CheckGame(const char *game)
|
||||
{
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
return FN_AMXX_CHECKGAME(game);
|
||||
#else
|
||||
return AMXX_GAME_OK;
|
||||
#endif
|
||||
}
|
||||
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
{
|
||||
// Check pointer
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
// config
|
||||
#include "moduleconfig.h"
|
||||
|
||||
#include <stddef.h> // size_t
|
||||
// metamod include files
|
||||
#ifdef USE_METAMOD
|
||||
#include <extdll.h>
|
||||
|
@ -55,6 +56,9 @@ struct amxx_module_info_s
|
|||
#define AMXX_PARAM 2 /* Invalid parameter */
|
||||
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
|
||||
|
||||
#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
|
@ -46,6 +46,13 @@
|
|||
/** AMXX query */
|
||||
//#define FN_AMXX_QUERY OnAmxxQuery
|
||||
|
||||
/** AMXX Check Game - module API is NOT available here.
|
||||
* Return AMXX_GAME_OK if this module can load on the game, AMXX_GAME_BAD if it cannot.
|
||||
* syntax: int AmxxCheckGame(const char *game)
|
||||
*/
|
||||
#define FN_AMXX_CHECKGAME AmxxCheckGame
|
||||
|
||||
|
||||
/** AMXX attach
|
||||
* Do native functions init here (MF_AddNatives)
|
||||
*/
|
||||
|
|
|
@ -342,6 +342,13 @@ void OnPluginsLoaded()
|
|||
g_death_info = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
||||
}
|
||||
|
||||
int AmxxCheckGame(const char *game)
|
||||
{
|
||||
if (strcasecmp(game, "ts") == 0)
|
||||
return AMXX_GAME_OK;
|
||||
|
||||
return AMXX_GAME_BAD;
|
||||
}
|
||||
void OnAmxxAttach()
|
||||
{
|
||||
|
||||
|
|
|
@ -2548,6 +2548,14 @@ C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo
|
|||
// request optional function
|
||||
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
||||
|
||||
C_DLLEXPORT int AMXX_CheckGame(const char *game)
|
||||
{
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
return FN_AMXX_CHECKGAME(game);
|
||||
#else
|
||||
return AMXX_GAME_OK;
|
||||
#endif
|
||||
}
|
||||
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
||||
{
|
||||
// Check pointer
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
// config
|
||||
#include "moduleconfig.h"
|
||||
|
||||
#include <stddef.h> // size_t
|
||||
// metamod include files
|
||||
#ifdef USE_METAMOD
|
||||
#include <extdll.h>
|
||||
|
@ -55,6 +56,9 @@ struct amxx_module_info_s
|
|||
#define AMXX_PARAM 2 /* Invalid parameter */
|
||||
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
|
||||
|
||||
#define AMXX_GAME_OK 0 /* This module can load on the current game mod. */
|
||||
#define AMXX_GAME_BAD 1 /* This module can not load on the current game mod. */
|
||||
|
||||
// *** Small stuff ***
|
||||
// The next section is copied from the amx.h file
|
||||
// Copyright (c) ITB CompuPhase, 1997-2005
|
||||
|
@ -2023,6 +2027,10 @@ int FN_ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther);
|
|||
void FN_AMXX_QUERY(void);
|
||||
#endif // FN_AMXX_QUERY
|
||||
|
||||
#ifdef FN_AMXX_CHECKGAME
|
||||
int FN_AMXX_CHECKGAME(const char *);
|
||||
#endif // FN_AMXX_CHECKGAME
|
||||
|
||||
#ifdef FN_AMXX_ATTACH
|
||||
void FN_AMXX_ATTACH(void);
|
||||
#endif // FN_AMXX_ATTACH
|
||||
|
|
|
@ -46,6 +46,12 @@
|
|||
/** AMXX query */
|
||||
//#define FN_AMXX_QUERY OnAmxxQuery
|
||||
|
||||
/** AMXX Check Game - module API is NOT available here.
|
||||
* Return AMXX_GAME_OK if this module can load on the game, AMXX_GAME_BAD if it cannot.
|
||||
* syntax: int AmxxCheckGame(const char *game)
|
||||
*/
|
||||
#define FN_AMXX_CHECKGAME AmxxCheckGame
|
||||
|
||||
/** AMXX attach
|
||||
* Do native functions init here (MF_AddNatives)
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue
Block a user