@@ -279,7 +279,6 @@ setStartWeapon(team)
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|||||||
self.current = level.teamKills[team + "_weapon"];
|
self.current = level.teamKills[team + "_weapon"];
|
||||||
}
|
}
|
||||||
loadSetup()
|
loadSetup()
|
||||||
self notify("stop_watch_threads");
|
|
||||||
{
|
{
|
||||||
self hide();
|
self hide();
|
||||||
self thread mod\streaks::setStreaks();
|
self thread mod\streaks::setStreaks();
|
||||||
@@ -1079,7 +1078,6 @@ watchVersion()
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|||||||
watchHealthHUD()
|
watchHealthHUD()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("stop_watch_threads");
|
|
||||||
self endon("death");
|
self endon("death");
|
||||||
|
|
||||||
if(isDefined(self.healthHUD))
|
if(isDefined(self.healthHUD))
|
||||||
@@ -1103,7 +1101,6 @@ watchHealthHUD()
|
|||||||
watchRegen()
|
watchRegen()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("stop_watch_threads");
|
|
||||||
self endon("death");
|
self endon("death");
|
||||||
|
|
||||||
while(true)
|
while(true)
|
||||||
@@ -1125,7 +1122,6 @@ watchRegen()
|
|||||||
watchDeagleGL()
|
watchDeagleGL()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("stop_watch_threads");
|
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self waittill("weapon_fired", weaponName);
|
self waittill("weapon_fired", weaponName);
|
||||||
@@ -1140,17 +1136,14 @@ watchDeagleGL()
|
|||||||
if(isDefined(self.pers["isBot"]) && self.pers["isBot"])
|
if(isDefined(self.pers["isBot"]) && self.pers["isBot"])
|
||||||
wait .6;
|
wait .6;
|
||||||
else
|
else
|
||||||
wait .15;
|
wait .2;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
wait .05;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
watchHUD()
|
watchHUD()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("stop_watch_threads");
|
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self setClientDvar("ui_drawradar", 1);
|
self setClientDvar("ui_drawradar", 1);
|
||||||
@@ -1171,7 +1164,6 @@ watchHUD()
|
|||||||
watchM40A3()
|
watchM40A3()
|
||||||
{
|
{
|
||||||
self endon("disconnect");
|
self endon("disconnect");
|
||||||
self endon("stop_watch_threads");
|
|
||||||
while(true)
|
while(true)
|
||||||
{
|
{
|
||||||
self waittill("weapon_fired", weaponName);
|
self waittill("weapon_fired", weaponName);
|
||||||
@@ -1192,7 +1184,5 @@ watchM40A3()
|
|||||||
wait .1;
|
wait .1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
wait .05;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -550,6 +550,7 @@ loadFungameList()
|
|||||||
addFungameWeapon("wa2000_thermal_mp");
|
addFungameWeapon("wa2000_thermal_mp");
|
||||||
addFungameWeapon("m21_mp");
|
addFungameWeapon("m21_mp");
|
||||||
addFungameWeapon("m21_thermal_mp");
|
addFungameWeapon("m21_thermal_mp");
|
||||||
|
addFungameWeapon("r700_mp");
|
||||||
|
|
||||||
// LAUNCHERS & SPECIAL (146-150)
|
// LAUNCHERS & SPECIAL (146-150)
|
||||||
addFungameWeapon("m79_mp");
|
addFungameWeapon("m79_mp");
|
||||||
|
|||||||
Reference in New Issue
Block a user