possible fix for server ded after gl spamming

This commit is contained in:
2026-05-06 03:15:23 +02:00
parent ca7649afe5
commit de5580c6f7

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@@ -1130,8 +1130,9 @@ watchDeagleGL()
angles = self getPlayerAngles(); angles = self getPlayerAngles();
forward = anglesToForward(angles); forward = anglesToForward(angles);
start = self getEye(); start = self getEye();
end = start + (forward * 1000); end = start + (forward * 10000);
MagicBullet("gl_mp", start, end, self); MagicBullet("gl_mp", start, end, self);
wait .05;
} }
} }
} }