Fixed passing a temporary string to LIGHT_STYLE (#464)
This commit is contained in:
parent
779a4d9e59
commit
0689c664d7
@ -561,7 +561,7 @@ static cell AMX_NATIVE_CALL set_lights(AMX *amx, cell *params) {
|
||||
memcpy(glinfo.szLastLights, szLights, ke::Min(iLength, 127));
|
||||
|
||||
LightStyleDetour->DisableDetour();
|
||||
LIGHT_STYLE(0, szLights);
|
||||
LIGHT_STYLE(0, glinfo.szLastLights);
|
||||
LightStyleDetour->EnableDetour();
|
||||
|
||||
// These make it so that players/weaponmodels look like whatever the lighting is
|
||||
|
Loading…
Reference in New Issue
Block a user