Fixed passing a temporary string to LIGHT_STYLE (#464)

This commit is contained in:
Artem Golubikhin 2017-10-08 22:57:12 +03:00 committed by Vincent Herbet
parent 779a4d9e59
commit 0689c664d7

View File

@ -561,7 +561,7 @@ static cell AMX_NATIVE_CALL set_lights(AMX *amx, cell *params) {
memcpy(glinfo.szLastLights, szLights, ke::Min(iLength, 127));
LightStyleDetour->DisableDetour();
LIGHT_STYLE(0, szLights);
LIGHT_STYLE(0, glinfo.szLastLights);
LightStyleDetour->EnableDetour();
// These make it so that players/weaponmodels look like whatever the lighting is