Updated ham sandwich offsets for TFC.

Former-commit-id: 561e9d87dfe374662c189bc76ea65bf4b40f07e7
This commit is contained in:
Scott Ehlert 2013-05-24 22:28:06 -05:00
parent 2c2de2169f
commit 7e64cbf543

View File

@ -710,110 +710,110 @@
; TFC Does not have the following "standard" entries in its vtable:
; addpoints, addpointstoteam
@section tfc linux
pev 0
base 0x470
pev 4
base 0x0
spawn 3
precache 4
keyvalue 5
objectcaps 8
activate 9
setobjectcollisionbox 10
classify 11
deathnotice 12
traceattack 13
takedamage 14
takehealth 15
killed 16
bloodcolor 17
tracebleed 18
istriggered 19
mymonsterpointer 20
mysquadmonsterpointer 21
gettogglestate 22
addplayeritem 23
removeplayeritem 24
giveammo 25
getdelay 26
ismoving 27
overridereset 28
damagedecal 29
settogglestate 30
startsneaking 31
stopsneaking 32
oncontrols 33
issneaking 34
isalive 35
isbspmodel 36
reflectgauss 37
hastarget 38
isinworld 39
isplayer 40
isnetclient 41
getnexttarget 43
think 44
touch 45
use 46
blocked 47
respawn 48
updateowner 49
fbecomeprone 50
center 51
eyeposition 52
earposition 53
bodytarget 54
illumination 55
fvisible 56
fvecvisible 57
spawn 2
precache 3
keyvalue 4
objectcaps 7
activate 8
setobjectcollisionbox 9
classify 10
deathnotice 11
traceattack 12
takedamage 13
takehealth 14
killed 15
bloodcolor 16
tracebleed 17
istriggered 18
mymonsterpointer 19
mysquadmonsterpointer 20
gettogglestate 21
addplayeritem 22
removeplayeritem 23
giveammo 24
getdelay 25
ismoving 26
overridereset 27
damagedecal 28
settogglestate 29
startsneaking 30
stopsneaking 31
oncontrols 32
issneaking 33
isalive 34
isbspmodel 35
reflectgauss 36
hastarget 37
isinworld 38
isplayer 39
isnetclient 40
getnexttarget 42
think 43
touch 44
use 45
blocked 46
respawn 47
updateowner 48
fbecomeprone 49
center 50
eyeposition 51
earposition 52
bodytarget 53
illumination 54
fvisible 55
fvecvisible 56
player_jump 135
player_duck 136
player_prethink 137
player_postthink 138
player_shouldfadeondeath 69
player_impulsecommands 139
player_jump 134
player_duck 135
player_prethink 136
player_postthink 137
player_shouldfadeondeath 68
player_impulsecommands 138
item_addtoplayer 67
item_addduplicate 68
item_getiteminfo 70
item_candeploy 71
item_deploy 72
item_canholster 73
item_holster 74
item_updateiteminfo 75
item_preframe 76
item_postframe 77
item_drop 78
item_kill 79
item_attachtoplayer 80
item_primaryammoindex 81
item_secondaryammoindex 82
item_updateclientdata 83
item_getweaponptr 84
item_itemslot 69
item_addtoplayer 66
item_addduplicate 67
item_getiteminfo 69
item_candeploy 70
item_deploy 71
item_canholster 72
item_holster 73
item_updateiteminfo 74
item_preframe 75
item_postframe 76
item_drop 77
item_kill 78
item_attachtoplayer 79
item_primaryammoindex 80
item_secondaryammoindex 81
item_updateclientdata 82
item_getweaponptr 83
item_itemslot 68
weapon_extractammo 85
weapon_extractclipammo 86
weapon_addweapon 87
weapon_playemptysound 88
weapon_resetemptysound 89
weapon_sendweaponanim 90
weapon_isusable 91
weapon_primaryattack 92
weapon_secondaryattack 93
weapon_reload 94
weapon_weaponidle 95
weapon_retireweapon 96
weapon_shouldweaponidle 97
weapon_extractammo 84
weapon_extractclipammo 85
weapon_addweapon 86
weapon_playemptysound 87
weapon_resetemptysound 88
weapon_sendweaponanim 89
weapon_isusable 90
weapon_primaryattack 91
weapon_secondaryattack 92
weapon_reload 93
weapon_weaponidle 94
weapon_retireweapon 95
weapon_shouldweaponidle 96
tfc_engineeruse 58
tfc_finished 59
tfc_empexplode 60
tfc_calcempdmgrad 61
tfc_takeempblast 62
tfc_empremove 63
tfc_takeconcussionblast 64
tfc_concuss 65
tfc_engineeruse 57
tfc_finished 58
tfc_empexplode 59
tfc_calcempdmgrad 60
tfc_takeempblast 61
tfc_empremove 62
tfc_takeconcussionblast 63
tfc_concuss 64
@end
@section tfc windows
pev 4
@ -922,6 +922,114 @@
tfc_takeconcussionblast 62
tfc_concuss 63
@end
@section tfc mac
pev 4
base 0x0
spawn 2
precache 3
keyvalue 4
objectcaps 7
activate 8
setobjectcollisionbox 9
classify 10
deathnotice 11
traceattack 12
takedamage 13
takehealth 14
killed 15
bloodcolor 16
tracebleed 17
istriggered 18
mymonsterpointer 19
mysquadmonsterpointer 20
gettogglestate 21
addplayeritem 22
removeplayeritem 23
giveammo 24
getdelay 25
ismoving 26
overridereset 27
damagedecal 28
settogglestate 29
startsneaking 30
stopsneaking 31
oncontrols 32
issneaking 33
isalive 34
isbspmodel 35
reflectgauss 36
hastarget 37
isinworld 38
isplayer 39
isnetclient 40
getnexttarget 42
think 43
touch 44
use 45
blocked 46
respawn 47
updateowner 48
fbecomeprone 49
center 50
eyeposition 51
earposition 52
bodytarget 53
illumination 54
fvisible 55
fvecvisible 56
player_jump 134
player_duck 135
player_prethink 136
player_postthink 137
player_shouldfadeondeath 68
player_impulsecommands 138
item_addtoplayer 66
item_addduplicate 67
item_getiteminfo 69
item_candeploy 70
item_deploy 71
item_canholster 72
item_holster 73
item_updateiteminfo 74
item_preframe 75
item_postframe 76
item_drop 77
item_kill 78
item_attachtoplayer 79
item_primaryammoindex 80
item_secondaryammoindex 81
item_updateclientdata 82
item_getweaponptr 83
item_itemslot 68
weapon_extractammo 84
weapon_extractclipammo 85
weapon_addweapon 86
weapon_playemptysound 87
weapon_resetemptysound 88
weapon_sendweaponanim 89
weapon_isusable 90
weapon_primaryattack 91
weapon_secondaryattack 92
weapon_reload 93
weapon_weaponidle 94
weapon_retireweapon 95
weapon_shouldweaponidle 96
tfc_engineeruse 57
tfc_finished 58
tfc_empexplode 59
tfc_calcempdmgrad 60
tfc_takeempblast 61
tfc_empremove 62
tfc_takeconcussionblast 63
tfc_concuss 64
@end
; ns's linux binary is compiled with gcc 3.3, so the "base" is 0, and pev is 4
@section ns linux
pev 4