Offsets updated for NS v3.0 final release.

This commit is contained in:
CheesyPeteza 2005-03-05 05:25:32 +00:00
parent 3074ca0756
commit 7fd9fff987

View File

@ -6,29 +6,29 @@
// Offsets (used in NPData.cpp)
#define OFFSET_WIN_RESOURCES 1592
#define OFFSET_LIN_RESOURCES 1612
#define OFFSET_WIN_RESOURCES 1604
#define OFFSET_LIN_RESOURCES 1624
#define OFFSET_WIN_WEAPDMG 192
#define OFFSET_LIN_WEAPDMG 208
#define OFFSET_WIN_WEAPDMG 200
#define OFFSET_LIN_WEAPDMG 216
#define OFFSET_WIN_WEAPRANGE 188
#define OFFSET_LIN_WEAPRANGE 204
#define OFFSET_WIN_WEAPRANGE 196
#define OFFSET_LIN_WEAPRANGE 212
#define OFFSET_WIN_WEAPCLIP 160
#define OFFSET_LIN_WEAPCLIP 176
#define OFFSET_WIN_HIVE_TRAIT 300
#define OFFSET_LIN_HIVE_TRAIT 284
#define OFFSET_WIN_HIVE_TRAIT 312
#define OFFSET_LIN_HIVE_TRAIT 296
#define OFFSET_WIN_SCORE 6416
#define OFFSET_LIN_SCORE 6292
#define OFFSET_WIN_SCORE 6432
#define OFFSET_LIN_SCORE 6308
#define OFFSET_WIN_EXP 6352
#define OFFSET_LIN_EXP 6240
#define OFFSET_WIN_EXP 6368
#define OFFSET_LIN_EXP 6256
#define OFFSET_WIN_POINTS 6360
#define OFFSET_LIN_POINTS 6248
#define OFFSET_WIN_POINTS 6376
#define OFFSET_LIN_POINTS 6264
#define OFFSET_WIN_AMMO_LMG 912
#define OFFSET_LIN_AMMO_LMG 932
@ -47,8 +47,8 @@
#define OFFSET_WIN_AMMO_GL 928
#define OFFSET_LIN_AMMO_GL 948
#define OFFSET_WIN_AMMO_HG 932
#define OFFSET_LIN_AMMO_HG 952
#define OFFSET_WIN_AMMO_HG 932 // Couldn't find anything at this offset but other weapons haven't changed.
#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
#define OFFSET_WIN_DEATHS 1176
#define OFFSET_LIN_DEATHS 1196