Touch it and die, bail.
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@ -19,6 +19,7 @@ inline edict_t* INDEXENT2( int iEdictNum )
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else
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return (*g_engfuncs.pfnPEntityOfEntIndex)(iEdictNum);
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}
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#ifdef DONT_TOUCH_THIS_AGAIN_BAIL
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#define CHECK_ENTITY(x) \
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if (x < 0 || x > gpGlobals->maxEntities) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
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@ -36,7 +37,9 @@ inline edict_t* INDEXENT2( int iEdictNum )
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} \
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} \
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}
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#endif
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#define CHECK_ENTITY(x) if (x != 0 && (FNullEnt(INDEXENT2(x)) || x < 0 || x > gpGlobals->maxEntities)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; }
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extern AMX_NATIVE_INFO engfunc_natives[];
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extern AMX_NATIVE_INFO dllfunc_natives[];
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extern AMX_NATIVE_INFO pev_natives[];
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@ -4,6 +4,7 @@
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static cell AMX_NATIVE_CALL amx_pev(AMX *amx,cell *params)
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{
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int index=params[1];
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#ifdef DONT_TOUCH_THIS_AGAIN_BAIL
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if (index >= 1 && index <= gpGlobals->maxClients)
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{
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if (!MF_IsPlayerIngame(index))
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@ -18,6 +19,8 @@ static cell AMX_NATIVE_CALL amx_pev(AMX *amx,cell *params)
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return 0;
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}
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}
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#endif
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CHECK_ENTITY(index);
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edict_t *pPlayer = INDEXENT2(index);
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int returntype = *params/sizeof(cell);
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int valuetype=0;
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