Cstrike: Fix defuser/nvgs not being called with CS_OnBuy and fix wrong shield CSI constants
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eb0222455a
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d08e1357dd
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@ -40,10 +40,11 @@ GetWeaponInfoFunc GetWeaponInfo;
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int CurrentItemId;
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bool TriggeredFromCommand;
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StringHashMap<int> ItemAliasList;
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// m_iTeam and m_iMenu from CBasePlayer.
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TypeDescription TeamDesc;
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TypeDescription MenuDesc;
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// Engine global variables.
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server_static_t *ServerStatic;
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server_t *Server;
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@ -80,16 +81,6 @@ const char *CMD_ARGV(int i)
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return g_engfuncs.pfnCmd_Argv(i);
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}
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void OnEmitSound(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch)
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{
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// If shield is blocked with CS_OnBuy, we need to block the pickup sound ("items/gunpickup2.wav")
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// as well played right after. Why this sound is not contained in GiveShield()?
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g_pengfuncsTable->pfnEmitSound = nullptr;
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RETURN_META(MRES_SUPERCEDE);
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}
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DETOUR_DECL_STATIC1(C_ClientCommand, void, edict_t*, pEdict) // void ClientCommand(edict_t *pEntity)
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{
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const char *command = CMD_ARGV(0);
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@ -97,7 +88,7 @@ DETOUR_DECL_STATIC1(C_ClientCommand, void, edict_t*, pEdict) // void ClientComma
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CurrentItemId = CSI_NONE;
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// Purpose is to retrieve an item id based on alias name or selected item from menu,
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// to be used in OnBuy* forwards.
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// to be used in CS_OnBuy* forwards.
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if ((ForwardOnBuyAttempt != -1 || ForwardOnBuy != -1) && command && *command)
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{
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int itemId = CSI_NONE;
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@ -179,8 +170,41 @@ DETOUR_DECL_STATIC1(C_ClientCommand, void, edict_t*, pEdict) // void ClientComma
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return;
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}
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// CS_OnBuy()
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// -
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// This forward should be called right before game gives the item.
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// All items except shield, defuser and nvgs, games executes in the following order:
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// GiveNamedItem -> AddAccount
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// Forward is fired on GiveNamedItem.
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// Shield only:
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// GiveShield -> AddAccount -> EmitSound
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// Forward is fired on GiveShield.
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// Defusal kit only:
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// m_bHasDefuser(true) -> StatusIcon -> pev_body(1) -> AddAccount -> EmitSound -> ItemStatus
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// Forward is fired on StatusIcon.
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// Nightvision only:
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// EmitSound -> m_bHasNightVision(true) -> AddAccount -> ItemStatus
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// Forward is fired on EmitSound.
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TriggeredFromCommand = CurrentItemId != CSI_NONE;
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if (TriggeredFromCommand)
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{
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if (CurrentItemId == CSI_NVGS)
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{
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g_pengfuncsTable->pfnEmitSound = OnEmitSound;
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}
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else if (CurrentItemId == CSI_DEFUSER)
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{
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GET_OFFSET_NO_ERROR("CBasePlayer", m_bHasDefuser);
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if (!get_pdata<bool>(pEdict, m_bHasDefuser))
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{
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EnableMessageHooks();
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}
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}
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}
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DETOUR_STATIC_CALL(C_ClientCommand)(pEdict);
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TriggeredFromCommand = false;
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@ -203,6 +227,69 @@ edict_s* OnCreateNamedEntity(int classname)
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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void OnEmitSound(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch)
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{
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if (TriggeredFromCommand)
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{
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switch (CurrentItemId)
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{
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case CSI_NVGS:
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{
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auto client = ENTINDEX(entity);
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if (!MF_IsPlayerAlive(client) || MF_ExecuteForward(ForwardOnBuy, static_cast<cell>(client), CSI_NVGS) <= 0)
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{
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g_pengfuncsTable->pfnEmitSound = nullptr;
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RETURN_META(MRES_IGNORED);
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}
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}
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case CSI_DEFUSER:
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case CSI_SHIELD:
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{
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g_pengfuncsTable->pfnEmitSound = nullptr;
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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}
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RETURN_META(MRES_IGNORED);
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}
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bool OnMessageItemStatus(edict_t *pPlayer)
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{
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if (TriggeredFromCommand && (CurrentItemId == CSI_DEFUSER || CurrentItemId == CSI_NVGS))
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{
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if (!g_pengfuncsTable->pfnEmitSound)
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{
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return true; // Block message
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}
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DisableMessageHooks();
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}
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return false;
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}
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bool OnMessageStatusIcon(edict_t *pPlayer)
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{
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if (TriggeredFromCommand && CurrentItemId == CSI_DEFUSER)
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{
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auto client = ENTINDEX(pPlayer);
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if (MF_IsPlayerAlive(client) && MF_ExecuteForward(ForwardOnBuy, static_cast<cell>(client), CSI_DEFUSER) > 0)
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{
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GET_OFFSET_NO_ERROR_RET("CBasePlayer", m_bHasDefuser);
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set_pdata<bool>(pPlayer, m_bHasDefuser, false);
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return true; // Block message
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}
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DisableMessageHooks();
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}
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return false;
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}
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DETOUR_DECL_MEMBER0(GiveDefaultItems, void) // void CBasePlayer::GiveDefaultItems(void)
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{
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if (NoKifesMode)
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@ -234,11 +321,11 @@ DETOUR_DECL_MEMBER1(GiveNamedItem, void, const char*, pszName) // void CBasePlay
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DETOUR_DECL_MEMBER1(GiveShield, void, bool, bRetire) // void CBasePlayer::GiveShield(bool bRetire)
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{
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if (TriggeredFromCommand && CurrentItemId == CSI_SHIELDGUN)
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if (TriggeredFromCommand && CurrentItemId == CSI_SHIELD)
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{
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int client = TypeConversion.cbase_to_id(this);
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if (MF_IsPlayerAlive(client) && MF_ExecuteForward(ForwardOnBuy, static_cast<cell>(client), CSI_SHIELDGUN) > 0)
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if (MF_IsPlayerAlive(client) && MF_ExecuteForward(ForwardOnBuy, static_cast<cell>(client), CSI_SHIELD) > 0)
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{
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// If shield blocked, we need to hook EmitSound to block pickup sound played right after.
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g_pengfuncsTable->pfnEmitSound = OnEmitSound;
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@ -256,9 +343,26 @@ DETOUR_DECL_MEMBER2(AddAccount, void, int, amount, bool, bTrackChange) // void C
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{
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if (TriggeredFromCommand)
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{
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if (CurrentItemId == CSI_NONE)
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switch (CurrentItemId)
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{
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return;
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case CSI_DEFUSER:
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{
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G_HL_TypeConversion.cbase_to_entvar(this)->body = 0;
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g_pengfuncsTable->pfnEmitSound = OnEmitSound; // To block pickup sound.
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EnableMessageHooks(); // To block ItemStatus
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break;
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}
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case CSI_NVGS:
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{
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GET_OFFSET_NO_ERROR("CBasePlayer", m_bHasNightVision);
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set_pdata<bool>(G_HL_TypeConversion.cbase_to_edict(this), m_bHasNightVision, false);
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EnableMessageHooks(); // To block ItemStatus
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break;
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}
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case CSI_NONE:
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{
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return;
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}
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}
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}
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@ -25,6 +25,7 @@ void InitGlobalVars();
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void ShutdownHacks();
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void ToggleDetour_ClientCommands(bool enable);
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void ToggleDetour_BuyCommands(bool enable);
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void OnEmitSound(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch);
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extern AMX_NATIVE_INFO CstrikeNatives[];
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@ -93,6 +93,12 @@ void OnServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax)
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DisableMessageHooks();
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}
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void OnPluginsUnloaded()
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{
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// Force to disable all hooks at map change.
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DisableMessageHooks(true);
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}
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void OnAmxxDetach()
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{
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ConfigManager->RemoveUserConfigHook("CommandsAliases", &ItemsManager);
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@ -1358,7 +1358,13 @@ static cell AMX_NATIVE_CALL cs_set_user_zoom(AMX *amx, cell *params)
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int mode = params[3];
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int weapon = *static_cast<int *>(MF_PlayerPropAddr(index, Player_CurrentWeapon));
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Players[index].ResetZoom();
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CPlayer& player = Players[index];
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if (player.GetZoom())
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{
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DisableMessageHooks();
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player.ResetZoom();
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}
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if (type == CS_RESET_ZOOM)
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{
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@ -1406,7 +1412,7 @@ static cell AMX_NATIVE_CALL cs_set_user_zoom(AMX *amx, cell *params)
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if (!mode)
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{
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Players[index].SetZoom(value);
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player.SetZoom(value);
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EnableMessageHooks();
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}
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@ -21,11 +21,13 @@
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bool ShouldBlock;
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bool ShouldBlockHLTV;
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bool ShouldDisableHooks;
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bool RetrieveWeaponName;
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ke::AString CurrentWeaponName;
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int ArgPosition;
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int MessageIdArmorType;
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int MessageIdItemStatus;
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int MessageIdHLTV;
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int MessageIdMoney;
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int MessageIdResetHUD;
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@ -37,6 +39,9 @@ int MessageIdTeamInfo;
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int MessageIdTextMsg;
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int MessageIdWeaponList;
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extern bool OnMessageStatusIcon(edict_t *pPlayer);
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extern bool OnMessageItemStatus(edict_t *pPlayer);
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struct UserMsg
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{
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const char* name;
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@ -46,6 +51,7 @@ struct UserMsg
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UserMsg MessagesList[] =
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{
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{ "ArmorType" , &MessageIdArmorType },
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{ "ItemStatus" , &MessageIdItemStatus },
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{ "HLTV" , &MessageIdHLTV },
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{ "Money" , &MessageIdMoney },
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{ "ResetHUD" , &MessageIdResetHUD },
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@ -105,7 +111,30 @@ void OnMessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *p
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int index = ENTINDEX(pEntity);
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if (Players[index].GetZoom())
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{
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Players[index].ResetZoom();
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DisableMessageHooks();
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}
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}
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else if (msg_type == MessageIdStatusIcon)
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{
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if (OnMessageStatusIcon(pEntity))
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{
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ShouldBlock = true;
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ShouldDisableHooks = true;
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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else if (msg_type == MessageIdItemStatus)
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{
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if (OnMessageItemStatus(pEntity))
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{
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ShouldBlock = true;
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ShouldDisableHooks = true;
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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break;
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}
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@ -139,11 +168,12 @@ void OnMessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *p
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void OnWriteByte(int value)
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{
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if (ShouldBlock)
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if (ShouldBlock)
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (RetrieveWeaponName && ++ArgPosition == 7 && value >= 0 && value < MAX_WEAPONS)
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if (RetrieveWeaponName && ++ArgPosition == 7 && value >= 0 && value < MAX_WEAPONS)
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{
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strncopy(WeaponNameList[value], CurrentWeaponName.chars(), sizeof(WeaponNameList[value]));
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}
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@ -153,6 +183,11 @@ void OnWriteByte(int value)
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void OnWriteString(const char *value)
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{
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if (ShouldBlock)
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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if (RetrieveWeaponName)
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{
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CurrentWeaponName = value;
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@ -166,9 +201,17 @@ void OnMessageEnd(void)
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if (ShouldBlock)
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{
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ShouldBlock = false;
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if (ShouldDisableHooks)
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{
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ShouldDisableHooks = false;
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DisableMessageHooks();
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}
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (RetrieveWeaponName)
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if (RetrieveWeaponName)
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{
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RetrieveWeaponName = false;
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ArgPosition = 0;
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@ -177,8 +220,12 @@ void OnMessageEnd(void)
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RETURN_META(MRES_IGNORED);
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}
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size_t RefCount;
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void EnableMessageHooks()
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{
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++RefCount;
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if (!g_pengfuncsTable->pfnMessageBegin)
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{
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g_pengfuncsTable->pfnMessageBegin = OnMessageBegin;
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@ -188,10 +235,18 @@ void EnableMessageHooks()
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}
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}
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void DisableMessageHooks()
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void DisableMessageHooks(bool force)
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{
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g_pengfuncsTable->pfnMessageBegin = nullptr;
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g_pengfuncsTable->pfnWriteByte = nullptr;
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g_pengfuncsTable->pfnWriteString = nullptr;
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g_pengfuncsTable->pfnMessageEnd = nullptr;
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if (force)
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{
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RefCount = 1;
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}
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if (--RefCount == 0)
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{
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g_pengfuncsTable->pfnMessageBegin = nullptr;
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g_pengfuncsTable->pfnWriteByte = nullptr;
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g_pengfuncsTable->pfnWriteString = nullptr;
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g_pengfuncsTable->pfnMessageEnd = nullptr;
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}
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}
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@ -26,6 +26,6 @@ extern int MessageIdTeamInfo;
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extern int MessageIdTextMsg;
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void EnableMessageHooks();
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void DisableMessageHooks();
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void DisableMessageHooks(bool force = false);
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#endif // CSTRIKE_USER_MESSAGES_H
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@ -80,7 +80,7 @@
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//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
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/** All plugins are now unloaded */
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//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
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#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
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/**** METAMOD ****/
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