David Anderson
a313c5b95b
updated strings
2004-09-08 21:13:04 +00:00
Steve Dudenhoeffer
7d3d04b13d
Tweaked register_impulse
2004-09-05 19:53:40 +00:00
Steve Dudenhoeffer
c6d2516df8
fixed all registered forwards
2004-08-31 05:02:19 +00:00
David Anderson
9a3e53478e
Added better error reporting
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Added new SDK version
2004-08-29 17:55:11 +00:00
Steve Dudenhoeffer
980ccfddf5
fixed building in debug mode issues
2004-08-26 21:27:39 +00:00
Steve Dudenhoeffer
f4ed94a9da
INDEXENT() fix (Use INDEXENT2() now)
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Stop forwarding after ServerActivate() has been called (until next map)
2004-08-12 04:14:47 +00:00
Steve Dudenhoeffer
b41a3631aa
Updates on Null function table
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Renamed:
- VelocityByAim->velocity_by_aim
- RadiusDamage->radius_damage
- PointContents->point_contents
Backwards compatibility stocks will be included.
Made precache_event a little bit more... logical.
2004-08-12 03:31:51 +00:00
Steve Dudenhoeffer
c9a0a3f9be
Null tabled some forwards
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Removed pfnUse hook (pointless)
Changed a couple native names
2004-08-11 12:17:39 +00:00
David Anderson
285a4ffed8
Fixed a few bugs.
2004-06-29 06:26:56 +00:00
David Anderson
f4de83c31a
Fixed a bug where blocking a message would crash the server.
2004-06-26 22:46:54 +00:00
David Anderson
9c59ece7a4
New registers for impulse, think, and touch.
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Fixed DispatchKeyValue related natives and forwards.
2004-06-25 22:51:18 +00:00
David Anderson
a21537f644
Made linux compatible.
2004-05-26 06:19:50 +00:00
David Anderson
37a08f66b0
New version of Engine.
2004-05-26 05:15:40 +00:00