Commit Graph

4810 Commits

Author SHA1 Message Date
0375d6469a Merge pull request #26 from xPaw/patch-1
Add more links to Readme
2014-06-03 11:31:25 +02:00
7b97896221 💇 2014-06-03 12:19:43 +03:00
6ea15d1765 Add more links to readme
Conveniently stolen from SM repository
2014-06-03 12:18:23 +03:00
08378eed4b Merge pull request #25 from Arkshine/feature-client_buy-forward
Implement CS_OnBuy forward + Do some clean up (bug 5906)
2014-06-03 10:20:13 +02:00
2595fbe764 Cstrike: Remove unused defines and fix typo. 2014-06-03 10:05:56 +02:00
d2f2748e9e Cstrike: Enable/Disable detours whether CS_OnBuy and CS_InternalCommand are used in plugins + Add more check for safety. 2014-06-01 22:24:52 +02:00
f1e206fde6 Cstrike: Refactor code to seperate detours for readability/maintainability + Fix OSX symbols. 2014-06-01 19:00:37 +02:00
0c1be7ca7b Merge pull request #24 from alliedmodders/hamsandwich-stkalign16
Align stack on 16 byte boundary in hamsandwich trampolines.
2014-05-31 17:19:47 -05:00
c96456503c Cstrike: Fix ResolveSymbol misuse under linux/osx. 2014-05-31 20:06:26 +02:00
423eb0499b Align stack on 16 byte boundary in hamsandwich trampolines. 2014-05-31 06:34:52 -05:00
3987085572 Combine prologue and epilogue code for void and non-void functions in hamsandwich trampolines. 2014-05-31 04:00:25 -05:00
fe52f1eeac Don't bother saving and restoring eax in hamsandwich trampolines. 2014-05-31 03:09:17 -05:00
f08a4f5a66 Cstrike: Fix typo under OSX. 2014-05-31 09:14:00 +02:00
a984c85ffc Cstrike: Define "UseBotArgs" and "BotArgs" symbols in game data file. 2014-05-30 22:53:27 +02:00
9d99863c7e Cstrike: Add CSW_SHIELDGUN constant (valid CS value) 2014-05-30 16:56:26 +02:00
f130a8ea89 Cstrike: Implement CS_OnBuy forward. 2014-05-30 16:54:36 +02:00
38e2e3e393 Cstrike: Move utility stuff in its own file. 2014-05-29 01:19:52 +02:00
e4ff6853dd Cstrike: Convert code to use CDetour and MemoryUtils. 2014-05-29 00:40:37 +02:00
d7b3b47aa4 Cstrike: Import some memory tools from SourceMod 2014-05-28 22:51:14 +02:00
1b514d6f23 Merge pull request #23 from Arkshine/fix-unicode-issuee
Fix an unicode issue with amx_SetStringOld.
2014-05-27 15:48:19 +02:00
f5a5d8f8e7 Undo last change and change cell cast to unsigned char. 2014-05-27 15:15:56 +02:00
83c2b3ef62 Merge pull request #22 from Arkshine/fix-unicode-issuee
Fix an unicode issue with amx_SetStringOld.
2014-05-27 14:38:27 +02:00
90c4fc1db1 Fix an unicode issue with amx_SetStringOld. 2014-05-27 13:49:59 +02:00
a828ee8fda Merge pull request #21 from Nextra/newmenus
Newmenus: Add menu timeouts (+ extra bugfix)
2014-05-27 12:31:30 +02:00
dc3e68c507 Newmenus: Fix typo in error message 2014-05-27 10:38:25 +02:00
a6ffae72f5 Newmenus: Add get_menu_by_id and use it everywhere 2014-05-27 10:33:53 +02:00
c91d67912b Newmenus: Update MENU_TIMEOUT doc 2014-05-27 10:32:28 +02:00
9b51137767 Update checkout-deps.sh. 2014-05-26 16:21:20 -07:00
62cf10f0c3 Cstrike: Move game datas in its own file. 2014-05-26 21:19:18 +02:00
f08e22db95 Cstrike: Rename cstrike.cpp to CstrikeNatives.cpp 2014-05-26 18:50:39 +02:00
88c489d393 Cstrike: Move AMXX API in a new file. 2014-05-26 18:08:41 +02:00
94e0021e78 Telemenu: Fix a typo error 2014-05-25 11:50:11 +02:00
1b4d0c7965 Telemenu: Remove some TAB before comments for readability 2014-05-24 18:35:06 +02:00
2ca61e2de2 Telemenu: Fix bad array usage 2014-05-24 18:30:02 +02:00
aa67fae7b9 Telemenu: Fix some bugs and add some improvements
Bugfixes
- a typo error induced by me, id instead of player
- The second teleportation way of this plugin can only be done when the menuactor is not alive.
There is no crouch in death mod or spectator mod, so i remove this useless call. (Line 134 - 139)
Improvements :
- Check mod VEC_DUCK_VIEW only one time.
- Removal of code duplication
2014-05-24 15:53:30 +02:00
4d3e219d84 Merge pull request #20 from Nextra/mexit
Newmenus: Add MEXIT_FORCE and fix possible crash
2014-05-23 13:45:23 +02:00
50fbf29b3b Newmenus: Fix unsigned underflow on "end" variable 2014-05-22 00:07:37 +02:00
ff18b03250 Newmenus: Add MEXIT_FORCE for proper exit button on non-paginated menus 2014-05-21 22:18:48 +02:00
3b87c428dc Newmenus: Add necessary API changes for newmenu timeouts 2014-05-21 19:17:04 +02:00
c8b7a09028 Newmenus: get_user_menu should also handle newmenu timeouts properly 2014-05-21 19:01:27 +02:00
fa5336cade Newmenus: Use Menu::Close everywhere 2014-05-21 18:58:51 +02:00
34337fb959 Newmenus: Add Menu::Close to remove a bunch of redundant code 2014-05-21 18:51:55 +02:00
6a4c55de7d Newmenus: Fire MENU_TIMEOUT on menuselect client command 2014-05-21 18:47:20 +02:00
2e8ce87c23 Newmenus: Add MENU_TIMEOUT status code and pass it where necessary 2014-05-21 18:45:40 +02:00
cd7cb8c1a8 Newmenus: Execute menu callback when old-style menu overwrites new menu
show_menu simply resets CPlayer::newmenu. The menu callback is never fired and the plugin never informed that the menu has been closed. This can result in leaking menu handles. Using "menuselect 10" on the client is not an appropriate solution because it is possible to construct newmenus that contain 10 valid items.
2014-05-21 18:17:09 +02:00
44b4ff6f05 Telemenu: Fix view_ofs not correctly set at teleportation 2014-05-21 00:59:48 +02:00
d3bae33c64 Telemenu: Plugin style compliancy 2014-05-19 14:03:31 +02:00
914ae9e0d1 Telemenu: Improve ducking feature
Apply ducking state on teleported player only when the teleportation point is saved by a ducking player.
This feature fix possibles errors that could happen with games that don't use crouch, like ESF, NNK...
And for game like Counter-Strike 1.6, this is more logic.
2014-05-19 13:52:21 +02:00
7ae802d736 Fix compile.sh script for OS X. 2014-05-18 20:37:44 -05:00
d83ec1810a Merge pull request #18 from alliedmodders/static-libstdcxx
Link amxxpc with static libstdc++ on Linux.
2014-05-18 19:04:43 -05:00