Scott Ehlert
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568bec17fc
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Fixed building with newly updated SDK.
Former-commit-id: bf0455aea7c54493b2b921a2fef52120163e0959
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2013-09-05 19:51:52 -05:00 |
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Scott Ehlert
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40c1fee55a
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Added support for Mac OS X and building with clang (bug 5601, r=dvander).
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2013-02-13 01:14:37 -06:00 |
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Steve Dudenhoeffer
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240c92e20f
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Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
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2008-04-29 06:53:55 +00:00 |
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Steve Dudenhoeffer
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1d7cbd4203
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Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load.
This should fix how some people seem to think the counter strike modules will work on games other than counter strike.
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2008-04-27 00:07:06 +00:00 |
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David Anderson
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9e0f3f01a7
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fixed ns win32 build
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2007-08-04 00:02:35 +00:00 |
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Steve Dudenhoeffer
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c77176a4ce
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Re-added svn versioning to module
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2007-08-02 16:33:34 +00:00 |
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Steve Dudenhoeffer
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c604eefde0
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Merge of rewritten NS module into trunk
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2007-08-02 16:20:32 +00:00 |
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Scott Ehlert
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ae46e3f6ab
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Moved svn_version.h and svn_version.tpl out of SDK directories...
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2007-03-27 16:07:28 +00:00 |
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Scott Ehlert
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118b002ee8
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Synced Module SDK files with most recent fixes
- Fixed potential issue with Meta_Query
- Removed debug message from GiveFnptrsToDll that has been present for a long long time
Again I ask why?
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2007-03-21 20:22:20 +00:00 |
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Scott Ehlert
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c71be87a3a
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Massive reorganization attempt - part 1
Oh dear, what has DS done now?
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2007-03-13 11:46:03 +00:00 |
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