David Anderson
beb975bdbf
ohmygod like the modules are synced and updated for sdk v4
2006-05-10 11:53:22 +00:00
Scott Ehlert
302b759fc8
oops :(
2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee
Added request at29487
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1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
David Anderson
b12025093b
added ability to override natives (someone shoot me)
2006-05-10 11:23:08 +00:00
Scott Ehlert
de1f1eef8d
Added request at29487
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1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
5) Added some error messages to get_tr
2006-05-10 11:19:24 +00:00
David Anderson
25d4b6aea3
added these include files k
2006-05-10 10:42:49 +00:00
David Anderson
f9fd83b42e
test commit of new sdk
2006-05-10 07:49:05 +00:00
David Anderson
1e6ba05ec9
corrected some changes for inclusion into base
2006-05-10 07:42:35 +00:00
David Anderson
dd7529b42c
Fixed a bug where three of the new pragmas parsed spaces wrong
2006-05-10 04:51:07 +00:00
David Anderson
cfb36025b5
builds of latest compiler sources, and version bumped
2006-05-10 04:48:19 +00:00
David Anderson
f5cabb4bea
fixed infinite loop (oops)
2006-05-10 04:44:07 +00:00
David Anderson
58209dfb37
Added fix for __DATE__, added __TIME__
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Added tag table crap for new autoloading feature
Version bump
2006-05-10 03:44:35 +00:00
David Anderson
a29f8d0651
Cleaned up error reporting a bit
2006-05-10 03:43:53 +00:00
David Anderson
f600a96657
Initial massive import of the new code module auto-loading code
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Important difference - pubtags table is used instead of library table!
2006-05-10 02:32:34 +00:00
David Anderson
d8c8e72745
Committed fix for bug at29456
2006-05-09 23:43:06 +00:00
David Anderson
9a34213992
Committed rebuild of ASM stuff for bug at29456
2006-05-09 23:43:05 +00:00
David Anderson
67d4c5ccad
bumped version
2006-05-09 22:47:16 +00:00
Scott Ehlert
6b794d4a9d
Version bump
2006-05-08 04:37:15 +00:00
Scott Ehlert
ca3e8582e3
Added missing files to MSVC8 project (libraries.h and libraries.cpp)
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Fixed some MSVC8 errors with new files
Bumped version
2006-05-08 04:13:37 +00:00
David Anderson
7669ab02f6
fixed prototype error
2006-05-08 00:26:32 +00:00
David Anderson
c6f8749242
real fix for memleak
2006-05-07 22:21:06 +00:00
David Anderson
6ee7930a46
experimental fix for memleak
2006-05-07 21:59:57 +00:00
David Anderson
f2c5a2b85b
updated to new module API
2006-05-07 21:40:12 +00:00
David Anderson
37151d361f
added layout for "plugin cache"
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dynamic natives that are paused now pause parent plugin with an error
added catch for a potentially serious bug?
2006-05-07 21:16:00 +00:00
Borja Ferrer
974e8882b9
detach zOMG
2006-05-07 20:07:57 +00:00
David Anderson
9b9f0d0e27
fixed small typo
2006-05-07 17:27:24 +00:00
David Anderson
0a4a209f94
corrected commit
2006-05-07 17:11:17 +00:00
David Anderson
603be35426
test of new module API, should work though
2006-05-07 10:10:44 +00:00
David Anderson
92645db291
Synced in new modules.ini format
2006-05-07 10:09:04 +00:00
David Anderson
00e32aca97
added a little more flexibility to modules.ini
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fixed bug where unloading was never called
2006-05-07 10:05:04 +00:00
David Anderson
dad00a2eb6
Initial import of replacement Library system - Backwards compat tested!
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Updated new SDK (bumped vers number, kept backwards compat)
Improved module path resolving
2006-05-07 09:56:06 +00:00
David Anderson
576680eaf9
Added vformat() native
2006-05-07 00:25:43 +00:00
David Anderson
7a533c7be5
Added vformat()
2006-05-07 00:25:30 +00:00
Borja Ferrer
4e5ada6ad1
added request at28200
2006-05-06 22:49:38 +00:00
Scott Ehlert
a9f300bca9
Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment)
2006-05-06 04:57:10 +00:00
Scott Ehlert
8fec829c63
Version bump in AMX_VERSION define (since version.rc was bumped)
2006-05-06 04:49:36 +00:00
David Anderson
f3fe58809d
changes so forward ids can be mapped back to names
2006-05-06 02:03:25 +00:00
David Anderson
c6d16eac7a
version bump
2006-05-05 18:31:27 +00:00
Scott Ehlert
d7e53d7a81
Err, more descriptive param names?
2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6
Another one of my stupid clarifications that shouldn't break anything (I hope...)
2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd
More bugs?
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1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
ed19c53552
More bugs?
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1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815
Fixed possible crash bug in get_tr2 at29250 (Orangutanz)
2006-05-05 05:11:17 +00:00
Scott Ehlert
7cd10e4796
Another param change that I seemed to have missed... should be no problem
2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4
Err, gah... native one being changed didn't really matter
2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be
gah
2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa
i prefix changed to ent because it looks nicer indeed
2006-05-04 19:59:05 +00:00
Scott Ehlert
dc063594de
Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
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Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38
Updated to May
2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
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Version bumpage
2006-05-02 21:49:17 +00:00