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570c9cfc6b
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Merge pull request #110 from Arkshine/replace-more-snprintf
Replace more snprintf by UTIL_Format.
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2014-08-08 20:38:38 +02:00 |
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b47aa6871d
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Replace more snprintf by UTIL_Format.
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2014-08-08 12:47:15 +02:00 |
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eeb4ecd109
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Update project files.
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2014-08-08 11:27:40 +02:00 |
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b6103a1916
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Update license headers for cstrike modules.
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2014-08-04 13:18:29 -05:00 |
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fc48579776
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Update AMXX SDK in all modules.
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2014-08-02 18:30:53 +02:00 |
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1f15fdd6cb
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Update versioning for AMBuild and git.
Former-commit-id: ea473061ef1f3b52716decfb4dafcfd66167730d
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2014-02-08 20:37:33 -08:00 |
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568bec17fc
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Fixed building with newly updated SDK.
Former-commit-id: bf0455aea7c54493b2b921a2fef52120163e0959
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2013-09-05 19:51:52 -05:00 |
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419c8f6ee6
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Fix client_death/damage forwards passing alive victims on ClientKill (bug 5812, r=Nextra)
Former-commit-id: 39fadf43027ccfaff20a7c671aec4f22fdf432ca
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2013-08-10 19:10:54 +02:00 |
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40c1fee55a
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Added support for Mac OS X and building with clang (bug 5601, r=dvander).
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2013-02-13 01:14:37 -06:00 |
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240c92e20f
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Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
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2008-04-29 06:53:55 +00:00 |
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1d7cbd4203
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Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load.
This should fix how some people seem to think the counter strike modules will work on games other than counter strike.
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2008-04-27 00:07:06 +00:00 |
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ae46e3f6ab
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Moved svn_version.h and svn_version.tpl out of SDK directories...
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2007-03-27 16:07:28 +00:00 |
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118b002ee8
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Synced Module SDK files with most recent fixes
- Fixed potential issue with Meta_Query
- Removed debug message from GiveFnptrsToDll that has been present for a long long time
Again I ask why?
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2007-03-21 20:22:20 +00:00 |
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b66fea0fbc
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Massive reorganization attempt - part 1.77
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2007-03-13 19:22:44 +00:00 |
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