Arkshine
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b47aa6871d
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Replace more snprintf by UTIL_Format.
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2014-08-08 12:47:15 +02:00 |
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Scott Ehlert
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caf0dbb341
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Update license headers for engine module.
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2014-08-04 13:18:31 -05:00 |
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Arkshine
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fc48579776
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Update AMXX SDK in all modules.
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2014-08-02 18:30:53 +02:00 |
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David Anderson
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1f15fdd6cb
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Update versioning for AMBuild and git.
Former-commit-id: ea473061ef1f3b52716decfb4dafcfd66167730d
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2014-02-08 20:37:33 -08:00 |
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Scott Ehlert
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568bec17fc
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Fixed building with newly updated SDK.
Former-commit-id: bf0455aea7c54493b2b921a2fef52120163e0959
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2013-09-05 19:51:52 -05:00 |
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connorr
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de8257d7aa
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Fix set_view altering pev properties instead of entity_state for rendering players (bug 5382, r=arkshine)
Former-commit-id: 89a65c6a7fc4e257580c0fcc1a759c0f5b488ae6
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2013-06-15 22:02:24 +02:00 |
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Scott Ehlert
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40c1fee55a
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Added support for Mac OS X and building with clang (bug 5601, r=dvander).
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2013-02-13 01:14:37 -06:00 |
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Steve Dudenhoeffer
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240c92e20f
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Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
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2008-04-29 06:53:55 +00:00 |
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David Anderson
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212697b950
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whoops, that was one terrible commit. the bug is really fixed now.
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2007-10-26 01:09:08 +00:00 |
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David Anderson
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6a567f3c77
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fixed a memory corruption bug in CVector
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2007-10-26 01:03:23 +00:00 |
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Scott Ehlert
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ae46e3f6ab
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Moved svn_version.h and svn_version.tpl out of SDK directories...
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2007-03-27 16:07:28 +00:00 |
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Scott Ehlert
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118b002ee8
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Synced Module SDK files with most recent fixes
- Fixed potential issue with Meta_Query
- Removed debug message from GiveFnptrsToDll that has been present for a long long time
Again I ask why?
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2007-03-21 20:22:20 +00:00 |
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Scott Ehlert
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c71be87a3a
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Massive reorganization attempt - part 1
Oh dear, what has DS done now?
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2007-03-13 11:46:03 +00:00 |
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