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amtl@e86b1b4159
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Update AMTL submodule from upstream and reflect changes
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2015-08-26 11:15:07 +02:00 |
licenses
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Updating hahsers INC files and Acknowledgements
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2015-02-16 16:30:45 +02:00 |
memtools
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Fix player not being internally disconnected in some situation + add client_disconnected forward
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2015-08-14 00:08:50 +02:00 |
sdk
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Cstrike: cs_set/reset_user_model/team - Stagger user's info updates across multiple frames (bug 3134)
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2015-07-14 19:44:08 +02:00 |
amxmodx_version.h
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Update versioning
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2014-12-08 01:39:10 +01:00 |
auto-string.h
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More AMTL conversion - 🔥 CString and CVector
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2015-07-13 23:37:20 +02:00 |
engine_strucs.h
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Fix wrong buffer length
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2015-07-17 19:12:02 +02:00 |
HLTypeConversion.h
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Add new natives to read/write on entity's private data based off class/member name available from gamedata files
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2015-09-19 20:07:48 +02:00 |
IGameConfigs.h
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Modify game config parser to support more offset datas (type, size, etc.)
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2015-08-10 18:05:59 +02:00 |
ITextParsers.h
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Gameconfig: Add game configs natives
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2015-07-11 13:16:45 +02:00 |
sh_list.h
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Update nvault module project files and use AMTL.
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2014-08-10 18:29:19 +02:00 |
sh_stack.h
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Update fakemeta module project files and use AMTL.
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2014-08-09 20:50:45 +02:00 |
sh_string.h
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Update nvault module project files and use AMTL.
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2014-08-10 18:29:19 +02:00 |
sm_memtable.h
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Cstrike: Import some memory tools from SourceMod
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2014-05-28 22:51:14 +02:00 |
sm_namehashset.h
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Correct NameHashSet::add() return type
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2015-05-15 10:45:08 +02:00 |
sm_queue.h
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Update nvault module project files and use AMTL.
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2014-08-10 18:29:19 +02:00 |
sm_stringhashmap.h
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C++11: Update StringHashMap
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2014-12-06 14:01:17 +01:00 |
sm_symtable.h
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Cstrike: Import some memory tools from SourceMod
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2014-05-28 22:51:14 +02:00 |