AMX Mod X - Half-Life 1 Scripting and Administration
e87976bc09
This is actually not possible to have a proper system to allow this. This is two majors problems: - The item price text can't be changed, whatever old and VGUI menu (it's either harcoded in config file or in client binary) - Once you open VGUI menu, to know if user has enough money to select an item, client relies on the current HUD money value, this means, since we can't directly changed price, before opening the menu, money needs to be somehow faked and restored once closed. It's awful. Overall it can't work properly, and at the end current forward doesn't make sense. If an author wanted to have its own prices, the only only way would to force players to use old menu, then overwriting the whole buy menu, so you would be able to display what you want exactly. |
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amxmodx | ||
compiler | ||
configs | ||
editor/studio | ||
gamedata | ||
installer | ||
modules | ||
plugins | ||
public | ||
support | ||
third_party | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
AMBuildScript | ||
appveyor.yml | ||
configure.py | ||
product.version | ||
pushbuild.txt | ||
README.md |
AMX Mod X
AMX Mod X - Half-Life 1 Scripting and Server Administration
General
- AMXX website
- Forum: Discussion forum including plugin/extension development
- General documentation: Miscellaneous information about AMXX
- Latest release: The latest stable AMXX release
- Build snapshots: Builds of recent development versions
Development
- Issue tracker: Issues that require back and forth communication
- Building AMXX: Instructions on how to build AMXX itself using AMBuild
- AMXX scripting: Pawn examples and introduction to the language