clothconfig & api
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This commit is contained in:
Flummi 2023-06-05 04:39:19 +02:00
parent 11f416ba0b
commit fc720a6541
Signed by: Flummi
GPG Key ID: AA2AEF822A6F4817
21 changed files with 179 additions and 652 deletions

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@ -1,6 +1,5 @@
plugins {
id 'fabric-loom' version '1.2-SNAPSHOT'
id 'maven-publish'
}
version = "${project.mod_version}+${project.minecraft_version}"
@ -12,6 +11,8 @@ repositories {
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven { url "https://maven.terraformersmc.com/releases" }
maven { url "https://maven.shedaniel.me/" }
}
dependencies {
@ -19,6 +20,12 @@ dependencies {
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modImplementation("me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}") {
exclude group: "net.fabricmc.fabric-api"
exclude module: "modmenu"
}
include "me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
}
@ -36,12 +43,6 @@ processResources {
}
tasks.withType(JavaCompile).configureEach {
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
// If Javadoc is generated, this must be specified in that task too.
// Minecraft 1.18 upwards uses Java 17.
it.options.release = 17
}
@ -61,20 +62,3 @@ jar {
rename { "${it}_${base.archivesName.get()}"}
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
// Notice: This block does NOT have the same function as the block in the top level.
// The repositories here will be used for publishing your artifact, not for
// retrieving dependencies.
}
}

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@ -1,12 +1,12 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.jvmargs=-Xmx4G
org.gradle.parallel=true
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.19.4
yarn_mappings=1.19.4+build.2
loader_version=0.14.20
loader_version=0.14.21
# Mod Properties
mod_version = 1.0.0
@ -14,4 +14,5 @@ maven_group = lel.flummi
archives_base_name = skilloverlay
# Dependencies
fabric_version=0.79.0+1.19.4
fabric_version=0.83.0+1.19.4
clothconfig_version=10.0.96

92
gradlew.bat vendored Normal file
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@ -0,0 +1,92 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@ -2,51 +2,50 @@ package lel.flummi.skilloverlay.api;
import net.minecraft.client.MinecraftClient;
import lel.flummi.skilloverlay.api.records.PlayerProfiles;
import java.io.InputStreamReader;
import java.net.URL;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import java.io.InputStreamReader;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
import lel.flummi.skilloverlay.api.records.Profile;
import lel.flummi.skilloverlay.api.records.Profile.Profiles.Member;
import lel.flummi.skilloverlay.config.skilloverlayconfig;
public class PlayerProfile {
public static PlayerProfiles.PlayerProfile PROFILE;
public static Member PROFILE;
public static void init() {
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
PlayerProfiles profiles = PlayerProfile.updateProfile();
String apikey = skilloverlayconfig.get().general.apiKey;
String uuid = MinecraftClient.getInstance().getSession().getUuidOrNull().toString().replace("-", "");
String apiurl = "https://api.hypixel.net/skyblock/profiles?key=" + apikey + "&uuid=" + uuid;
PlayerProfiles.PlayerProfile currentProfile = profiles.profiles().get("");
for (PlayerProfiles.PlayerProfile profile: profiles.profiles().values()) {
if(profile.current() == true) {
currentProfile = profile;
}
}
PROFILE = currentProfile;
if(apikey.length() > 0) {
Profile profile = PlayerProfile.updateProfile(apiurl);
if(profile != null) {
profile.profiles().removeIf(p -> !p.selected());
PROFILE = profile.profiles().get(0).members().get(uuid);
}
}, 0, 60 * 1000);
else {
System.out.println("leer uff");
}
}
}
public static PlayerProfiles updateProfile() {
public static Profile updateProfile(String apiurl) {
if(apiurl.length() == 0)
return null;
try {
URL url = new URL("https://sky.shiiyu.moe/api/v2/profile/" + MinecraftClient.getInstance().getSession().getUsername());
URL url = new URL(apiurl);
InputStreamReader reader = new InputStreamReader(url.openStream());
Gson gson = new GsonBuilder()
.serializeNulls()
.create();
return gson.fromJson(reader, PlayerProfiles.class);
return gson.fromJson(reader, Profile.class);
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
}

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@ -1,26 +0,0 @@
package lel.flummi.skilloverlay.api.records;
import com.google.gson.annotations.SerializedName;
import java.util.HashMap;
public record Enchanting(boolean experimented, HashMap<String, Experiment> experiments){
public record Experiment(
String name,
Stats stats,
Tier[] tiers
){
public record Stats(
@SerializedName("last_attempt") PlayerProfiles.PlayerProfile.Data.LastUpdated lastAttempt,
@SerializedName("bonus_clicks") int bonusClicks,
@SerializedName("last_claimed") PlayerProfiles.PlayerProfile.Data.LastUpdated lastClaimed
){}
public record Tier(
String name,
int attempts,
int claims,
@SerializedName("best_score") int bestScore
){}
}
}

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@ -1,30 +0,0 @@
package lel.flummi.skilloverlay.api.records;
import com.google.gson.annotations.SerializedName;
import java.util.HashMap;
public record Farming(
boolean talked,
@SerializedName("current_badges") Badges currentBadges,
@SerializedName("total_badges") Badges totalBadges,
Perks perks,
@SerializedName("unique_golds") int unique_golds,
HashMap<String, Crop> crops,
Contests contests
){
public record Badges(int bronze, int silver, int gold){}
public record Perks(@SerializedName("double_drops") int doubleDrops, @SerializedName("farming_level_cap") int farmingLevelCap){}
public record Crop(
String name,
boolean attended,
@SerializedName("unique_gold") boolean uniqueGold,
int contests,
@SerializedName("personal_best") int personalBest,
Badges badges
){}
public record Contests(@SerializedName("attended_contests") int attendedContests, @SerializedName("all_contests") Contest[] allContests){}
public record Contest(String date, String crop, int collected, boolean claimed, String medal, Placing placing){
public record Placing(int position, double percentage){}
}
}

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@ -1,52 +0,0 @@
package lel.flummi.skilloverlay.api.records;
import com.google.gson.annotations.SerializedName;
import java.util.HashMap;
public record Items(
Item[] armor,
Item[][] wardrobe,
Item[] inventory,
Item[] enderchest,
@SerializedName("talisman_bag") Item[] talismanBag,
@SerializedName("fishing_bag") Item[] fishingBag,
Item[] quiver,
@SerializedName("potion_bag") Item[] potionBag,
@SerializedName("personal_vault") Item[] personalVault,
Item[] storage,
Item[] weapons,
Item[] hoes,
Item[] pickaxes,
Item[] rods,
@SerializedName("highest_rarity_sword") Item highestRaritySword,
@SerializedName("highest_rarity_bow") Item highestRarityBow,
@SerializedName("highest_rarity_rod") Item highestRarityRod,
@SerializedName("armor_set_rarity") String armorSetRarity
){
public record Item(
@SerializedName("Count") byte count,
int damage,
Tag tag,
boolean isInactive,
boolean inBackpack,
Item[] containsItems
){
public record Tag(
@SerializedName("ExtraAttributes") ExtraAttributes extraAttributes,
Display display,
@SerializedName("SkullOwner") SkullOwner skullOwner,
Enchant[] ench
){
public record ExtraAttributes(String id, HashMap<String, Integer> enchantments){}
public record Display(@SerializedName("Name") String name, @SerializedName("Lore") String[] lore, Integer color){}
public record SkullOwner(
@SerializedName("Id") String id,
@SerializedName("Properties") Properties properties
){
public record Properties(HashMap<String, String>[] textures){}
}
public record Enchant(int lvl, int id){}
}
}
}

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@ -1,164 +0,0 @@
package lel.flummi.skilloverlay.api.records;
import lel.flummi.skilloverlay.api.records.dungeons.Dungeons;
import lel.flummi.skilloverlay.api.records.mining.Mining;
import lel.flummi.skilloverlay.api.records.misc.Misc;
import com.google.gson.annotations.SerializedName;
import java.util.HashMap;
public record PlayerProfiles(HashMap<String, PlayerProfile> profiles) {
public record PlayerProfile(
@SerializedName("profile_id") String profileId,
@SerializedName("cute_name") String cuteName,
boolean current,
@SerializedName("last_save") long lastSave,
Items items,
Data data) {
public record Data(
Stats stats,
@SerializedName("fairy_bonus") Stats fairyBonus,
@SerializedName("fairy_souls") FairySouls fairySouls,
@SerializedName("levels") HashMap<String, Level> skills,
@SerializedName("average_level") double averageLevel,
@SerializedName("average_level_no_progress") double trueAverageLevel,
@SerializedName("total_skill_xp") double totalSkillXp,
@SerializedName("skill_bonus") HashMap<String, Stats> skillBonus,
@SerializedName("average_level_rank") double averageLevelRank,
@SerializedName("slayer_coins_spent") HashMap<String, Integer> slayerCoinsSpent,
@SerializedName("slayer_bonus") HashMap<String, Stats> slayerBonus,
HashMap<String, Slayer> slayers,
@SerializedName("slayer_xp") int slayerXp,
@SerializedName("display_name") String username,
String uuid,
double bank,
double purse,
@SerializedName("current_area") String currentArea,
Entity[] kills,
Entity[] deaths,
@SerializedName("wardrobe_equipped_slot") int wardrobeEquippedSlot,
@SerializedName("skin_data") SkinData skinData,
Profile profile,
Member[] members,
Minion[] minions,
@SerializedName("minion_slots") MinionSlots minionSlots,
HashMap<String, Collection> collections,
Social social,
Dungeons dungeons,
Fishing fishing,
Farming farming,
Enchanting Enchanting,
Mining mining,
Misc misc,
@SerializedName("auctions_bought") Auctions auctionsBought,
@SerializedName("auctions_sold") Auctions auctionsSold,
@SerializedName("last_updated") LastUpdated lastUpdated,
@SerializedName("first_join") LastUpdated firstJoin
) {
public record Stats(
int health,
int defense,
@SerializedName("effective_health") int effectiveHealth,
int strength,
int speed,
@SerializedName("crit_chance") double critChance,
@SerializedName("crit_damage") int critDamage,
@SerializedName("bonus_attack_speed") int bonusAttackSpeed,
int intelligence,
@SerializedName("sea_creature_chance") int seaCreatureChance,
@SerializedName("magic_find") int magicFind,
@SerializedName("pet_luck") int petLuck,
int ferocity,
@SerializedName("ability_damage") double abilityDamage,
@SerializedName("mining_speed") int miningSpeed,
@SerializedName("mining_fortune") int miningFortune,
@SerializedName("farming_fortune") int farmingFortune,
@SerializedName("foraging_fortune") int foragingFortune,
int pristine,
int damage,
@SerializedName("damage_increase") double damageIncrease) {
}
public record FairySouls(int collected, int total, double progress) {
}
public record Level(
Double xp,
Integer level,
Integer maxLevel,
Long xpCurrent,
Integer xpForNext,
Double progress,
Integer levelCap,
Integer uncappedLevel,
Integer rank,
Double levelWithProgress,
Double unlockableLevelWithProgress) {
}
public record Entity(String type, String entityId, int amount, String entityName) {
}
public record SkinData(@SerializedName("skinurl") String skinUrl, String model) {
}
public record Profile(String gamemode) {
}
public record Member(
String uuid,
@SerializedName("display_name") String displayName,
@SerializedName("last_updated") LastUpdated lastUpdated,
@SerializedName("skin_data") SkinData skinData) {
}
public record LastUpdated(long unix, String text) {
}
public record Minion(
String id,
String type,
int tiers,
String name,
Integer[] levels
) {
}
public record MinionSlots(int currentSlots, int toNext, int toNextSlot) {
}
public record Collection(int tier, long amount, long totalAmount, UserAmount[] amounts) {
public record UserAmount(String username, long amount) {
}
}
public record Social(
@SerializedName("DISCORD") String discord,
@SerializedName("HYPIXEL") String hypixel,
@SerializedName("TWITTER") String twitter,
@SerializedName("YOUTUBE") String youtube,
@SerializedName("INSTAGRAM") String instagram,
@SerializedName("TWITCH") String twitch) {
}
public record Fishing(
int total,
int treasure,
@SerializedName("treasure_large") int treasureLarge,
@SerializedName("shredder_fished") int shredderFished,
@SerializedName("shredder_bait") int shredderBait) {
}
public record Auctions(
int uncommon,
int rare,
int epic,
int common,
int legendary,
int special) {
}
}
}
}

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@ -0,0 +1,22 @@
package lel.flummi.skilloverlay.api.records;
import java.util.List;
import java.util.HashMap;
import com.google.gson.annotations.SerializedName;
public record Profile(
boolean success,
List<Profiles> profiles
) {
public record Profiles(
@SerializedName("profile_id") String profileId,
@SerializedName("last_save") long lastSave,
HashMap<String, Member> members,
boolean selected
) {
public record Member(
double experience_skill_farming
){}
}
}

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@ -1,29 +0,0 @@
package lel.flummi.skilloverlay.api.records;
import com.google.gson.annotations.SerializedName;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
public record Slayer(
PlayerProfiles.PlayerProfile.Data.Level level,
Kills kills,
@SerializedName("claimed_levels") ClaimedLevels claimedLevels,
int xp,
@SerializedName("boss_kills_tier_0") int bossKillsTier0,
@SerializedName("boss_kills_tier_1") int bossKillsTier1,
@SerializedName("boss_kills_tier_2") int bossKillsTier2,
@SerializedName("boss_kills_tier_3") int bossKillsTier3
){
public record Kills(@Nullable HashMap<String, Integer> kills){}
public record ClaimedLevels(
@SerializedName("level_1") boolean level1,
@SerializedName("level_2") boolean level2,
@SerializedName("level_3") boolean level3,
@SerializedName("level_4") boolean level4,
@SerializedName("level_5") boolean level5,
@SerializedName("level_6") boolean level6,
@SerializedName("level_7_special") boolean level7
){}
}

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@ -1,40 +0,0 @@
package lel.flummi.skilloverlay.api.records.dungeons;
import com.google.gson.annotations.SerializedName;
import lel.flummi.skilloverlay.api.records.PlayerProfiles;
import java.util.HashMap;
public record Dungeons(
Dungeon catacombs,
@SerializedName("master_catacombs") Dungeon masterCatacombs,
HashMap<String, Class> classes,
@SerializedName("used_classes") boolean usedClasses,
@SerializedName("selected_class") String selectedClass,
@SerializedName("secrets_found") int secretsFound,
HashMap<String, Integer> essence,
@SerializedName("unlocked_collections") boolean unlockedCollections,
@SerializedName("boss_collections") HashMap<String, Collection> bossCollections
//Journals journals
){
public record Dungeon(
String id,
boolean visited,
PlayerProfiles.PlayerProfile.Data.Level level,
@SerializedName("highest_floor") String highestFloor,
HashMap<Integer, Floor> floors
){}
public record Collection(
String name,
String texture,
int tier,
boolean maxed,
int killed,
HashMap<String, Integer> floors,
int unclaimed,
String[] claimed
){}
public record Class(PlayerProfiles.PlayerProfile.Data.Level experience, boolean current){}
}

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@ -1,44 +0,0 @@
package lel.flummi.skilloverlay.api.records.dungeons;
import com.google.gson.annotations.SerializedName;
public record Floor(
String name,
Stats stats,
@SerializedName("most_damage") MostDamage mostDamage,
Bonuses bonuses
){
public record Stats(
@SerializedName("times_played") int timesPlayed,
@SerializedName("best_score") int bestScore,
@SerializedName("mobs_killed") int mobsKilled,
@SerializedName("most_mobs_killed") int mostMobsKilled,
@SerializedName("most_healing") double mostHealing,
@SerializedName("tier_completions") int tierCompletions,
@SerializedName("fastest_time") long fastestTime,
@SerializedName("watcher_kills") int watcherKills,
@SerializedName("best_runs") Run[] bestRuns
){}
public record MostDamage(
@SerializedName("class") String classUsed,
@SerializedName("value") double damage
){}
public record Run(
long timestamp,
@SerializedName("score_exploration") int scoreExploration,
@SerializedName("score_speed") int scoreSpeed,
@SerializedName("score_skill") int scoreSkill,
@SerializedName("score_bonus") int scoreBonus,
@SerializedName("dungeon_class") int dungeonClass,
String[] teammates,
@SerializedName("elapsed_time") long elapsedTime,
@SerializedName("damaged_dealt") int damageDealt,
int deaths,
@SerializedName("mobs_killed") int mobsKilled,
@SerializedName("secrets_found") int secretsFound,
@SerializedName("damage_mitigated") double damageMitigated,
@SerializedName("ally_healing") int allyHealing
){}
public record Bonuses(@SerializedName("item_boost") int itemBoost){}
}

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@ -1,18 +0,0 @@
package lel.flummi.skilloverlay.api.records.dungeons;
import com.google.gson.annotations.SerializedName;
public record Journals(
@SerializedName("pages_completed") int pagesCompleted,
@SerializedName("journals_completed") int journalsCompleted,
@SerializedName("total_pages") Integer totalPages,
boolean maxed,
@SerializedName("journal_entries") Entry[] journalEntries
){
public record Entry(
String name,
@SerializedName("pages_collected") int pagesCollected,
@SerializedName("total_pages") Integer totalPages
){}
}

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@ -1,41 +0,0 @@
package lel.flummi.skilloverlay.api.records.mining;
import com.google.gson.annotations.SerializedName;
import lel.flummi.skilloverlay.api.records.PlayerProfiles;
import java.util.HashMap;
public record Core(
PlayerProfiles.PlayerProfile.Data.Level tier,
Spent tokens,
@SerializedName("selected_pickaxe_ability") String selectedMiningAbility,
HashMap<String, Spent> powder,
@SerializedName("crystal_nucleus") Nucleus crystalNucleus,
@SerializedName("daily_ores") DailyOres dailyOres,
@SerializedName("hotm_last_reset") long hotmLastReset,
@SerializedName("crystal_hollows_last_access") long crystalHollowsLastAccess
){
public record Spent(int total, int spent, int available){}
public record Nucleus(
@SerializedName("times_completed") int timesCompleted,
HashMap<String, Crystal> crystals,
Goblin goblin
){
public record Crystal(
String state,
@SerializedName("total_placed") int totalPlaced,
@SerializedName("total_found") int totalFound
){}
public record Goblin(
@SerializedName("king_quest_active") boolean kingQuestActive,
@SerializedName("king_quest_completed") boolean kingQuestCompleted
){}
}
public record DailyOres(
int mined,
int day,
@SerializedName("daily_ores") HashMap<String, Ore> dailyOres
){
public record Ore(int day, int count){}
}
}

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@ -1,18 +0,0 @@
package lel.flummi.skilloverlay.api.records.mining;
public record Mining(
Commissions commissions,
Forge forge,
Core core
){
public record Forge(Process[] processes){
public record Process(
String id,
int slot,
long timeFinished,
String timeFinishedText,
String name
){}
}
public record Commissions(int milestone){}
}

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@ -1,19 +0,0 @@
package lel.flummi.skilloverlay.api.records.misc;
import com.google.gson.annotations.SerializedName;
public record Burrows(
@SerializedName("dug_next") Rarities dugNext,
@SerializedName("dug_combat") Rarities dugCombat,
@SerializedName("dug_treasure") Rarities dugTreasure,
@SerializedName("chains_complete") Rarities chainsComplete
){
public record Rarities(
int total,
@SerializedName("null") int common,
int uncommon,
int rare,
int epic,
int legendary
){}
}

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@ -1,42 +0,0 @@
package lel.flummi.skilloverlay.api.records.misc;
import com.google.gson.annotations.SerializedName;
public record Misc(
Milestones milestones,
Gifts gifts,
Winter winter,
Dragons dragons,
Protector protector,
Damage damage,
Burrows burrows,
ProfileUpgrades profileUpgrades
){
public record Milestones(
@SerializedName("ores_mined") int oresMined,
@SerializedName("sea_creatures_killed") int seaCreaturesKilled
){}
public record Gifts(@SerializedName("gifts_given") int giftsGiven){}
public record Winter(
@SerializedName("most_winter_snowballs_hit") int mostWinterSnowballsHit,
@SerializedName("most_winter_damage_dealt") int mostWinterDamageDealt,
@SerializedName("most_winter_magma_damage_dealt") int mostWinterMagmaDamageDealt
){}
public record Dragons(
@SerializedName("ender_crystals_destroyed") int enderCrystalsDestroyed,
@SerializedName("last_hits") int lastHits,
@SerializedName("deaths") int deaths
){}
public record Protector(
@SerializedName("last_hits") int lastHits,
int deaths
){}
public record Damage(@SerializedName("highest_critical_damage") double highestCriticalDamage){}
public record ProfileUpgrades(
@SerializedName("island_size") int islandSize,
@SerializedName("minion_slots") int minionSlots,
@SerializedName("guest_count") int guestCount,
@SerializedName("coop_slots") int coopSlots,
@SerializedName("coins_allowance") int coinsAllowance
){}
}

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@ -0,0 +1,26 @@
package lel.flummi.skilloverlay.config;
import me.shedaniel.autoconfig.AutoConfig;
import me.shedaniel.autoconfig.ConfigData;
import me.shedaniel.autoconfig.annotation.Config;
import me.shedaniel.autoconfig.annotation.ConfigEntry;
import me.shedaniel.autoconfig.serializer.GsonConfigSerializer;
@Config(name = "skilloverlay")
public class skilloverlayconfig implements ConfigData {
@ConfigEntry.Category("general")
@ConfigEntry.Gui.TransitiveObject
public General general = new General();
public static class General {
public String apiKey = "";
}
public static void init() {
AutoConfig.register(skilloverlayconfig.class, GsonConfigSerializer::new);
}
public static skilloverlayconfig get() {
return AutoConfig.getConfigHolder(skilloverlayconfig.class).getConfig();
}
}

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@ -8,7 +8,7 @@ import net.minecraft.util.Formatting;
import net.minecraft.client.gui.DrawableHelper;
import com.mojang.blaze3d.systems.RenderSystem;
import lel.flummi.skilloverlay.skilloverlay;
//import lel.flummi.skilloverlay.skilloverlay;
import lel.flummi.skilloverlay.utils.LerpUtils;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;

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@ -1,73 +0,0 @@
package lel.flummi.skilloverlay.overlays;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.gui.DrawableHelper;
import com.mojang.blaze3d.systems.RenderSystem;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import java.util.ArrayList;
@Environment(EnvType.CLIENT)
public class FarmingOverlay extends DrawableHelper {
private MinecraftClient client;
private MatrixStack matrixStack;
public FarmingOverlay() {}
public void render(MatrixStack matrixStack, MinecraftClient client) {
this.matrixStack = matrixStack;
this.client = MinecraftClient.getInstance();
RenderSystem.enableBlend();
this.renderOverlay();
this.client.getProfiler().pop();
}
public void renderOverlay() {
ArrayList<String> overlayStringList = new ArrayList<>();
// Add all the lines to the array
overlayStringList.add("Test");
//Remove empty lines from the array
overlayStringList.removeIf(String::isEmpty);
// Draw HUD
int Xcords = 10;
int Ycords = 200;
// Get the longest string in the array
int longestString = 0;
int BoxWidth = 0;
for (String s : overlayStringList) {
if (s.length() > longestString) {
longestString = s.length();
BoxWidth = this.client.textRenderer.getWidth(s);
}
}
int lineHeight = this.client.textRenderer.fontHeight + 2;
int yAxis = (((this.client.getWindow().getScaledHeight()) - ((lineHeight + 4) * overlayStringList.size())) + (lineHeight + 4)) * (Ycords) / 100;
int xAxis = ((this.client.getWindow().getScaledWidth() - 4) - (BoxWidth)) * Xcords / 100;
// Add Padding to left of the screen
if (xAxis <= 4) {
xAxis = 4;
}
for (String line : overlayStringList) {
int offset = 0;
if (Xcords >= 50) {
int lineLength = this.client.textRenderer.getWidth(line);
offset = (BoxWidth - lineLength);
}
this.client.textRenderer.drawWithShadow(this.matrixStack, line, xAxis + offset, yAxis + 4, 0xFFFFFF);
yAxis += lineHeight;
}
}
}

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@ -3,8 +3,8 @@ package lel.flummi.skilloverlay;
import net.fabricmc.api.ModInitializer;
import lel.flummi.skilloverlay.overlays.FarmingOverlay;
import lel.flummi.skilloverlay.api.PlayerProfile;
import lel.flummi.skilloverlay.config.skilloverlayconfig;
public class skilloverlay implements ModInitializer {
public static FarmingOverlay OVERLAY;
@ -14,10 +14,9 @@ public class skilloverlay implements ModInitializer {
public void onInitialize() {
System.out.println("Skilloverlay started.");
skilloverlayconfig.init();
OVERLAY = new FarmingOverlay();
PlayerProfile.init();
//System.out.println(profiles.profiles().get("b2255349-d395-4169-9980-3ec0a32b2cfb").data().skills().get("farming").xp());
}
}