Scott Ehlert
ce4b23b41a
Fixed metamod paths in MSVC projects.
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Former-commit-id: c99a90817fb726ee28783d9b1139e4d540daa9fa
2013-02-13 03:22:59 -06:00
Scott Ehlert
250cb89479
Really fixed HLSDK paths in MSVC project files.
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Former-commit-id: e04d44c85196034f5deebbf3c46ecc9fc710aeed
2013-02-13 02:08:29 -06:00
Scott Ehlert
f01357aa7a
Fixed HLSDK paths in VS 2010 projects files.
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Former-commit-id: 32516f18ee3b87c2030ba5fad91f0b3e7a1ec741
2013-02-13 01:22:50 -06:00
Scott Ehlert
40c1fee55a
Added support for Mac OS X and building with clang (bug 5601, r=dvander).
2013-02-13 01:14:37 -06:00
Scott Ehlert
9d65198786
Upgraded MSVC project files for VS 2010 and modified build tool to use them.
2011-06-29 00:50:14 -05:00
David Anderson
330fd1c2ae
Fixed Makefile paths for Metamod.
2010-04-04 17:55:37 -07:00
David Anderson
73e3e52057
Updated version files for HG.
2010-04-04 17:22:45 -07:00
David Anderson
cdf3807955
Bumped version numbers.
2008-08-17 00:50:57 +00:00
David Anderson
6486c56a15
Bumped versions.
2008-08-16 22:47:59 +00:00
Scott Ehlert
0dc6a4a5dd
Whoa, amb1941: All of AMX Mod X is now officially moved over to Visual Studio 2005 (MSVC 8)
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Also did the following:
* Removed -fPIC from all Linux makefiles
* AMXX build tool now also moved over to VS 2005
* AMXX build tool binary renamed from "AMXXRelease" to "builder"
* MSVC project files now can use environment variables to point to the paths of the Metamod headers and HL SDK: $(METAMOD) and $(HLSDK) respectively
2008-08-16 09:48:39 +00:00
Steve Dudenhoeffer
240c92e20f
Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
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Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
2008-04-29 06:53:55 +00:00
David Anderson
44e078c7c0
added support for building 32-bit on 64-bit machines
2008-04-15 23:26:54 +00:00
David Anderson
cc99d6d1fb
finalized build numbers and all that other release crap
2007-10-26 02:23:21 +00:00
David Anderson
212697b950
whoops, that was one terrible commit. the bug is really fixed now.
2007-10-26 01:09:08 +00:00
David Anderson
6a567f3c77
fixed a memory corruption bug in CVector
2007-10-26 01:03:23 +00:00
David Anderson
36241e2905
updated revision numbers
2007-10-26 00:28:17 +00:00
Scott Ehlert
fd8489d088
Fixed amb116 - DispatchKeyValue didn't work with worldspawn (entity 0)
2007-04-28 16:19:04 +00:00
Scott Ehlert
fc2b220c38
Fixed amb230 - radius_damage didn't completely kill players on some mods
2007-04-25 18:13:16 +00:00
Scott Ehlert
33e01af955
Fixed Windows builds of all modules - they were broken as a result of all the moves of svn_version.h *sigh*
2007-04-24 18:50:16 +00:00
Scott Ehlert
ae46e3f6ab
Moved svn_version.h and svn_version.tpl out of SDK directories...
2007-03-27 16:07:28 +00:00
Scott Ehlert
118b002ee8
Synced Module SDK files with most recent fixes
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- Fixed potential issue with Meta_Query
- Removed debug message from GiveFnptrsToDll that has been present for a long long time
Again I ask why?
2007-03-21 20:22:20 +00:00
Scott Ehlert
c71be87a3a
Massive reorganization attempt - part 1
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Oh dear, what has DS done now?
2007-03-13 11:46:03 +00:00
Scott Ehlert
3ac076e098
Hello, I might have added some SLN files for the MSVC8 projects
2007-03-13 03:11:28 +00:00
David Anderson
cc6b9d3d81
added dynamic versioning
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committed .sln files to a few wayward projects
2007-03-12 22:27:27 +00:00
Scott Ehlert
5cac87c99f
*sigh* This compiles again
2007-03-11 05:19:54 +00:00
Scott Ehlert
309bc2dcaa
Added a special comment inside in_view_cone
2007-03-11 04:55:38 +00:00
Scott Ehlert
39d5ea94fb
Added extra param to is_in_viewcone to switch between a 2D and 3D calculation
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Neither is still as accurate as I want them to be though :\
2006-10-01 06:08:39 +00:00
Scott Ehlert
f086273d2b
Attempt at accuracy improvement for is_in_viewcone with 3D calculation (am44838)
2006-09-22 15:11:51 +00:00
Scott Ehlert
47e2214f09
Synced MSVC8 project for engine
2006-09-10 16:47:49 +00:00
David Anderson
78956f3d89
merged bcompat changed into trunk
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removed amxmod compat files for now
2006-09-01 03:29:27 +00:00
David Anderson
ec83efbdf3
These did not sync to trunk properly (SDK fix and some updates)
2006-08-28 19:29:20 +00:00
David Anderson
388711e969
Synced bcompat tree additions and fixes found so far
2006-08-28 11:08:18 +00:00
Scott Ehlert
5c23cf416e
Fixed makefiles (yes, again) for hlsdk move
2006-08-27 05:29:04 +00:00
Scott Ehlert
22bef17660
Changed makefiles to point to trunk's modified version of the HL SDK
2006-08-27 03:13:11 +00:00
Scott Ehlert
81ac41037b
GCC Wallification
2006-08-27 02:17:18 +00:00
David Anderson
ee4f064073
Initial bump to GCC-4.1
2006-08-24 22:44:57 +00:00
Borja Ferrer
4692335abb
bumped version
2006-08-21 02:01:57 +00:00
Borja Ferrer
43bd5fc732
removed unused stuff
2006-08-18 14:02:07 +00:00
Scott Ehlert
0eca298c2a
Fixed makefile paths (I think)
2006-07-12 06:05:06 +00:00
Scott Ehlert
17fb06f7bb
Moved vector natives from engine to core at29896
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Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
Scott Ehlert
b67e6c5269
Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit.
2006-05-12 04:55:54 +00:00
David Anderson
123215a53c
removed these, no longer needed
2006-05-11 08:47:53 +00:00
David Anderson
ed6e28c1d4
removed message functions from engine [!]
2006-05-11 07:49:45 +00:00
Scott Ehlert
30ce0d9f1b
Another pointless typo fix
2006-05-11 02:29:08 +00:00
Scott Ehlert
da757b6c62
Um, ignore me please. Nothing to see here. Move along.
2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b
Typo fix! :o
2006-05-10 13:24:31 +00:00
David Anderson
8e3a5e6d58
sdk v4
2006-05-10 12:00:22 +00:00
Scott Ehlert
a9f300bca9
Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment)
2006-05-06 04:57:10 +00:00
Borja Ferrer
229b149247
cell upcasting (second revision)
2006-04-28 20:14:08 +00:00
Scott Ehlert
5a2e35c1bf
Fixed is_in_viewcone always returning 0
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Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00